武僧 · 正式服 12.1

踏风武僧改动汇总

Windwalker Monk

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7已记录Build
21玩家可见改动
1主动项目
20被动项目
最新记录2026-09-03

Build 12.1.0.69587

12.1.0.6949712.1.0.69587

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伤害效果被动数值派生影响Build 初始数据 · 2026-09-03

踏风武僧的伤害提高约4%;专精光环端点由-10%调整为-6%

技术说明与挖掘依据

踏风武僧的伤害提高约4%;专精光环端点由-10%调整为-6%。

  • Push 111739 · Spell 137025 Effects 1-2 · EffectBasePointsF: -10 -> -6 (same-layer multiplier +4.44%)
2026-08-26

Build 12.1.0.69497

12.1.0.6946512.1.0.69497

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-25

Build 12.1.0.69465

12.1.0.6940412.1.0.69465

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-22

Build 12.1.0.69404

12.1.0.6938212.1.0.69404

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-18

Build 12.1.0.69382

12.1.0.6929912.1.0.69382

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-15

Build 12.1.0.69299

12.1.0.6927312.1.0.69299

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-12

Build 12.1.0.69214

12.0.7.6888712.1.0.69214

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2件套装效果-踏风武僧被动机制客户端BuildBuild 初始数据 · 2026-08-12

套装效果已更换。12.0:风领主之击和升龙霸的伤害提高30%;12.1:怒雷破在引导开始时额外造成一次50%效果的打击。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:风领主之击和升龙霸的伤害提高30%。12.1:怒雷破在引导开始时额外造成一次50%效果的打击。

  • Retail 12.0 endpoint: Strike of the Windlord and Whirling Dragon Punch's damage is increased by 30%.
  • Retail 12.1 endpoint: Fists of Fury strikes an additional time at the start of its channel at 50% effectiveness.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"], "structure": ["setId", "spellId"]}
  • Cross-Build entity entity-988a81a7dd35e29b (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
4件套装效果-踏风武僧被动机制客户端BuildBuild 初始数据 · 2026-08-12

套装效果已更换。12.0:风领主之击和升龙霸的冷却时间缩短5秒;12.1:怒雷破每次击中使你的下一次旭日东升踢伤害提高10%,或使你的下一次神鹤引项踢伤害提高20%,最多可叠加6层。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:风领主之击和升龙霸的冷却时间缩短5秒。12.1:怒雷破每次击中使你的下一次旭日东升踢伤害提高10%,或使你的下一次神鹤引项踢伤害提高20%,最多可叠加6层。

  • Retail 12.0 endpoint: The cooldowns of Strike of the Windlord and Whirling Dragon Punch are reduced by 5 sec.
  • Retail 12.1 endpoint: Fists of Fury increases the damage of your next Rising Sun Kick by 10% or Spinning Crane Kick by 20% each time it strikes, stacking up to 6 times.
  • Direct changed fields: {"mechanic": ["behaviorKind", "descriptionSkeleton", "mechanicsTextEn", "specialRuleTypes", "tags"], "numeric": ["descriptionNumbers"], "structure": ["setId", "spellId"]}
  • Cross-Build entity entity-8da680e5557d8417 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
白虎之勇被动数值客户端BuildBuild 初始数据 · 2026-08-12

白虎之勇的描述数值由100%25%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:猛虎掌有一定几率使雪怒爪击你的目标,造成337.50% AP 的物理伤害,并为附近的一位盟友恢复伤害量的100%的生命值。 使用白虎下凡后,下次施放必定激活此效果。12.1:猛虎掌有一定几率使雪怒爪击你的目标,造成337.50% AP 的物理伤害,并为附近的一位盟友恢复伤害量的25%的生命值。 使用白虎下凡后,下次施放必定激活此效果。

  • Retail 12.0 endpoint: Tiger Palm has a chance to cause Xuen to claw your target for 337.50% AP Physical damage, healing a nearby ally for 100% of the damage done. Invoke Xuen, the White Tiger guarantees your next cast activates this effect.
  • Retail 12.1 endpoint: Tiger Palm has a chance to cause Xuen to claw your target for 337.50% AP Physical damage, healing a nearby ally for 25% of the damage done. Invoke Xuen, the White Tiger guarantees your next cast activates this effect.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-f972bdc85363afbf (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
闭关修行被动数值客户端BuildBuild 初始数据 · 2026-08-12

闭关修行的描述数值由10%30%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:怒雷破和神鹤引项踢造成的伤害提高10%。12.1:怒雷破和神鹤引项踢造成的伤害提高30%。

