死亡骑士 · 正式服 12.1

邪恶死亡骑士改动汇总

Unholy Death Knight

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7已记录Build
29玩家可见改动
8主动项目
21被动项目
最新记录2026-09-03

Build 12.1.0.69587

12.1.0.6949712.1.0.69587

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邪污感染被动机制客户端BuildBuild 初始数据 · 2026-09-03

邪恶死亡骑士的疾病爆发相关法术族掩码、目标路由和效果属性被重写;该静态变化与疾病爆发未正确获得精通及邪污感染爆击加成的修正方向一致,但具体运行时结果仍需验证。

技术说明与挖掘依据

邪恶死亡骑士的疾病爆发相关法术族掩码、目标路由和效果属性被重写;该静态变化与疾病爆发未正确获得精通及邪污感染爆击加成的修正方向一致,但具体运行时结果仍需验证。

  • Push 111769 · Spell 455396/1240996/191587/374557/1265547/1241521 · EffectSpellClassMask, ImplicitTarget, EffectAttributes changed
2026-08-26

Build 12.1.0.69497

12.1.0.6946512.1.0.69497

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-25

Build 12.1.0.69465

12.1.0.6940412.1.0.69465

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-22

Build 12.1.0.69404

12.1.0.6938212.1.0.69404

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-18

Build 12.1.0.69382

12.1.0.6929912.1.0.69382

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-15

Build 12.1.0.69299

12.1.0.6927312.1.0.69299

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-12

Build 12.1.0.69214

12.0.7.6888712.1.0.69214

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2件套装效果-邪恶死亡骑士被动机制客户端BuildBuild 初始数据 · 2026-08-12

套装效果已更换。12.0:恐惧瘟疫的伤害提高25%。恶性瘟疫的伤害提高25%;12.1:你的亡者魔导师与亡者之主施放强效通灵箭取代寒冰箭,并以枯萎之握取代暗影箭。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:恐惧瘟疫的伤害提高25%。恶性瘟疫的伤害提高25%。12.1:你的亡者魔导师与亡者之主施放强效通灵箭取代寒冰箭,并以枯萎之握取代暗影箭。

  • Retail 12.0 endpoint: Dread Plague damage increased by 25%. Virulent Plague damage increased by 25%.
  • Retail 12.1 endpoint: Your Magus of the Dead and Lord of the Dead cast a more powerful Necrotic Bolt instead of Frostbolt, and Withering Grasp instead of Shadow Bolt.
  • Direct changed fields: {"mechanic": ["behaviorKind", "descriptionSkeleton", "tags"], "numeric": ["descriptionNumbers"], "structure": ["setId", "spellId"]}
  • Cross-Build entity entity-62ee4a9221b73016 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
4件套装效果-邪恶死亡骑士被动机制客户端BuildBuild 初始数据 · 2026-08-12

套装效果已更换。12.0:腐化造成的伤害提高20%,并使你的下一个天灾打击不消耗符文;12.1:对生命值低于35%的敌人,通灵箭的伤害提高130%,枯萎之握的伤害提高130%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:腐化造成的伤害提高20%,并使你的下一个天灾打击不消耗符文。12.1:对生命值低于35%的敌人,通灵箭的伤害提高130%,枯萎之握的伤害提高130%。

  • Retail 12.0 endpoint: Putrefy deals 20% increased damage and causes your next Scourge Strike to cost no Rune.
  • Retail 12.1 endpoint: Necrotic Bolt's damage is increased by 130%, and Withering Grasp's damage is increased by 130%, against enemies below 35% health.
  • Direct changed fields: {"mechanic": ["behaviorKind", "descriptionSkeleton", "mechanicsTextEn", "specialRuleTypes", "tags"], "numeric": ["descriptionNumbers"], "structure": ["setId", "spellId"]}
  • Cross-Build entity entity-b0b1c770a1801c11 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
伤害效果被动数值客户端BuildBuild 初始数据 · 2026-08-12

