恶魔猎手 · 正式服 12.1

复仇恶魔猎手改动汇总

Vengeance Demon Hunter

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7已记录Build
24玩家可见改动
7主动项目
17被动项目
最新记录2026-09-03

Build 12.1.0.69587

12.1.0.6949712.1.0.69587

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恶魔结界被动数值客户端BuildBuild 初始数据 · 2026-09-03

恶魔结界提供的伤害减免由12%提高至15%

技术说明与挖掘依据

恶魔结界提供的伤害减免由12%提高至15%。

  • Push 111784 · Spell 203513 Effects 1 and 2 · EffectBasePointsF: -12 -> -15
邪能毁灭主动数值派生影响Build 初始数据 · 2026-09-03

邪能毁灭的治疗效果提高25%

技术说明与挖掘依据

邪能毁灭的治疗效果提高25%。

  • Push 111784 · Spell 212106 Effect 2 · BonusCoefficientFromAP: 4.5 -> 5.625
虚空掠夺者被动数值客户端BuildBuild 初始数据 · 2026-09-03

虚空掠夺者使脆弱目标对你造成的伤害降低由5%提高至6%

技术说明与挖掘依据

虚空掠夺者使脆弱目标对你造成的伤害降低由5%提高至6%。

  • Push 111784 · Spell 268175/247456/389985 · EffectBasePointsF: -5 -> -6
2026-08-26

Build 12.1.0.69497

12.1.0.6946512.1.0.69497

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精通:邪能之血被动数值客户端BuildBuild 初始数据 · 2026-08-26

精通:邪能之血的每精通点护甲换算由2.25%敏捷提高至2.8%敏捷,静态系数提高24.44%

技术说明与挖掘依据

精通:邪能之血的每精通点护甲换算由2.25%敏捷提高至2.8%敏捷,静态系数提高24.44%。

  • Push 111533 · Spell 203747 Effects 1-3 · EffectBonusCoefficient: 2.25 -> 2.8
2026-08-25

Build 12.1.0.69465

12.1.0.6940412.1.0.69465

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-22

Build 12.1.0.69404

12.1.0.6938212.1.0.69404

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规避行动被动机制派生影响同 Build 热修 · 2026-08-22

规避行动的第二次复仇回避改为临时额外充能实现,两次施放之间的最短间隔由0.5秒延长至0.75秒;3秒窗口与25秒基础充能恢复不变。

技术说明与挖掘依据

规避行动的第二次复仇回避改为临时额外充能实现:效果期间,复仇回避的1601充能类别最大充能数提高1次,施放不会启动该类别的充能恢复。两次复仇回避之间的短重复施放间隔由0.5秒延长至0.75秒;天赋描述中的3秒窗口和复仇回避的25秒基础充能恢复时间均未改变。

  • Push 111460 · hidden carrier Spell 444929 Effect 1 · Aura 383 (Ignore Spell Cooldown) -> Aura 500 (Ignore Spell Charge Cooldown), class mask -> ChargeCategory 1601
  • Push 111460 · hidden carrier Spell 444929 added Effect 2 · Aura 411 (Mod Max Charges), ChargeCategory 1601, +1 charge
  • Push 111460 · SpellCooldowns 22851 · Vengeful Retreat Spell 198793 RecoveryTime: 500 -> 750 ms
  • SpellCategories 51001 maps Vengeful Retreat to ChargeCategory 1601; SpellCategory 1601 has one base charge and 25000 ms charge recovery
  • Aura enum semantics cross-checked against TrinityCore SpellAuraDefines.h and SpellHistory.cpp; final server execution order has not been verified with a same-Build combat log
2026-08-18

Build 12.1.0.69382

12.1.0.6929912.1.0.69382

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-15

Build 12.1.0.69299

12.1.0.6927312.1.0.69299

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-12

Build 12.1.0.69214

12.0.7.6888712.1.0.69214

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2件套装效果-复仇恶魔猎手被动机制客户端BuildBuild 初始数据 · 2026-08-12

套装效果已更换。12.0:破裂的伤害提高35%;12.1:烈焰咒符的持续伤害提高50%。灵魂裂劈使你主目标身上的烈焰咒符持续时间延长2秒。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:破裂的伤害提高35%。12.1:烈焰咒符的持续伤害提高50%。灵魂裂劈使你主目标身上的烈焰咒符持续时间延长2秒。