  • Retail 12.0 endpoint: Fists of Fury and Spinning Crane Kick deal 10% more damage.
  • Retail 12.1 endpoint: Fists of Fury and Spinning Crane Kick deal 30% more damage.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-84eb4f9dfd4f06c1 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
风之武器被动数值客户端BuildBuild 初始数据 · 2026-08-12

风之武器的描述数值由10%5%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你在乾元之巅期间的伤害提高10%。12.1:你在乾元之巅期间的伤害提高5%。

  • Retail 12.0 endpoint: Your damage during Zenith is increased by 10%.
  • Retail 12.1 endpoint: Your damage during Zenith is increased by 5%.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-3cf747165711f931 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
高效演武被动数值客户端BuildBuild 初始数据 · 2026-08-12

高效演武的描述数值由20%40%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:消耗能量的技能造成的伤害提高20%。 乾元之巅的冷却时间缩短10秒。12.1:消耗能量的技能造成的伤害提高40%。 乾元之巅的冷却时间缩短10秒。

  • Retail 12.0 endpoint: Energy spenders deal an additional 20% damage. The cooldown of Zenith is reduced by 10 sec.
  • Retail 12.1 endpoint: Energy spenders deal an additional 40% damage. The cooldown of Zenith is reduced by 10 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-c921776f33d177bf (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
虎眼酒被动数值客户端BuildBuild 初始数据 · 2026-08-12

虎眼酒的描述数值由10%5%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你的法术和技能造成的爆击伤害提高10%。12.1:你的法术和技能造成的爆击伤害提高5%。

  • Retail 12.0 endpoint: Your spells and abilities deal 10% increased critical strike damage.
  • Retail 12.1 endpoint: Your spells and abilities deal 5% increased critical strike damage.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "rankNumbers"]}
  • Cross-Build entity entity-8457365edb2f3345 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
虎眼酒被动数值客户端BuildBuild 初始数据 · 2026-08-12

虎眼酒的描述数值由1000.00%700.00%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:乾元之巅现在使你能额外使用2次乾元镇踏。 乾元镇踏: 释放一次强力践踏,对附近敌人造成1000.00% AP 的自然伤害,超过5个目标时伤害降低。 产生2点真气。12.1:乾元之巅现在使你能额外使用2次乾元镇踏。 乾元镇踏: 释放一次强力践踏,对附近敌人造成700.00% AP 的自然伤害,超过5个目标时伤害降低。 产生2点真气。

  • Retail 12.0 endpoint: Zenith now grants access to 2 additional Zenith Stomps. Zenith Stomp: Release a powerful stomp, dealing 1000.00% AP Nature damage to nearby enemies, reduced beyond 5 targets. Generates 2 Chi.
  • Retail 12.1 endpoint: Zenith now grants access to 2 additional Zenith Stomps. Zenith Stomp: Release a powerful stomp, dealing 700.00% AP Nature damage to nearby enemies, reduced beyond 5 targets. Generates 2 Chi.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-9dbd50075a26bde5 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
静谧圣所被动数值客户端BuildBuild 初始数据 · 2026-08-12

静谧圣所的描述数值由288.00%360.00%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:当你周围15码内没有敌人时,你每3秒获得288.00% AP点治疗。12.1:当你周围15码内没有敌人时,你每3秒获得360.00% AP点治疗。

  • Retail 12.0 endpoint: While no enemies are within 15 yds, you heal for 288.00% AP every 3 sec.
  • Retail 12.1 endpoint: While no enemies are within 15 yds, you heal for 360.00% AP every 3 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-5d42a018932f905b (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
平心静气被动数值客户端BuildBuild 初始数据 · 2026-08-12

平心静气的描述数值由3%10%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:受到的所有伤害降低3%。12.1:受到的所有伤害降低10%。

  • Retail 12.0 endpoint: Reduces all damage taken by 3%.
  • Retail 12.1 endpoint: Reduces all damage taken by 10%.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-85c498431f1d5231 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
乾元镇踏被动数值客户端BuildBuild 初始数据 · 2026-08-12

乾元镇踏的描述数值由1000.00%700.00%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:激活乾元之巅会使你释放一次强力践踏,对附近敌人造成1000.00% AP 的自然伤害,超过5个目标时伤害降低。 产生2点真气。12.1:激活乾元之巅会使你释放一次强力践踏,对附近敌人造成700.00% AP 的自然伤害,超过5个目标时伤害降低。 产生2点真气。

  • Retail 12.0 endpoint: Activating Zenith causes you to release a powerful stomp, dealing 1000.00% AP Nature damage to nearby enemies, reduced beyond 5 targets. Generates 2 Chi.
  • Retail 12.1 endpoint: Activating Zenith causes you to release a powerful stomp, dealing 700.00% AP Nature damage to nearby enemies, reduced beyond 5 targets. Generates 2 Chi.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-406d2595b40c2408 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
青玉破被动数值客户端BuildBuild 初始数据 · 2026-08-12