伤害效果由-20%调整为-22%

技术说明与挖掘依据

仅比较正式服Build 12.0.7.68887与12.1.0.69214。12.0:-20%。12.1:-22%。

  • Retail 12.0 semantic metadata: {"effects":[{"auraType":108,"effectIndex":1,"propertyType":0,"sourceSpellId":137007,"valuePercent":-20.0},{"auraType":108,"effectIndex":2,"propertyType":22,"sourceSpellId":137007,"valuePercent":-20.0}],"id":"damage","kind":"damage","panelPercentPerMasteryPoint":null,"spellId":137007,"summaryNumbers":[],"summarySkeleton":"","valuePercent":-20.0}
  • Retail 12.1 semantic metadata: {"effects":[{"auraType":108,"effectIndex":1,"propertyType":0,"sourceSpellId":137007,"valuePercent":-22.0},{"auraType":108,"effectIndex":2,"propertyType":22,"sourceSpellId":137007,"valuePercent":-22.0}],"id":"damage","kind":"damage","panelPercentPerMasteryPoint":null,"spellId":137007,"summaryNumbers":[],"summarySkeleton":"","valuePercent":-22.0}
自动攻击被动数值官方运行时官方运行时说明 · 2026-07-31

自动攻击伤害提高100%

技术说明与挖掘依据

自动攻击伤害提高100%。

  • Official PTR development notes, published 2026-07-31.
  • The current local static DB2 comparison and loaded hotfix overlay do not independently isolate this runtime tuning.
  • Build-scoped official catalog: snapshots/12.1.0.68914/official-runtime-patch-changes.json
  • This official PTR entry remains relevant to the final 12.1 rule and is not independently expressible by the Retail static endpoint diff.
暗影之爪被动数值客户端BuildBuild 初始数据 · 2026-08-12

暗影之爪的描述数值由20%10%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:暗影指引你出击,使你的天灾打击伤害提高25%,并使其为你赋予暗影之爪,最多叠加4层。 每层暗影之爪都会使天灾打击额外弹向一名敌人。后续的每次弹射伤害均降低20%。12.1:暗影指引你出击,使你的天灾打击伤害提高25%,并使其为你赋予暗影之爪,最多叠加4层。 每层暗影之爪都会使天灾打击额外弹向一名敌人。后续的每次弹射伤害均降低10%。

  • Retail 12.0 endpoint: Shadows guide your strikes, increasing the damage of your Scourge Strike by 25%, and causing it to grant you Clawing Shadows up to 4 times. For each stack of Clawing Shadows, your Scourge Strike chains to an additional enemy. Each subsequent chain deals 20% reduced damage.
  • Retail 12.1 endpoint: Shadows guide your strikes, increasing the damage of your Scourge Strike by 25%, and causing it to grant you Clawing Shadows up to 4 times. For each stack of Clawing Shadows, your Scourge Strike chains to an additional enemy. Each subsequent chain deals 10% reduced damage.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-35b4d9ad2e631d9f (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
爆发主动数值客户端BuildBuild 初始数据 · 2026-08-12

爆发的描述数值由200.35%202.85%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:使目标同时感染恐惧瘟疫和恶性病变。 恐惧瘟疫 一种恶性瘟疫,在24秒内造成439.11% AP 的暗影伤害。宿主死亡时会爆炸,对附近敌人造成184.50% AP 的暗影伤害,并感染其中一名敌人。一次只能施加于1个宿主。 恶性病变 一种传染性瘟疫,会扩散到附近所有敌人身上,在24秒内造成200.35% AP 的暗影伤害。12.1:使目标同时感染恐惧瘟疫和恶性病变。 恐惧瘟疫 一种恶性瘟疫,在24秒内造成439.11% AP 的暗影伤害。宿主死亡时会爆炸,对附近敌人造成184.50% AP 的暗影伤害,并感染其中一名敌人。一次只能施加于1个宿主。 恶性病变 一种传染性瘟疫,会扩散到附近所有敌人身上,在24秒内造成202.85% AP 的暗影伤害。

