圣骑士 · 正式服 12.1

惩戒圣骑士改动汇总

Retribution Paladin

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7已记录Build
27玩家可见改动
7主动项目
20被动项目
最新记录2026-09-03

Build 12.1.0.69587

12.1.0.6949712.1.0.69587

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-26

Build 12.1.0.69497

12.1.0.6946512.1.0.69497

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4件套装效果-惩戒圣骑士被动数值派生影响Build 初始数据 · 2026-08-26

惩戒圣骑士4件套的神圣仲裁者主要目标伤害由405% AP提高至1012.5% AP,次要目标伤害由270% AP提高至472.5% AP。

技术说明与挖掘依据

惩戒圣骑士4件套的神圣仲裁者主要目标伤害由405% AP提高至1012.5% AP,次要目标伤害由270% AP提高至472.5% AP。

  • Push 111526 · carrier Spell 1306923 Effects 1-2 · BonusCoefficientFromAP: 4.05 -> 10.125 and 2.7 -> 4.725
2026-08-25

Build 12.1.0.69465

12.1.0.6940412.1.0.69465

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-22

Build 12.1.0.69404

12.1.0.6938212.1.0.69404

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-18

Build 12.1.0.69382

12.1.0.6929912.1.0.69382

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伤害效果被动数值客户端Build同 Build 热修 · 2026-08-19

惩戒圣骑士的所有技能伤害提高6%。客户端隐藏伤害端点由-6%变为0%,自动攻击端点由370%变为398%;这些端点只作为实现证据。

技术说明与挖掘依据

惩戒圣骑士的所有技能伤害提高6%。客户端隐藏伤害端点由-6%变为0%,自动攻击端点由370%变为398%;这些端点只作为实现证据。

  • Current local Retail post-login hotfix cache; Push 111240
  • Official class-tuning note effective 2026-08-18: https://eu.forums.blizzard.com/en/wow/t/class-tuning-incoming-18-august/625879
  • Current client hotfix endpoint confirms the implementation channel; it is not treated as the immediately preceding active online baseline.
2026-08-15

Build 12.1.0.69299

12.1.0.6927312.1.0.69299

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-12

Build 12.1.0.69214

12.0.7.6888712.1.0.69214

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2件套装效果-惩戒圣骑士被动机制客户端BuildBuild 初始数据 · 2026-08-12

套装效果已更换。12.0:异端逐除的伤害提高20%;12.1:神圣意志有额外10%的几率激活,消耗它会使你获得圣光神威,使造成的神圣伤害提高10%,持续12秒。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:异端逐除的伤害提高20%。12.1:神圣意志有额外10%的几率激活,消耗它会使你获得圣光神威,使造成的神圣伤害提高10%,持续12秒。

  • Retail 12.0 endpoint: Expurgation deals 20% increased damage.
  • Retail 12.1 endpoint: Divine Purpose has an additional 10% chance to activate, and consuming it grants Divine Power, increasing Holy damage done by 10% for 12 sec.
  • Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["behaviorKind", "descriptionSkeleton", "procTypes", "tags"], "numeric": ["descriptionNumbers"], "structure": ["setId", "spellId"]}
  • Cross-Build entity entity-965513dbc48587b1 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
4件套装效果-惩戒圣骑士被动机制客户端BuildBuild 初始数据 · 2026-08-12

套装效果已更换。12.0:圣殿骑士的裁决会施加异端逐除,效果为100%,而神圣风暴施加异端逐除的效果为50%;12.1:消耗神圣意志会使你获得神圣仲裁者,强化你其他消耗神圣能量的技能,对其主要目标释放圣光仲裁,造成405.00% AP 的神圣伤害,并对8码内的敌人造成270.00% AP 的神圣伤害。在神圣仲裁者激活时无法触发。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:圣殿骑士的裁决会施加异端逐除,效果为100%,而神圣风暴施加异端逐除的效果为50%。12.1:消耗神圣意志会使你获得神圣仲裁者,强化你其他消耗神圣能量的技能,对其主要目标释放圣光仲裁,造成405.00% AP 的神圣伤害,并对8码内的敌人造成270.00% AP 的神圣伤害。在神圣仲裁者激活时无法触发。