青玉破的描述数值由180.00%351.00%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:神鹤引项踢会引爆能量并产生真气破,对8码内的所有敌人造成180.00% AP 的自然伤害,目标超过5个时伤害降低。12.1:神鹤引项踢会引爆能量并产生真气破,对8码内的所有敌人造成351.00% AP 的自然伤害,目标超过5个时伤害降低。

  • Retail 12.0 endpoint: Spinning Crane Kick detonates into a Chi Explosion, dealing 180.00% AP Nature damage to all enemies within 8 yards, reduced beyond 5 targets.
  • Retail 12.1 endpoint: Spinning Crane Kick detonates into a Chi Explosion, dealing 351.00% AP Nature damage to all enemies within 8 yards, reduced beyond 5 targets.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-545e2a7dd08b6d5d (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
拳脚齐施被动数值客户端BuildBuild 初始数据 · 2026-08-12

拳脚齐施的描述数值由372.60%484.38%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你的自动攻击有30%的几率改为脚踢目标,造成372.60% AP 的物理伤害。使用双手武器时造成的伤害提高。12.1:你的自动攻击有30%的几率改为脚踢目标,造成484.38% AP 的物理伤害。使用双手武器时造成的伤害提高。

  • Retail 12.0 endpoint: Your auto attacks have a 30% chance to instead kick your target dealing 372.60% AP Physical damage. Damage increased while using a two-handed weapon.
  • Retail 12.1 endpoint: Your auto attacks have a 30% chance to instead kick your target dealing 484.38% AP Physical damage. Damage increased while using a two-handed weapon.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-1010c6f0f72192d7 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
升龙霸主动数值客户端BuildBuild 初始数据 · 2026-08-12

升龙霸的描述数值由241.50%313.95%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:施展拳法,发动盘旋向上的毁灭性攻击,对附近的所有敌人造成(3 × 241.50% AP)点伤害,并对第一个击中的目标额外造成450.00% AP 的伤害。目标超过5个时造成的伤害降低。 只有在怒雷破和旭日东升踢都在冷却时才能使用。12.1:施展拳法,发动盘旋向上的毁灭性攻击,对附近的所有敌人造成(3 × 313.95% AP)点伤害,并对第一个击中的目标额外造成450.00% AP 的伤害。目标超过5个时造成的伤害降低。 只有在怒雷破和旭日东升踢都在冷却时才能使用。

  • Retail 12.0 endpoint: Performs a devastating whirling upward strike, dealing (3 × 241.50% AP) damage to all nearby enemies and an additional 450.00% AP damage to the first target struck. Damage reduced beyond 5 targets. Only usable while both Fists of Fury and Rising Sun Kick are on cooldown.
  • Retail 12.1 endpoint: Performs a devastating whirling upward strike, dealing (3 × 313.95% AP) damage to all nearby enemies and an additional 450.00% AP damage to the first target struck. Damage reduced beyond 5 targets. Only usable while both Fists of Fury and Rising Sun Kick are on cooldown.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-cdb240a8abb18109 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
生机蓬勃被动数值客户端BuildBuild 初始数据 · 2026-08-12

生机蓬勃的描述数值由5%6%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:移花接木的治疗效果提高5%,爆击几率提高15%。12.1:移花接木的治疗效果提高6%,爆击几率提高15%。

  • Retail 12.0 endpoint: Expel Harm's healing increased by 5% and critical strike chance increased by 15%.
  • Retail 12.1 endpoint: Expel Harm's healing increased by 6% and critical strike chance increased by 15%.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-71b98a1f4c92e0ee (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
天神御身被动数值客户端BuildBuild 初始数据 · 2026-08-12

天神御身的描述数值由220.00%165.00%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:在召唤白虎雪怒后,你可以在60秒内施放天神御身。 天神御身: 至尊天神赋予你力量,使你能够在4秒内对15码范围内的敌人造成(220.00% AP × 5)点自然伤害,并为最多5名受伤的盟友恢复(1056.00% AP × 5)点生命值,超过5个目标后效果降低。 引导期间,你可以移动,但施放其他治疗或伤害法术会取消该效果。12.1:在召唤白虎雪怒后,你可以在60秒内施放天神御身。 天神御身: 至尊天神赋予你力量,使你能够在4秒内对15码范围内的敌人造成(165.00% AP × 5)点自然伤害,并为最多5名受伤的盟友恢复(1056.00% AP × 5)点生命值,超过5个目标后效果降低。 引导期间,你可以移动,但施放其他治疗或伤害法术会取消该效果。