  • Retail 12.0 endpoint: Inflicts the target with Dread Plague and Virulent Plague. Dread Plague A malicious plague that deals 439.11% AP Shadow damage over 24 sec. Explodes for 184.50% AP Shadow damage to nearby enemies and infects one when the host dies. Can only be applied to 1 host at a time. Virulent Plague An infectious plague that spreads to all nearby enemies, dealing 200.35% AP Shadow damage over 24 sec.
  • Retail 12.1 endpoint: Inflicts the target with Dread Plague and Virulent Plague. Dread Plague A malicious plague that deals 439.11% AP Shadow damage over 24 sec. Explodes for 184.50% AP Shadow damage to nearby enemies and infects one when the host dies. Can only be applied to 1 host at a time. Virulent Plague An infectious plague that spreads to all nearby enemies, dealing 202.85% AP Shadow damage over 24 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-8536cc4bb43d7df6 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
冰霜疫病主动机制客户端BuildBuild 初始数据 · 2026-08-12

冰霜疫病的描述数值由171.20%342.40%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:疾病效果,在24秒内造成(171.20% AP)点冰霜伤害,每次造成伤害时有几率使死亡骑士获得4点符文能量。12.1:疾病效果,在24秒内造成(342.40% AP)点冰霜伤害,每次造成伤害时有几率使死亡骑士获得4点符文能量。

  • Retail 12.0 endpoint: A disease that deals (171.20% AP) Frost damage over 24 sec and has a chance to grant the Death Knight 4 Runic Power each time it deals damage.
  • Retail 12.1 endpoint: A disease that deals (342.40% AP) Frost damage over 24 sec and has a chance to grant the Death Knight 4 Runic Power each time it deals damage.
  • Direct changed fields: {"mechanic": ["mechanicsTextEn"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-abef44fc23fbba87 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
凋零缠绕主动机制客户端BuildBuild 初始数据 · 2026-08-12

凋零缠绕的描述数值由1.5 → 1。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:向目标施放邪恶能量冲击,造成211.81% AP 的暗影伤害或为一名亡灵盟友恢复463.75% AP 的生命值。 使恐惧瘟疫和恶性病变的持续时间延长1.5秒。12.1:向目标施放邪恶能量冲击,造成211.81% AP 的暗影伤害或为一名亡灵盟友恢复463.75% AP 的生命值。 使恐惧瘟疫和恶性病变的持续时间延长1秒。

  • Retail 12.0 endpoint: Fires a blast of unholy energy at the target, causing 211.81% AP Shadow damage to an enemy or healing an Undead ally for 463.75% AP health. Extends the duration of Dread Plague and Virulent Plague by 1.5 sec.
  • Retail 12.1 endpoint: Fires a blast of unholy energy at the target, causing 211.81% AP Shadow damage to an enemy or healing an Undead ally for 463.75% AP health. Extends the duration of Dread Plague and Virulent Plague by 1 sec.
  • Direct changed fields: {"mechanic": ["effectShape", "tags"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-598e33cff4bda43e (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
疯狂嗜血被动数值客户端BuildBuild 初始数据 · 2026-08-12

疯狂嗜血的描述数值由5%3%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:鲜血女王的精华可以额外叠加2层,每层使你的凋零缠绕和灵界打击的伤害提高5%,扩散的伤害提高5%。12.1:鲜血女王的精华可以额外叠加2层,每层使你的凋零缠绕和灵界打击的伤害提高3%,扩散的伤害提高5%。

  • Retail 12.0 endpoint: Essence of the Blood Queen stacks 2 additional times and increases the damage of your Death Coil and Death Strike by 5%, and Epidemic by 5% per stack.
  • Retail 12.1 endpoint: Essence of the Blood Queen stacks 2 additional times and increases the damage of your Death Coil and Death Strike by 3%, and Epidemic by 5% per stack.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-f5f5010a81d2fb4f (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
腐化主动数值客户端BuildBuild 初始数据 · 2026-08-12

腐化的描述数值由234.90%199.67%121.50%139.42%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:召唤一个次级食尸鬼攻击敌人,造成234.90% AP 的暗影伤害并使其爆炸,对附近的敌人造成121.50% AP 的暗影伤害。12.1:召唤一个次级食尸鬼攻击敌人,造成199.67% AP 的暗影伤害并使其爆炸,对附近的敌人造成139.42% AP 的暗影伤害。

  • Retail 12.0 endpoint: Summon a Lesser Ghoul to strike the enemy for 234.90% AP Shadow damage and have them explode for 121.50% AP Shadow damage to nearby enemies.
  • Retail 12.1 endpoint: Summon a Lesser Ghoul to strike the enemy for 199.67% AP Shadow damage and have them explode for 139.42% AP Shadow damage to nearby enemies.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-b54235b38c625052 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
腐化喷射被动数值客户端BuildBuild 初始数据 · 2026-08-12