  • Retail 12.0 endpoint: Templar's Verdict applies Expurgation at 100% effectiveness, while Divine Storm applies it at 50% effectiveness.
  • Retail 12.1 endpoint: Consuming Divine Purpose grants Divine Arbiter, empowering your other Holy Power spenders to unleash an arbiter of light at their primary target, dealing 405.00% AP Holy damage and 270.00% AP Holy damage to enemies within 8 yds. Cannot occur while Divine Arbiter is active.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton", "effectShape"], "numeric": ["descriptionNumbers", "effectValues"], "structure": ["setId", "spellId"]}
  • Cross-Build entity entity-b6e3860f571c4911 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
伤害效果被动数值客户端BuildBuild 初始数据 · 2026-08-12

伤害效果由0%调整为-6%

技术说明与挖掘依据

仅比较正式服Build 12.0.7.68887与12.1.0.69214。12.0:0%。12.1:-6%。

  • Retail 12.0 semantic metadata: {"effects":[{"auraType":108,"effectIndex":1,"propertyType":0,"sourceSpellId":137027,"valuePercent":0.0},{"auraType":108,"effectIndex":2,"propertyType":22,"sourceSpellId":137027,"valuePercent":0.0}],"id":"damage","kind":"damage","panelPercentPerMasteryPoint":null,"spellId":137027,"summaryNumbers":[],"summarySkeleton":"","valuePercent":0.0}
  • Retail 12.1 semantic metadata: {"effects":[{"auraType":108,"effectIndex":1,"propertyType":0,"sourceSpellId":137027,"valuePercent":-6.0},{"auraType":108,"effectIndex":2,"propertyType":22,"sourceSpellId":137027,"valuePercent":-6.0}],"id":"damage","kind":"damage","panelPercentPerMasteryPoint":null,"spellId":137027,"summaryNumbers":[],"summarySkeleton":"","valuePercent":-6.0}
晨光被动数值客户端BuildBuild 初始数据 · 2026-08-12

晨光的描述数值由2 → 3、8%4%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:施放灰烬觉醒后,你的下2个消耗神圣能量的技能会对目标施加晨光,在8秒内造成244.80% AP点光辉伤害或恢复516.67% AP 的生命值。 晨光的伤害和治疗效果的8%会辐射给周围的盟友或敌人,目标超过5个时效果降低。12.1:施放灰烬觉醒后,你的下3个消耗神圣能量的技能会对目标施加晨光,在8秒内造成244.80% AP点光辉伤害或恢复516.67% AP 的生命值。 晨光的伤害和治疗效果的4%会辐射给周围的盟友或敌人,目标超过5个时效果降低。

  • Retail 12.0 endpoint: Casting Wake of Ashes causes your next 2 Holy Power spending abilities to apply Dawnlight on your target, dealing 244.80% AP Radiant damage or 516.67% AP healing over 8 sec. 8% of Dawnlight's damage and healing radiates to nearby allies or enemies, reduced beyond 5 targets.
  • Retail 12.1 endpoint: Casting Wake of Ashes causes your next 3 Holy Power spending abilities to apply Dawnlight on your target, dealing 244.80% AP Radiant damage or 516.67% AP healing over 8 sec. 4% of Dawnlight's damage and healing radiates to nearby allies or enemies, reduced beyond 5 targets.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-ffa055e8c07927f3 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
处决宣判主动机制客户端BuildBuild 初始数据 · 2026-08-12

处决宣判的机制或效果描述发生变化。12.1当前效果:在目标周围引发天界爆震,对10码范围内的所有敌人造成505.31% AP 的神圣伤害,并召唤一柄战锤从天而降,缓缓坠向目标。 10秒后,目标将受到神圣伤害,数值相当于此期间你对受初始爆震影响的所有目标所造成的神圣伤害的20%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:在目标周围引发天界爆震,对附近所有敌人造成505.31% AP 的神圣伤害,并召唤一柄战锤从天而降,缓缓坠向目标。 10秒后,目标将受到神圣伤害,数值相当于此期间你对受初始爆震影响的所有目标所造成神圣伤害的20%。12.1:在目标周围引发天界爆震,对10码范围内的所有敌人造成505.31% AP 的神圣伤害,并召唤一柄战锤从天而降,缓缓坠向目标。 10秒后,目标将受到神圣伤害,数值相当于此期间你对受初始爆震影响的所有目标所造成的神圣伤害的20%。