  • Retail 12.0 endpoint: Fracture damage increased by 35%.
  • Retail 12.1 endpoint: Sigil of Flame's damage over time is increased by 50%. Soul Cleave increases the duration of Sigil of Flame on your primary target by 2 sec.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"], "structure": ["setId", "spellId"]}
  • Cross-Build entity entity-4331b259dedaf4b2 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
4件套装效果-复仇恶魔猎手被动机制客户端BuildBuild 初始数据 · 2026-08-12

套装效果已更换。12.0:破裂有30%的几率引发猛烈爆炸,对附近敌人造成180.00% AP 的火焰伤害。超过5个目标后伤害降低;12.1:献祭光环与怨念咒符对受你的烈焰咒符影响的目标造成的伤害提高100%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:破裂有30%的几率引发猛烈爆炸,对附近敌人造成180.00% AP 的火焰伤害。超过5个目标后伤害降低。12.1:献祭光环与怨念咒符对受你的烈焰咒符影响的目标造成的伤害提高100%。

  • Retail 12.0 endpoint: Fracture has a 30% chance to spark a violent detonation, causing 180.00% AP Fire damage onto nearby enemies. Damage reduced beyond 5 targets.
  • Retail 12.1 endpoint: Immolation Aura and Sigil of Spite have 100% increased damage against targets affected by your Sigil of Flame.
  • Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["behaviorKind", "descriptionSkeleton", "effectShape", "mechanicsTextEn", "procTypes", "specialRuleTypes", "tags"], "numeric": ["descriptionNumbers", "effectValues"], "structure": ["setId", "spellId"]}
  • Cross-Build entity entity-5f8a0435623cc83f (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
伤害效果被动数值客户端BuildBuild 初始数据 · 2026-08-12

伤害效果由10%调整为16%

技术说明与挖掘依据

仅比较正式服Build 12.0.7.68887与12.1.0.69214。12.0:10%。12.1:16%。

  • Retail 12.0 semantic metadata: {"effects":[{"auraType":108,"effectIndex":1,"propertyType":0,"sourceSpellId":212613,"valuePercent":10.0},{"auraType":108,"effectIndex":2,"propertyType":22,"sourceSpellId":212613,"valuePercent":10.0}],"id":"damage","kind":"damage","panelPercentPerMasteryPoint":null,"spellId":212613,"summaryNumbers":[],"summarySkeleton":"","valuePercent":10.0}
  • Retail 12.1 semantic metadata: {"effects":[{"auraType":108,"effectIndex":1,"propertyType":0,"sourceSpellId":212613,"valuePercent":16.0},{"auraType":108,"effectIndex":2,"propertyType":22,"sourceSpellId":212613,"valuePercent":16.0}],"id":"damage","kind":"damage","panelPercentPerMasteryPoint":null,"spellId":212613,"summaryNumbers":[],"summarySkeleton":"","valuePercent":16.0}
不朽灵魂被动数值客户端BuildBuild 初始数据 · 2026-08-12

不朽灵魂的描述数值由15%10%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你每消耗一个灵魂残片,都会为你额外提供吸收护盾,相当于治疗量的15%。12.1:你每消耗一个灵魂残片,都会为你额外提供吸收护盾,相当于治疗量的10%。

  • Retail 12.0 endpoint: Each Soul Fragment you consume shields you for an additional 15% of the amount healed.
  • Retail 12.1 endpoint: Each Soul Fragment you consume shields you for an additional 10% of the amount healed.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-27b064314efab759 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
沉默咒符主动结构客户端BuildBuild 初始数据 · 2026-08-12

沉默咒符在天赋树中的位置或归属发生调整。

受影响专精及天赋树位置

复仇原位置:复仇专精天赋 4-3沉默咒符当前位置:复仇专精天赋 5-3沉默咒符
技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:在目标位置放置一个沉默咒符,于2秒后激活。 所有受到咒符影响的敌人将被沉默2秒。12.1:在目标位置放置一个沉默咒符,于2秒后激活。 所有受到咒符影响的敌人将被沉默2秒。