腐化喷射的描述数值由4.5 → 3。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:腐化的爆炸效果会使疫病的持续时间延长4.5秒,并立即造成其原定持续时间内35%的伤害。 腐化现可将疫病施加于未受影响的目标。12.1:腐化的爆炸效果会使疫病的持续时间延长3秒,并立即造成其原定持续时间内35%的伤害。 腐化现可将疫病施加于未受影响的目标。

  • Retail 12.0 endpoint: The explosion effect of Putrefy extends the duration of your plagues by 4.5 sec and deals 35% of the damage they would deal over that time instantly. Putrefy now applies your plagues to unaffected targets.
  • Retail 12.1 endpoint: The explosion effect of Putrefy extends the duration of your plagues by 3 sec and deals 35% of the damage they would deal over that time instantly. Putrefy now applies your plagues to unaffected targets.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-c077458ae79347ff (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
感染之爪被动数值客户端BuildBuild 初始数据 · 2026-08-12

感染之爪的描述数值由20.79%15.59%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:食尸鬼受感染的爪子有几率使敌人染病,在12秒内造成20.79% AP 的暗影伤害。再次施加时,任何剩余伤害都会添加到新效果中。12.1:食尸鬼受感染的爪子有几率使敌人染病,在12秒内造成15.59% AP 的暗影伤害。再次施加时,任何剩余伤害都会添加到新效果中。

  • Retail 12.0 endpoint: The infected claws of your ghouls have a chance to sicken the foe, dealing 20.79% AP Shadow damage over 12 sec. When reapplied, any remaining damage is added to the new effect.
  • Retail 12.1 endpoint: The infected claws of your ghouls have a chance to sicken the foe, dealing 15.59% AP Shadow damage over 12 sec. When reapplied, any remaining damage is added to the new effect.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-c0bf8bfe9dd65ec1 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
禁断知识被动数值客户端BuildBuild 初始数据 · 2026-08-12

禁断知识的描述数值由219.38%205.34%69.00%64.58%95.47%111.98%38.19%52.70%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:亡者大军汲取亡者之力,将你的凋零缠绕和扩散转化为死灵缠绕和灾殃坟茔,持续30秒。 死灵缠绕 释放一道由亡骨与死灵能量构成的漩涡,对至多3名敌人造成219.38% AP点暗影打击伤害,并对所有被刺穿的敌人造成69.00% AP 的暗影伤害。 灾殃坟茔 亡者在所有感染了恶性病变的敌人脚下破土而出,造成95.47% AP 的暗影伤害,并对附近敌人造成38.19% AP 的暗影伤害。12.1:亡者大军汲取亡者之力,将你的凋零缠绕和扩散转化为死灵缠绕和灾殃坟茔,持续30秒。 死灵缠绕 释放一道由亡骨与死灵能量构成的漩涡,对至多3名敌人造成205.34% AP点暗影打击伤害,并对所有被刺穿的敌人造成64.58% AP 的暗影伤害。 灾殃坟茔 亡者在所有感染了恶性病变的敌人脚下破土而出,造成111.98% AP 的暗影伤害,并对附近敌人造成52.70% AP 的暗影伤害。

  • Retail 12.0 endpoint: Army of the Dead siphons the power of the fallen, transforming Death Coil and Epidemic into Necrotic Coil and Graveyard for 30 sec. Necrotic Coil Unleash a vortex of necrotic energy and bone, dealing 219.38% AP Shadowstrike damage up to 3 foes and 69.00% AP Shadow damage to all pierced enemies. Graveyard The dead erupt beneath all foes with Virulent Plague, dealing 95.47% AP Shadow damage and 38.19% AP Shadow damage to enemies nearby.
  • Retail 12.1 endpoint: Army of the Dead siphons the power of the fallen, transforming Death Coil and Epidemic into Necrotic Coil and Graveyard for 30 sec. Necrotic Coil Unleash a vortex of necrotic energy and bone, dealing 205.34% AP Shadowstrike damage up to 3 foes and 64.58% AP Shadow damage to all pierced enemies. Graveyard The dead erupt beneath all foes with Virulent Plague, dealing 111.98% AP Shadow damage and 52.70% AP Shadow damage to enemies nearby.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-feff455149d54042 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
禁断知识被动机制客户端BuildBuild 初始数据 · 2026-08-12