  • Retail 12.0 endpoint: Unleash a heavenly blast around the target, dealing 505.31% AP Holy damage to all enemies nearby, and call down a hammer that slowly falls from the sky upon the target. After 10 sec, they suffer 20% of the Holy damage you dealt to all targets affected by the initial blast during that time.
  • Retail 12.1 endpoint: Unleash a heavenly blast around the target, dealing 505.31% AP Holy damage to all enemies within 10 yds, and call down a hammer that slowly falls from the sky upon the target. After 10 sec, they suffer 20% of the Holy damage you dealt to all targets affected by the initial blast during that time.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-5d0d7b949f2d664d (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
愤怒之锤被动数值客户端BuildBuild 初始数据 · 2026-08-12

愤怒之锤的描述数值由143.87%215.81%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:在复仇之怒期间,审判被强化为愤怒之锤。 愤怒之锤 掷出一把神圣之锤击打一名敌人,造成143.87% AP × (1.00 × 1)点神圣伤害。 产生1点神圣能量。12.1:在复仇之怒期间,审判被强化为愤怒之锤。 愤怒之锤 掷出一把神圣之锤击打一名敌人,造成215.81% AP × (1.00 × 1)点神圣伤害。 产生1点神圣能量。

  • Retail 12.0 endpoint: During Avenging Wrath, Judgment is empowered into Hammer of Wrath. Hammer of Wrath Hurls a divine hammer that strikes an enemy for 143.87% AP × (1.00 × 1) Holy damage. Generates 1 Holy Power.
  • Retail 12.1 endpoint: During Avenging Wrath, Judgment is empowered into Hammer of Wrath. Hammer of Wrath Hurls a divine hammer that strikes an enemy for 215.81% AP × (1.00 × 1) Holy damage. Generates 1 Holy Power.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-246c2ea06adee0bf (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
公允裁定被动数值客户端BuildBuild 初始数据 · 2026-08-12

公允裁定的描述数值由12%15%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:圣光之锤对目标施加审判,并使你的急速提高12%,持续6秒。12.1:圣光之锤对目标施加审判,并使你的急速提高15%,持续6秒。

  • Retail 12.0 endpoint: Hammer of Light applies Judgment to its targets, and increases your Haste by 12% for 6 sec.
  • Retail 12.1 endpoint: Hammer of Light applies Judgment to its targets, and increases your Haste by 15% for 6 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-90ff647171ef51b4 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
公正之剑主动数值客户端BuildBuild 初始数据 · 2026-08-12

公正之剑的描述数值由137.77%192.88%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:用圣光的利刃刺穿一名敌人,对目标造成137.77% AP 的神圣伤害。 产生1层神圣能量。12.1:用圣光的利刃刺穿一名敌人,对目标造成192.88% AP 的神圣伤害。 产生1层神圣能量。

  • Retail 12.0 endpoint: Pierce an enemy with a blade of light, dealing 137.77% AP Holy damage. Generates 1 Holy Power.
  • Retail 12.1 endpoint: Pierce an enemy with a blade of light, dealing 192.88% AP Holy damage. Generates 1 Holy Power.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-99c8b6cbfde048c7 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
光铸祝福被动机制客户端BuildBuild 初始数据 · 2026-08-12

光铸祝福的描述数值由100.00%125.00%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:神圣风暴为你和附近最多2名盟友恢复100.00% AP 的生命值。12.1:神圣风暴为你和附近最多2名盟友恢复125.00% AP 的生命值。

  • Retail 12.0 endpoint: Divine Storm heals you and up to 2 nearby allies for 100.00% AP.
  • Retail 12.1 endpoint: Divine Storm heals you and up to 2 nearby allies for 125.00% AP.
  • Direct changed fields: {"mechanic": ["effectShape", "tags"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-8a8ea91240db1862 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
皈依圣光被动数值客户端BuildBuild 初始数据 · 2026-08-12