  • Retail 12.0 endpoint: Place a Sigil of Silence at the target location that activates after 2 sec. Silences all enemies affected by the sigil for 2 sec.
  • Retail 12.1 endpoint: Place a Sigil of Silence at the target location that activates after 2 sec. Silences all enemies affected by the sigil for 2 sec.
  • Direct changed fields: {"structure": ["talentLocations"]}
  • Cross-Build entity entity-db0830c3cf962f40 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
脆弱被动数值客户端BuildBuild 初始数据 · 2026-08-12

脆弱的描述数值由8%10%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:被烈焰咒符、灵魂裂劈和幽魂炸弹命中的敌人会受到脆弱效果的影响,持续8秒。 你对有脆弱效果的目标造成伤害时会恢复生命值,恢复量相当于造成的所有伤害的8%。12.1:被烈焰咒符、灵魂裂劈和幽魂炸弹命中的敌人会受到脆弱效果的影响,持续8秒。 你对有脆弱效果的目标造成伤害时会恢复生命值,恢复量相当于造成的所有伤害的10%。

  • Retail 12.0 endpoint: Enemies struck by Sigil of Flame, Soul Cleave, and Spirit Bomb are afflicted with Frailty for 8 sec. You heal for 8% of all damage you deal to targets with Frailty.
  • Retail 12.1 endpoint: Enemies struck by Sigil of Flame, Soul Cleave, and Spirit Bomb are afflicted with Frailty for 8 sec. You heal for 10% of all damage you deal to targets with Frailty.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-a5c24a7a0e348cb3 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
混乱打击主动数值客户端BuildBuild 初始数据 · 2026-08-12

混乱打击的描述数值由69.43%73.60%109.12%115.67%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:挥砍目标,造成(69.43% AP+109.12% AP)点混乱伤害。混乱打击有(min(20,100))%的几率返还20点恶魔之怒。12.1:挥砍目标,造成(73.60% AP+115.67% AP)点混乱伤害。混乱打击有(min(20,100))%的几率返还20点恶魔之怒。

  • Retail 12.0 endpoint: Slice your target for (69.43% AP+109.12% AP) Chaos damage. Chaos Strike has a (min(20,100))% chance to refund 20 Fury.
  • Retail 12.1 endpoint: Slice your target for (73.60% AP+115.67% AP) Chaos damage. Chaos Strike has a (min(20,100))% chance to refund 20 Fury.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-773d2101db7e8c26 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
焦油战刃被动数值客户端BuildBuild 初始数据 · 2026-08-12

焦油战刃的描述数值由3%5%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:造成火焰伤害时,为自己恢复相当于伤害值3%的生命。12.1:造成火焰伤害时,为自己恢复相当于伤害值5%的生命。

  • Retail 12.0 endpoint: You heal for 3% of all Fire damage you deal.
  • Retail 12.1 endpoint: You heal for 5% of all Fire damage you deal.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-190d0b585c5777c1 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
灵魂裂劈主动数值客户端BuildBuild 初始数据 · 2026-08-12

灵魂裂劈的描述数值由240.00%300.00%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:恶毒地攻击一名敌人及你前方的所有其他敌人,造成208.00% AP 的物理伤害,并为你恢复240.00% AP 的生命值。目标数量超过5个后造成的伤害降低。 消耗最多2个灵魂残片,每消耗一个灵魂残片都会使伤害额外提高20%。12.1:恶毒地攻击一名敌人及你前方的所有其他敌人,造成208.00% AP 的物理伤害,并为你恢复300.00% AP 的生命值。目标数量超过5个后造成的伤害降低。 消耗最多2个灵魂残片,每消耗一个灵魂残片都会使伤害额外提高20%。

  • Retail 12.0 endpoint: Viciously strike an enemy and all other enemies in front of you for 208.00% AP Physical damage and heal yourself for 240.00% AP. Deals reduced damage beyond 5 targets. Consumes up to 2 Soul Fragments, increasing damage by 20% per fragment consumed.
  • Retail 12.1 endpoint: Viciously strike an enemy and all other enemies in front of you for 208.00% AP Physical damage and heal yourself for 300.00% AP. Deals reduced damage beyond 5 targets. Consumes up to 2 Soul Fragments, increasing damage by 20% per fragment consumed.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-c499ee7d30d77e59 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
灵魂盛宴被动数值客户端BuildBuild 初始数据 · 2026-08-12

灵魂盛宴的描述数值由180.00%225.00%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:灵魂裂劈的治疗效果提高180.00% AP。12.1:灵魂裂劈的治疗效果提高225.00% AP。