禁断知识的机制或效果描述发生变化。12.1当前效果:恐惧瘟疫有20%的几率唤醒死者,使一个次级食尸鬼掘地而出并跃向目标,以100%的效果将其腐化。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你麾下的每个亡者魔导师会使死灵缠绕和灾殃坟茔的伤害提高8%。 恐惧瘟疫有20%的几率唤醒死者,使一个次级食尸鬼掘地而出并跃向目标,以60%的效果将其腐化。12.1:恐惧瘟疫有20%的几率唤醒死者,使一个次级食尸鬼掘地而出并跃向目标,以100%的效果将其腐化。

  • Retail 12.0 endpoint: Each Magus of the Dead under your command increases the damage of Necrotic Coil and Graveyard by 8%. Dread Plague has a 20% chance to rouse the dead, causing a Lesser Ghoul to unearth and leap at the target to Putrefy at 60% effectiveness.
  • Retail 12.1 endpoint: Dread Plague has a 20% chance to rouse the dead, causing a Lesser Ghoul to unearth and leap at the target to Putrefy at 100% effectiveness.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-a3987c4766ee35e4 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
扩散主动机制客户端BuildBuild 初始数据 · 2026-08-12

扩散的描述数值由62.55%96.33%25.02%38.53%、1.5 → 1。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:引爆每一个恶性病变效果,对所有受感染的敌人造成62.55% AP 的暗影伤害,并对其附近的敌人造成25.02% AP 的暗影伤害。 使恐惧瘟疫和恶性病变的持续时间延长1.5秒。12.1:引爆每一个恶性病变效果,对所有受感染的敌人造成96.33% AP 的暗影伤害,并对其附近的敌人造成38.53% AP 的暗影伤害。 使恐惧瘟疫和恶性病变的持续时间延长1秒。

  • Retail 12.0 endpoint: Causes each of your Virulent Plagues to flare up, dealing 62.55% AP Shadow damage to the infected enemy and 25.02% AP Shadow damage to foes nearby. Extends the duration of Dread Plague and Virulent Plague by 1.5 sec.
  • Retail 12.1 endpoint: Causes each of your Virulent Plagues to flare up, dealing 96.33% AP Shadow damage to the infected enemy and 38.53% AP Shadow damage to foes nearby. Extends the duration of Dread Plague and Virulent Plague by 1 sec.
  • Direct changed fields: {"mechanic": ["effectShape", "tags"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-73a70430dae9cbaa (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
灵魂收割主动机制客户端BuildBuild 初始数据 · 2026-08-12

灵魂收割的机制或效果描述发生变化。12.1当前效果:撕裂敌人的灵魂,造成450.00% AP点暗影冰霜伤害,并使该敌人受到你的疾病和仆从造成的伤害提高20%,持续8秒。 只能对最大生命值低于35%的敌人使用。 消耗最多3层次级食尸鬼层数并立即将其召唤出来。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:撕裂敌人的灵魂,造成450.00% AP点暗影冰霜伤害,并使该敌人受到你的疾病和仆从造成的伤害提高20%,持续8秒。 只能对生命值低于35%的敌人使用。 消耗最多2层可用的充能来施放腐化。12.1:撕裂敌人的灵魂,造成450.00% AP点暗影冰霜伤害,并使该敌人受到你的疾病和仆从造成的伤害提高20%,持续8秒。 只能对最大生命值低于35%的敌人使用。 消耗最多3层次级食尸鬼层数并立即将其召唤出来。

  • Retail 12.0 endpoint: Rupture the soul of your enemy, dealing 450.00% AP Shadowfrost damage and causing the foe to take 20% increased damage from your diseases and minions for 8 sec. Only usable on enemies below 35% maximum health. Consumes up to 2 available charges to cast Putrefy.
  • Retail 12.1 endpoint: Rupture the soul of your enemy, dealing 450.00% AP Shadowfrost damage and causing the foe to take 20% increased damage from your diseases and minions for 8 sec. Only usable on enemies below 35% maximum health. Consumes up to 3 Lesser Ghoul stacks to summon them instantly.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton", "tags"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-f0ed57fd32357092 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
末日难逃被动数值客户端BuildBuild 初始数据 · 2026-08-12