皈依圣光的描述数值由500.00%625.00%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:击杀可以提供经验值或荣誉的敌人会使你爆发出神圣能量,治疗最多5名附近的盟友和你自己,总共恢复500.00% AP 的生命值,由所有人平均分摊。12.1:击杀可以提供经验值或荣誉的敌人会使你爆发出神圣能量,治疗最多5名附近的盟友和你自己,总共恢复625.00% AP 的生命值,由所有人平均分摊。

  • Retail 12.0 endpoint: Killing an enemy that yields experience or honor causes you to explode with holy energy, healing up to 5 nearby allies and yourself for 500.00% AP, split evenly among them.
  • Retail 12.1 endpoint: Killing an enemy that yields experience or honor causes you to explode with holy energy, healing up to 5 nearby allies and yourself for 625.00% AP, split evenly among them.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-912f567f400ab645 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
辉金之道被动数值客户端BuildBuild 初始数据 · 2026-08-12

辉金之道的描述数值由5.00%6.25%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:奉献每1秒为你和站在其中的5名盟友恢复5.00% AP 的生命值。12.1:奉献每1秒为你和站在其中的5名盟友恢复6.25% AP 的生命值。

  • Retail 12.0 endpoint: Consecration heals you and 5 allies within it for 5.00% AP every 1 sec.
  • Retail 12.1 endpoint: Consecration heals you and 5 allies within it for 6.25% AP every 1 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-2bce183b4e2fda53 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
急促祷告被动数值客户端BuildBuild 初始数据 · 2026-08-12

急促祷告的描述数值由15 → 30。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:圣洁鸣钟的冷却时间缩短15秒。12.1:圣洁鸣钟的冷却时间缩短30秒。

  • Retail 12.0 endpoint: Divine Toll's cooldown is reduced by 15 sec.
  • Retail 12.1 endpoint: Divine Toll's cooldown is reduced by 30 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-88a18f41063c0b55 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
内在之光被动机制客户端BuildBuild 初始数据 · 2026-08-12

内在之光的机制或效果描述发生变化。12.1当前效果:战争艺术使你下一次公正之剑的伤害提高80%,且可额外累积一次。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:战争艺术使你下一次公正之剑的伤害提高150%。12.1:战争艺术使你下一次公正之剑的伤害提高80%,且可额外累积一次。

  • Retail 12.0 endpoint: Art of War increases the damage of your next Blade of Justice by 150%.
  • Retail 12.1 endpoint: Art of War increases the damage of your next Blade of Justice by 80% and can now accumulate an additional time.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-d6d2c4d83420cf0f (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
内在之光被动数值客户端BuildBuild 初始数据 · 2026-08-12

内在之光的描述数值由442.56%331.92%442.56%331.92%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:战争艺术进一步强化公正之剑,释放一道神圣能量波,对其主要目标造成(442.56% AP × 1+150/100)点神圣伤害,并对路径上的所有其他敌人造成442.56% AP 的神圣伤害。12.1:战争艺术进一步强化公正之剑,释放一道神圣能量波,对其主要目标造成(331.92% AP × 1+150/100)点神圣伤害,并对路径上的所有其他敌人造成331.92% AP 的神圣伤害。

  • Retail 12.0 endpoint: Art of War further empowers Blade of Justice to unleash a wave of Holy energy, dealing (442.56% AP × 1+150/100) Holy damage to its primary target and 442.56% AP Holy damage to all other enemies in its path.
  • Retail 12.1 endpoint: Art of War further empowers Blade of Justice to unleash a wave of Holy energy, dealing (331.92% AP × 1+150/100) Holy damage to its primary target and 331.92% AP Holy damage to all other enemies in its path.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-1e7f0cb02befd605 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
神圣风暴主动机制客户端BuildBuild 初始数据 · 2026-08-12

神圣风暴的描述数值由189.31%263.42%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:释放神圣能量的旋风,对附近所有敌人造成189.31% AP点神圣伤害。 目标数量超过5个后造成的伤害降低。12.1:释放神圣能量的旋风,对附近所有敌人造成263.42% AP点神圣伤害。 目标数量超过5个后造成的伤害降低。