  • Retail 12.0 endpoint: Soul Cleave heals for an additional 180.00% AP.
  • Retail 12.1 endpoint: Soul Cleave heals for an additional 225.00% AP.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-408a53041d65c9f2 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
强化悲苦咒符被动数值客户端BuildBuild 初始数据 · 2026-08-12

强化悲苦咒符的描述数值由30 → 15。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:使悲苦咒符的冷却时间缩短30秒。12.1:使悲苦咒符的冷却时间缩短15秒。

  • Retail 12.0 endpoint: Reduces the cooldown of Sigil of Misery by 30 sec.
  • Retail 12.1 endpoint: Reduces the cooldown of Sigil of Misery by 15 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-3d9486f5e36e8970 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
穷寇当逐被动数值客户端BuildBuild 初始数据 · 2026-08-12

穷寇当逐的描述数值由30%25%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:揭露收割者印记目标的弱点,使你对任何敌人造成的物理伤害,同时对被标记目标造成该伤害30%的混乱伤害,有时会剥离一块灵魂残片。12.1:揭露收割者印记目标的弱点,使你对任何敌人造成的物理伤害,同时对被标记目标造成该伤害25%的混乱伤害,有时会剥离一块灵魂残片。

  • Retail 12.0 endpoint: Expose weaknesses in the target of your Reaver's Mark, causing your Physical damage to any enemy to also deal 30% of the damage dealt to your marked target as Chaos, and sometimes shatter a Soul Fragment.
  • Retail 12.1 endpoint: Expose weaknesses in the target of your Reaver's Mark, causing your Physical damage to any enemy to also deal 25% of the damage dealt to your marked target as Chaos, and sometimes shatter a Soul Fragment.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-7ab7ad3f16216849 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
锁链咒符主动数值客户端BuildBuild 初始数据 · 2026-08-12

锁链咒符在天赋树中的位置或归属发生调整。

受影响专精及天赋树位置

复仇原位置:复仇专精天赋 7-3锁链咒符当前位置:无(本Build移除)
技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:在目标位置放置一个锁链咒符,于2秒后激活。 所有受到咒符影响的敌人将被拉到咒符中心,移动速度降低70%,持续6秒。12.1:在目标位置放置一个锁链咒符,于2秒后激活。 所有受到咒符影响的敌人将被拉到咒符中心,移动速度降低70%,持续6秒。

  • Retail 12.0 endpoint: Place a Sigil of Chains at the target location that activates after 2 sec. All enemies affected by the sigil are pulled to its center and are snared, reducing movement speed by 70% for 6 sec.
  • Retail 12.1 endpoint: Place a Sigil of Chains at the target location that activates after 2 sec. All enemies affected by the sigil are pulled to its center and are snared, reducing movement speed by 70% for 6 sec.
  • Direct changed fields: {"numeric": ["timing"], "structure": ["catalogSource", "talentLocations"]}
  • Cross-Build entity entity-8ea8bb1750327612 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
痛苦狂欢被动数值客户端BuildBuild 初始数据 · 2026-08-12

痛苦狂欢的描述数值由5%6%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你的5%的火焰伤害为你产生最多10% 最大生命值点护盾。 当烈火烙印激活时,护盾和最大吸收量翻倍。12.1:你的6%的火焰伤害为你产生最多10% 最大生命值点护盾。 当烈火烙印激活时,护盾和最大吸收量翻倍。

  • Retail 12.0 endpoint: 5% of your Fire damage shields you, up to a maximum of 10% Maximum Health. Shield and maximum values are doubled while Fiery Brand is active.
  • Retail 12.1 endpoint: 6% of your Fire damage shields you, up to a maximum of 10% Maximum Health. Shield and maximum values are doubled while Fiery Brand is active.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-93b69ef291e0c50e (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
喂食恶魔被动结构客户端BuildBuild 初始数据 · 2026-08-12

喂食恶魔在天赋树中的位置或归属发生调整。

受影响专精及天赋树位置

复仇原位置:复仇专精天赋 5-3喂食恶魔当前位置:复仇专精天赋 4-3喂食恶魔
技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:每消耗20点恶魔之怒,使恶魔尖刺剩余的冷却时间缩短1秒。12.1:每消耗20点恶魔之怒,使恶魔尖刺剩余的冷却时间缩短1秒。