末日难逃的描述数值由6 → 8。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:消耗末日突降会召唤一个次级食尸鬼来协助你,持续6秒。12.1:消耗末日突降会召唤一个次级食尸鬼来协助你,持续8秒。

  • Retail 12.0 endpoint: Consuming Sudden Doom summons forth a Lesser Ghoul to assist you for 6 sec.
  • Retail 12.1 endpoint: Consuming Sudden Doom summons forth a Lesser Ghoul to assist you for 8 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-c4ec6439f3cf2c30 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
脓疮打击主动数值客户端BuildBuild 初始数据 · 2026-08-12

脓疮打击的描述数值由6 → 8。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:挥砍敌人造成202.50% AP 的物理伤害,并用枯萎之力污染你的武器,使你接下来的2-3次天灾打击召唤一个次级食尸鬼。 次级食尸鬼 一个盲目服从主人命令的天灾仆从,持续6秒。12.1:挥砍敌人造成202.50% AP 的物理伤害,并用枯萎之力污染你的武器,使你接下来的2-3次天灾打击召唤一个次级食尸鬼。 次级食尸鬼 一个盲目服从主人命令的天灾仆从,持续8秒。

  • Retail 12.0 endpoint: Slash the enemy for 202.50% AP Physical damage and corrupt your weapon with blight, causing your next 2-3 Scourge Strikes to summon a Lesser Ghoul. Lesser Ghoul A mindless servant of the Scourge, raised to obey its master's commands for 6 sec.
  • Retail 12.1 endpoint: Slash the enemy for 202.50% AP Physical damage and corrupt your weapon with blight, causing your next 2-3 Scourge Strikes to summon a Lesser Ghoul. Lesser Ghoul A mindless servant of the Scourge, raised to obey its master's commands for 8 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-66064db6d72dba78 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
亡者大军主动机制客户端BuildBuild 初始数据 · 2026-08-12

亡者大军的机制或效果描述发生变化。12.1当前效果:召唤或强化次级食尸鬼,组成一支由8名成员组成的亡者大军,持续30秒。激活时,召唤次级食尸鬼会改为根据附近敌人执行命令。 死亡命令 次级食尸鬼与你一同攻击,对目标造成(0.30 × 100.00% AP × (1+精通缩放/100))点暗影伤害。 疫病命令 次级食尸鬼爆裂出内脏,对附近敌人造成(15/100 × 0.21 × (200.00% AP) × (1+全能) × 1)点暗影伤害。超过5个目标时造成的伤害降低。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:召唤一支由8个持续15秒的次级食尸鬼组成的亡者大军,蜂拥围攻你的敌人。 产生40点符文能量。12.1:召唤或强化次级食尸鬼,组成一支由8名成员组成的亡者大军,持续30秒。激活时,召唤次级食尸鬼会改为根据附近敌人执行命令。 死亡命令 次级食尸鬼与你一同攻击,对目标造成(0.30 × 100.00% AP × (1+精通缩放/100))点暗影伤害。 疫病命令 次级食尸鬼爆裂出内脏,对附近敌人造成(15/100 × 0.21 × (200.00% AP) × (1+全能) × 1)点暗影伤害。超过5个目标时造成的伤害降低。

  • Retail 12.0 endpoint: Summons a legion of 8 empowered Lesser Ghouls that last for 15 sec to swarm your enemies. Generates 40 Runic Power.
  • Retail 12.1 endpoint: Summon or empower Lesser Ghouls to form an unholy army of 8 for 30 sec. While active, summoning a Lesser Ghoul will instead execute Orders based on nearby enemies. Death Orders Lesser Ghouls strike with you, dealing (0.30 × 100.00% AP × (1+Mastery scaling/100)) Shadow damage to your target. Epidemic Orders Lesser Ghouls erupt in viscera, dealing (15/100 × 0.21 × (200.00% AP) × (1+Versatility) × 1) Shadow damage to nearby enemies. Deals reduced damage beyond 5 targets.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton", "effectShape"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-f710c391b4da4f03 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
亡者之主被动机制客户端BuildBuild 初始数据 · 2026-08-12