  • Retail 12.0 endpoint: Unleashes a whirl of divine energy, dealing 189.31% AP Holy damage to all nearby enemies. Deals reduced damage beyond 5 targets.
  • Retail 12.1 endpoint: Unleashes a whirl of divine energy, dealing 263.42% AP Holy damage to all nearby enemies. Deals reduced damage beyond 5 targets.
  • Direct changed fields: {"mechanic": ["effectShape"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-4f69973568f9d100 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
神圣之征被动数值客户端BuildBuild 初始数据 · 2026-08-12

神圣之征的描述数值由150%100%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:圣洁鸣钟额外对你的目标施放2次,效果为150%。12.1:圣洁鸣钟额外对你的目标施放2次,效果为100%。

  • Retail 12.0 endpoint: Divine Toll casts 2 additional times on your target at 150% effectiveness.
  • Retail 12.1 endpoint: Divine Toll casts 2 additional times on your target at 100% effectiveness.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-40ea350b66534c78 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
审判主动机制客户端BuildBuild 初始数据 · 2026-08-12

审判的描述数值由64.47%96.71%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:审判目标,造成64.47% AP点神圣伤害。 产生1层神圣能量。12.1:审判目标,造成96.71% AP 的神圣伤害。 产生1层神圣能量。

  • Retail 12.0 endpoint: Judges the target, dealing 64.47% AP Holy damage. Generates 1 Holy Power.
  • Retail 12.1 endpoint: Judges the target, dealing 96.71% AP Holy damage. Generates 1 Holy Power.
  • Direct changed fields: {"mechanic": ["effectShape"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-4a4ca03df9554f80 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
圣殿骑士之击被动数值客户端BuildBuild 初始数据 · 2026-08-12

圣殿骑士之击的描述数值由125.00%187.50%143.75%215.63%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:十字军打击失去一层充能,但现在是一个连击技能。 圣殿骑士打击会斩击一名敌人,造成125.00% AP点光辉伤害,并接续圣殿骑士斩击,造成143.75% AP点光辉伤害。圣殿骑士斩击总会爆击。12.1:十字军打击失去一层充能,但现在是一个连击技能。 圣殿骑士打击会斩击一名敌人,造成187.50% AP点光辉伤害,并接续圣殿骑士斩击,造成215.63% AP点光辉伤害。圣殿骑士斩击总会爆击。

  • Retail 12.0 endpoint: Crusader Strike loses a charge but is now a combo ability. Templar Strike slashes an enemy for 125.00% AP Radiant damage and gets followed up by Templar Slash that deals 143.75% AP Radiant damage. Templar Slash always critically strikes.
  • Retail 12.1 endpoint: Crusader Strike loses a charge but is now a combo ability. Templar Strike slashes an enemy for 187.50% AP Radiant damage and gets followed up by Templar Slash that deals 215.63% AP Radiant damage. Templar Slash always critically strikes.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-902126d6cc060032 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
圣洁鸣钟主动数值客户端BuildBuild 初始数据 · 2026-08-12

圣洁鸣钟的描述数值由100%50%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:立即对30码范围内最多5个目标施放审判。 圣洁鸣钟的审判造成的伤害提高100%。12.1:立即对30码范围内最多5个目标施放审判。 圣洁鸣钟的审判造成的伤害提高50%。

  • Retail 12.0 endpoint: Instantly cast Judgment on up to 5 targets within 30 yds. Divine Toll's Judgment deals 100% increased damage.
  • Retail 12.1 endpoint: Instantly cast Judgment on up to 5 targets within 30 yds. Divine Toll's Judgment deals 50% increased damage.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-b620a995e598b9c1 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
天降忿怒被动数值客户端BuildBuild 初始数据 · 2026-08-12

天降忿怒的描述数值由50%35%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:苍穹之锤爆击时对周围敌人造成伤害,数值相当于其伤害的50%。 受该效果影响的敌人对你造成的伤害降低5%,持续8秒。12.1:苍穹之锤爆击时对周围敌人造成伤害,数值相当于其伤害的35%。 受该效果影响的敌人对你造成的伤害降低5%,持续8秒。