  • Retail 12.0 endpoint: After Invoking Xuen, the White Tiger you may cast Celestial Conduit within 60 sec. Celestial Conduit: The August Celestials empower you, causing you to radiate (220.00% AP × 5) Nature damage onto enemies and (1056.00% AP × 5) healing onto up to 5 injured allies within 15 yds over 4 sec, reduced beyond 5 targets. You may move while channeling, but casting other healing or damaging spells cancels this effect.
  • Retail 12.1 endpoint: After Invoking Xuen, the White Tiger you may cast Celestial Conduit within 60 sec. Celestial Conduit: The August Celestials empower you, causing you to radiate (165.00% AP × 5) Nature damage onto enemies and (1056.00% AP × 5) healing onto up to 5 injured allies within 15 yds over 4 sec, reduced beyond 5 targets. You may move while channeling, but casting other healing or damaging spells cancels this effect.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-86351b7a5a855b33 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
以武立身被动数值客户端BuildBuild 初始数据 · 2026-08-12

以武立身的描述数值由2%3%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你造成的物理伤害提高2%,闪避提高2%。12.1:你造成的物理伤害提高2%,闪避提高3%。

  • Retail 12.0 endpoint: Increases your Physical damage done by 2% and Avoidance increased by 2%.
  • Retail 12.1 endpoint: Increases your Physical damage done by 2% and Avoidance increased by 3%.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "rankNumbers"]}
  • Cross-Build entity entity-cb8dcec27fc8ef6d (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
玉珑的优雅被动数值客户端BuildBuild 初始数据 · 2026-08-12

玉珑的优雅的描述数值由1%0.6%10%6%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:激战时真气的流动令你变得坚毅,在战斗中每3秒获得一层魔法吸收护盾,吸收相当于最大生命值1%的伤害,最多叠加至10%。12.1:激战时真气的流动令你变得坚毅,在战斗中每3秒获得一层魔法吸收护盾,吸收相当于最大生命值0.6%的伤害,最多叠加至6%。

  • Retail 12.0 endpoint: Find resilience in the flow of chi in battle, gaining a magic absorb shield for 1% of your max health every 3 sec in combat, stacking up to 10%.
  • Retail 12.1 endpoint: Find resilience in the flow of chi in battle, gaining a magic absorb shield for 0.6% of your max health every 3 sec in combat, stacking up to 6%.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-7a7c5aadf2bcef8e (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
战斗贤才被动机制客户端BuildBuild 初始数据 · 2026-08-12

战斗贤才的机制或效果描述发生变化。12.1当前效果:未进入战斗时,你的真气会平衡至2点,而非完全耗尽。 你的耐力提高5%,并且每15秒,你的下一个猛虎掌还会施放移花接木。 移花接木 逼出体内逆行的真气,恢复115.20% AP 的生命值,并对20码范围内的一名敌人造成相当于治疗量10%的自然伤害。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:未进入战斗时,你的真气会平衡至2点,而非完全耗尽。 每过15秒,你的下一个猛虎掌还会施放移花接木。 移花接木 逼出体内逆行的真气,恢复115.20% AP 的生命值,并对20码范围内的一名敌人造成相当于治疗量10%的自然伤害。12.1:未进入战斗时,你的真气会平衡至2点,而非完全耗尽。 你的耐力提高5%,并且每15秒,你的下一个猛虎掌还会施放移花接木。 移花接木 逼出体内逆行的真气,恢复115.20% AP 的生命值,并对20码范围内的一名敌人造成相当于治疗量10%的自然伤害。

  • Retail 12.0 endpoint: While out of combat, your Chi balances to 2 instead of depleting to empty. Every 15 sec, your next Tiger Palm also casts Expel Harm. Expel Harm Expel negative chi from your body, healing for 115.20% AP and dealing 10% of the amount healed as Nature damage to an enemy within 20 yards.
  • Retail 12.1 endpoint: While out of combat, your Chi balances to 2 instead of depleting to empty. Your stamina is increased by 5% and every 15 sec, your next Tiger Palm also casts Expel Harm. Expel Harm Expel negative chi from your body, healing for 115.20% AP and dealing 10% of the amount healed as Nature damage to an enemy within 20 yards.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-b57de94692ce1b01 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
真气转移被动数值客户端BuildBuild 初始数据 · 2026-08-12

真气转移的描述数值由50%60%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:轮回之触现在会治疗你该技能造成伤害的50%。12.1:轮回之触现在会治疗你该技能造成伤害的60%。

  • Retail 12.0 endpoint: Touch of Death now heals you for 50% of its damage done.
  • Retail 12.1 endpoint: Touch of Death now heals you for 60% of its damage done.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-601cf55bf9df04e1 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.