亡者之主的机制或效果描述发生变化。12.1当前效果:腐化次级食尸鬼时有100%几率将其复活为亡者魔导师,向敌人发射寒冰箭和暗影箭,持续15秒。 当你控制3名亡者魔导师时,牺牲它们召唤亡者之主,持续15秒,发射在2个敌人间弹射的寒冰箭。剩余持续时间越长的魔导师赋予的力量越强。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:当你腐化次级食尸鬼时,有100%的几率将其复活为亡者魔导师,向你的敌人施放寒冰箭与暗影箭,持续15。 亡者魔导师的寒冰箭和暗影箭额外造成25%伤害。12.1:腐化次级食尸鬼时有100%几率将其复活为亡者魔导师,向敌人发射寒冰箭和暗影箭,持续15秒。 当你控制3名亡者魔导师时,牺牲它们召唤亡者之主,持续15秒,发射在2个敌人间弹射的寒冰箭。剩余持续时间越长的魔导师赋予的力量越强。

  • Retail 12.0 endpoint: When you Putrefy a Lesser Ghoul, it has a 100% chance to reanimate as a Magus of the Dead who hurls Frostbolts and Shadow Bolts at your foes for 15 sec. Magus of the Dead Frostbolts and Shadow Bolts deal 25% increased damage.
  • Retail 12.1 endpoint: Putrefying a Lesser Ghoul has a 100% chance to reanimate it as a Magus of the Dead who hurls Frostbolts and Shadow Bolts at your foes for 15 sec. When you control 3 Magus of the Dead, sacrifice them to summon their Lord of the Dead for 15 sec, casting Frostbolts that chain between 2 enemies. Magus with higher remaining duration grant increased power.
  • Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["descriptionSkeleton", "effectShape", "tags"], "numeric": ["descriptionNumbers", "effectValues", "targeting"], "structure": ["nameEn"]}
  • Cross-Build entity entity-db2f9da613678480 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
亡者指挥官被动机制客户端BuildBuild 初始数据 · 2026-08-12

亡者指挥官的机制或效果描述发生变化。12.1当前效果:黑暗突变强化你的石像鬼、憎恶、亡者魔导师和次级食尸鬼,使其伤害提高10%,持续30秒。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:黑暗突变会强化你的石像鬼、憎恶、魔导师和次级食尸鬼,使其伤害提高15%,持续30秒。 你的精通的25%会等量延长次级食尸鬼的存在时间。12.1:黑暗突变强化你的石像鬼、憎恶、亡者魔导师和次级食尸鬼,使其伤害提高10%,持续30秒。

  • Retail 12.0 endpoint: Dark Transformation empowers your Gargoyle, Abomination, Magus and Lesser Ghouls for 30 sec, increasing their damage by 15%. The duration of Lesser Ghouls are increased by 25% of your Mastery.
  • Retail 12.1 endpoint: Dark Transformation empowers your Gargoyle, Abomination, Magus and Lesser Ghouls for 30 sec, increasing their damage by 10%.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton", "rankSkeletons"], "numeric": ["descriptionNumbers", "rankNumbers"]}
  • Cross-Build entity entity-dcd05d337d43f9b7 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
无效魔法被动数值客户端BuildBuild 初始数据 · 2026-08-12

无效魔法的描述数值由8%5%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:受到的魔法伤害降低8%,你受到的有害魔法效果的持续时间缩短35%。12.1:受到的魔法伤害降低5%,你受到的有害魔法效果的持续时间缩短35%。

  • Retail 12.0 endpoint: Magic damage taken is reduced by 8% and the duration of harmful Magic effects against you are reduced by 35%.
  • Retail 12.1 endpoint: Magic damage taken is reduced by 5% and the duration of harmful Magic effects against you are reduced by 35%.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-423050c89547f458 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
鲜血灌注被动机制客户端BuildBuild 初始数据 · 2026-08-12

鲜血灌注的机制或效果描述发生变化。12.1当前效果:吸血鬼打击使你的次级食尸鬼的伤害提高10%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:吸血鬼打击使该技能召唤的次级食尸鬼的伤害提高10%。12.1:吸血鬼打击使你的次级食尸鬼的伤害提高10%。