  • Retail 12.0 endpoint: Every 20 Fury spent reduces the remaining cooldown of Demon Spikes by 1 sec.
  • Retail 12.1 endpoint: Every 20 Fury spent reduces the remaining cooldown of Demon Spikes by 1 sec.
  • Direct changed fields: {"structure": ["talentLocations"]}
  • Cross-Build entity entity-29c9ba8e5e39fa1f (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
献祭光环主动数值客户端BuildBuild 初始数据 · 2026-08-12

献祭光环的描述数值由36.30%33.40%13.55%12.47%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:将自身包裹在烈焰中,立即对8码范围内的敌人造成36.30% AP点火焰伤害,并在6秒内辐射(13.55% AP × 6)点火焰伤害。 在6秒内产生8+(2 × 6秒)点恶魔之怒。12.1:将自身包裹在烈焰中,立即对8码范围内的敌人造成33.40% AP点火焰伤害,并在6秒内辐射(12.47% AP × 6)点火焰伤害。 在6秒内产生8+(2 × 6秒)点恶魔之怒。

  • Retail 12.0 endpoint: Engulf yourself in flames, instantly causing 36.30% AP Fire damage to enemies within 8 yards and radiating (13.55% AP × 6) Fire damage over 6 sec. Generates 8+(2 × 6 sec) Fury over 6 sec.
  • Retail 12.1 endpoint: Engulf yourself in flames, instantly causing 33.40% AP Fire damage to enemies within 8 yards and radiating (12.47% AP × 6) Fire damage over 6 sec. Generates 8+(2 × 6 sec) Fury over 6 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-53af85f6a8b55fc1 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
邪能毁灭主动数值客户端BuildBuild 初始数据 · 2026-08-12

邪能毁灭的描述数值由360.00%450.00%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:释放体内的邪能,在2秒内对正前方的敌人造成(41.10% AP × (2/0.2))点火焰伤害。造成伤害时同时为你恢复生命值,最多恢复(360.00% AP × (2/0.2))点。12.1:释放体内的邪能,在2秒内对正前方的敌人造成(41.10% AP × (2/0.2))点火焰伤害。造成伤害时同时为你恢复生命值,最多恢复(450.00% AP × (2/0.2))点。

  • Retail 12.0 endpoint: Unleash the fel within you, damaging enemies directly in front of you for (41.10% AP × (2/0.2)) Fire damage over 2 sec. Causing damage also heals you for up to (360.00% AP × (2/0.2)) health.
  • Retail 12.1 endpoint: Unleash the fel within you, damaging enemies directly in front of you for (41.10% AP × (2/0.2)) Fire damage over 2 sec. Causing damage also heals you for up to (450.00% AP × (2/0.2)) health.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-d1c54d44fdfba7d6 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
熊熊大火被动结构客户端BuildBuild 初始数据 · 2026-08-12

熊熊大火在天赋树中的位置或归属发生调整。

受影响专精及天赋树位置

复仇原位置:复仇专精天赋 4-3熊熊大火当前位置:复仇专精天赋 7-3熊熊大火
技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:基于你损失的生命值,邪能毁灭的治疗效果最多提高50%。12.1:基于你损失的生命值,邪能毁灭的治疗效果最多提高50%。

  • Retail 12.0 endpoint: Fel Devastation heals you for up to 50% more, based on your missing health.
  • Retail 12.1 endpoint: Fel Devastation heals you for up to 50% more, based on your missing health.
  • Direct changed fields: {"structure": ["talentLocations"]}
  • Cross-Build entity entity-248a4b7a8a6b8a86 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
迅疾冲霄被动数值客户端BuildBuild 初始数据 · 2026-08-12

迅疾冲霄的描述数值由15%25%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:邪能毁灭的伤害提高15%。 邪能毁灭会在其持续时间内生成3个灵魂残片。12.1:邪能毁灭的伤害提高25%。 邪能毁灭会在其持续时间内生成3个灵魂残片。

  • Retail 12.0 endpoint: Fel Devastation damage increased by 15%. Fel Devastation generates 3 Soul Fragments over its duration.
  • Retail 12.1 endpoint: Fel Devastation damage increased by 25%. Fel Devastation generates 3 Soul Fragments over its duration.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-0c23524b7244b0d4 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.