  • Retail 12.0 endpoint: When Empyrean Hammer critically strikes, 50% of its damage is dealt to nearby enemies. Enemies hit by this effect deal 5% reduced damage to you for 8 sec.
  • Retail 12.1 endpoint: When Empyrean Hammer critically strikes, 35% of its damage is dealt to nearby enemies. Enemies hit by this effect deal 5% reduced damage to you for 8 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-11976cd9b9ceb638 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
旭日再升被动数值客户端BuildBuild 初始数据 · 2026-08-12

旭日再升的描述数值由15%20%30%50%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:神圣风暴和愤怒之锤有15%的几率再次施放,产生30%的效果。12.1:神圣风暴和愤怒之锤有20%的几率再次施放,产生50%的效果。

  • Retail 12.0 endpoint: Divine Storm and Hammer of Wrath have a 15% chance to cast again at 30% effectiveness.
  • Retail 12.1 endpoint: Divine Storm and Hammer of Wrath have a 20% chance to cast again at 50% effectiveness.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-ed602e24275345f1 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
永恒之火主动数值客户端BuildBuild 初始数据 · 2026-08-12

永恒之火的描述数值由25%35%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:为一名盟友恢复362.88% AP 的生命值,并在16秒内额外恢复105.06% AP点。 对自己施放时治疗效果提高25%。12.1:为一名盟友恢复362.88% AP 的生命值,并在16秒内额外恢复105.06% AP点。 对自己施放时治疗效果提高35%。

  • Retail 12.0 endpoint: Heals an ally for 362.88% AP and an additional 105.06% AP over 16 sec. Healing increased by 25% when cast on self.
  • Retail 12.1 endpoint: Heals an ally for 362.88% AP and an additional 105.06% AP over 16 sec. Healing increased by 35% when cast on self.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-ed6765231a02cca3 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
远征打击被动机制客户端BuildBuild 初始数据 · 2026-08-12

远征打击的机制或效果描述发生变化。12.1当前效果:十字军打击替换你的自动攻击,造成234.73% AP 的物理伤害。 自动攻击速度降低15%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:十字军打击会替换你的自动攻击,造成234.73% AP 的物理伤害,但你的自动攻击速度下降20%。12.1:十字军打击替换你的自动攻击,造成234.73% AP 的物理伤害。 自动攻击速度降低15%。

  • Retail 12.0 endpoint: Crusader Strike replaces your auto-attacks and deals 234.73% AP Physical damage, but you auto-attack 20% slower.
  • Retail 12.1 endpoint: Crusader Strike replaces your auto-attacks and deals 234.73% AP Physical damage. Auto-attack speed is decreased by 15%.
  • Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["descriptionSkeleton", "mechanicsTextEn", "specialRuleTypes", "tags"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-8e53f681c17d0506 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
灼阳恩典被动数值客户端BuildBuild 初始数据 · 2026-08-12

灼阳恩典的描述数值由5%2%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:急速提高5%。12.1:急速提高2%。

  • Retail 12.0 endpoint: Haste is increased by 5%.
  • Retail 12.1 endpoint: Haste is increased by 2%.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-dd5c8ae5f2347b12 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
最终审判主动机制客户端BuildBuild 初始数据 · 2026-08-12

最终审判的机制或效果描述发生变化。12.1当前效果:发动一次强大的武器打击,对一个敌方目标造成465.07% AP 的神圣伤害, 有15%的几率重置审判的冷却时间。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:发动一次强大的武器打击,对一个敌方目标造成404.41% AP点神圣伤害。 最终审判有15%几率重置审判的冷却时间。12.1:发动一次强大的武器打击,对一个敌方目标造成465.07% AP 的神圣伤害, 有15%的几率重置审判的冷却时间。

  • Retail 12.0 endpoint: Unleashes a powerful weapon strike that deals 404.41% AP Holy damage to an enemy target, Final Verdict has a 15% chance to reset the cooldown of Judgment.
  • Retail 12.1 endpoint: Unleashes a powerful weapon strike that deals 465.07% AP Holy damage to an enemy target, Has a 15% chance to reset the cooldown of Judgment.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton", "effectShape"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-ef70dffb06e92a8d (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.