  • Retail 12.0 endpoint: Vampiric Strike increases the damage of the Lesser Ghoul it summons by 10%.
  • Retail 12.1 endpoint: Vampiric Strike increases the damage of your Lesser Ghouls by 10% for 8 sec.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-2398d2780bbdc175 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
邪恶光环被动机制客户端BuildBuild 初始数据 · 2026-08-12

邪恶光环的机制或效果描述发生变化。12.1当前效果:亡者魔导师使你获得1%急速,持续15秒。 多次效果重叠时可叠加。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你麾下的每个亡者魔导师会为你提供1%急速。12.1:亡者魔导师使你获得1%急速,持续15秒。 多次效果重叠时可叠加。

  • Retail 12.0 endpoint: Each Magus of the Dead under your command grants you 1% Haste.
  • Retail 12.1 endpoint: Magus of the Dead grants you 1% Haste for 15 sec. Multiple applications may overlap.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton", "rankSkeletons"], "numeric": ["descriptionNumbers", "rankNumbers"]}
  • Cross-Build entity entity-990ab4afcd0cee76 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
血染之地被动数值客户端BuildBuild 初始数据 · 2026-08-12

血染之地的描述数值由5%8%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:当你在你的枯萎凋零中时,你受到的物理伤害降低5%,获得吸血鬼打击的几率提高5%。12.1:当你在你的枯萎凋零中时,你受到的物理伤害降低8%,获得吸血鬼打击的几率提高5%。

  • Retail 12.0 endpoint: While you are within your Death and Decay, your physical damage taken is reduced by 5% and your chance to gain Vampiric Strike is increased by 5%.
  • Retail 12.1 endpoint: While you are within your Death and Decay, your physical damage taken is reduced by 8% and your chance to gain Vampiric Strike is increased by 5%.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-d8036cf12f292bfc (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
阴险魔导师被动机制客户端BuildBuild 初始数据 · 2026-08-12

阴险魔导师的机制或效果描述发生变化。12.1当前效果:你的亡者魔导师的暗影箭现在会朝附近至多8名敌人射出一阵暗影箭雨。 你的亡者之主的寒冰箭现在会连锁至多3名额外敌人。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你的亡者魔导师的暗影箭会射出暗影箭雨,攻击附近的8名敌人。12.1:你的亡者魔导师的暗影箭现在会朝附近至多8名敌人射出一阵暗影箭雨。 你的亡者之主的寒冰箭现在会连锁至多3名额外敌人。

  • Retail 12.0 endpoint: Your Magus of the Dead Shadow Bolt now fires a volley of Shadow Bolts at up to 8 nearby enemies.
  • Retail 12.1 endpoint: Your Magus of the Dead Shadow Bolt now fires a volley of Shadow Bolts at up to 8 nearby enemies. Your Lord of the Dead Frostbolts now chain to 3 additional enemies.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-906f78aaad6dd4a4 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
永冻被动数值客户端BuildBuild 初始数据 · 2026-08-12

永冻的描述数值由40%35%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:自动攻击伤害使你获得吸收护盾,吸收量相当于造成伤害的40%。12.1:自动攻击伤害使你获得吸收护盾,吸收量相当于造成伤害的35%。

  • Retail 12.0 endpoint: Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
  • Retail 12.1 endpoint: Your auto attack damage grants you an absorb shield equal to 35% of the damage dealt.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-c4c35f1b3baf8cfb (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
血为命源被动数值官方运行时官方运行时说明 · 2026-08-06

暴雪说明邪恶分支召唤的血兽基础自动攻击伤害同样提高1400%;召唤物模板未在客户端 Creature 表公开,需以官方运行时说明记录。

技术说明与挖掘依据

暴雪说明邪恶分支召唤的血兽基础自动攻击伤害同样提高1400%;召唤物模板未在客户端 Creature 表公开,需以官方运行时说明记录。

  • Build-scoped official catalog: snapshots/12.1.0.68824/official-runtime-patch-changes.json
  • Official runtime patch note; current static client data does not independently isolate this change.
  • This official PTR entry remains relevant to the final 12.1 rule and is not independently expressible by the Retail static endpoint diff.