Build 12.1.0.69587
12.1.0.69497 → 12.1.0.69587
恢复德鲁伊的治疗效果提高4%。
技术说明与挖掘依据
恢复德鲁伊的治疗效果提高4%。
- Push 111749 · Spell 137012 Effects 1-2 · EffectBasePointsF: 0 -> 4
永茂的隐藏目标上限载体由6改为5;上一Build的资料库有效上限已经是5,因此这是内部实现收口,不是再次削弱。
技术说明与挖掘依据
永茂的隐藏目标上限载体由6改为5;上一Build的资料库有效上限已经是5,因此这是内部实现收口,不是再次削弱。
- Push 111808 · hidden carrier Spell 1244341 · SpellTargetRestrictions.MaxTargets: 6 -> 5
Build 12.1.0.69497
12.1.0.69465 → 12.1.0.69497
恢复德鲁伊4件套使源生的额外持续时间由4秒提高至8秒。
技术说明与挖掘依据
恢复德鲁伊4件套使源生的额外持续时间由4秒提高至8秒。
- Push 111479 · Spell 1296610 Effect 1 · EffectBasePointsF: 4000 -> 8000 ms
回春术与萌芽的持续治疗效果提高约15%;基础系数由0.803 SP提高至0.924 SP。
技术说明与挖掘依据
回春术与萌芽的持续治疗效果提高约15%;基础系数由0.803 SP提高至0.924 SP。
- Push 111479 · Spell 774 Effect 1 · EffectBonusCoefficient: 0.803 -> 0.924
野性成长的治疗效果提高约10%;基础系数由0.437 SP提高至0.481 SP。
技术说明与挖掘依据
野性成长的治疗效果提高约10%;基础系数由0.437 SP提高至0.481 SP。
- Push 111479 · Spell 48438 Effect 1 · EffectBonusCoefficient: 0.437 -> 0.481
永茂分配的生命绽放绽放治疗比例由20%提高至24%,作用目标上限由6名降低至5名。
技术说明与挖掘依据
永茂分配的生命绽放绽放治疗比例由20%提高至24%,作用目标上限由6名降低至5名。
- Push 111479 · Spell 1244331 Effect 1 · EffectBasePointsF: 20 -> 24
- Push 111479 · Spell 1244331 Effect 2 · EffectBasePointsF: 6 -> 5
自然的慷慨复制愈合治疗的比例由20%降低至10%。
技术说明与挖掘依据
自然的慷慨复制愈合治疗的比例由20%降低至10%。
- Push 111479 · Spell 1263879 Effect 1 · EffectBasePointsF: 20 -> 10
Build 12.1.0.69465
12.1.0.69404 → 12.1.0.69465
宁静的英文提示修正了繁盛联动的数值引用:原先错误显示为每跳延长60秒,现在正确显示为每跳延长2秒。中文提示、治疗数值与运行机制均未改变。
技术说明与挖掘依据
宁静的英文提示修正了繁盛联动的数值引用:由错误引用宁静自身第6效果、显示为每跳延长60秒,改为显式引用繁盛第1效果,正确显示为每跳延长2秒。中文提示原本已经正确,治疗数值与运行机制均未改变。
- Build 12.1.0.69404 Spell 740 enUS raw text: $?s197721[... by $s6 sec every $t1 sec.][]
- Build 12.1.0.69465 Spell 740 enUS raw text: $?s197721[... by $197721s1 sec every $t1 sec.][]
- Spell 197721 Effect 1 resolves to 2 seconds; Tranquility Effect 6 remains the separate 60% maximum-health absorb value
- The zhCN raw text already used $197721s1 in both adjacent Builds
Build 12.1.0.69404
12.1.0.69382 → 12.1.0.69404
Build 12.1.0.69382
12.1.0.69299 → 12.1.0.69382
恢复德鲁伊的所有伤害提高20%。客户端隐藏伤害端点由30%变为74%;该端点跨越了不可直接比较的实现基线,只作为当前实现证据。
技术说明与挖掘依据
恢复德鲁伊的所有伤害提高20%。客户端隐藏伤害端点由30%变为74%;该端点跨越了不可直接比较的实现基线,只作为当前实现证据。
- Current local Retail post-login hotfix cache; Push 111009
- This active record first appeared in the local cache on 2026-08-19; the client cache does not establish its original server activation date.
- Official class-tuning note effective 2026-08-18: https://eu.forums.blizzard.com/en/wow/t/class-tuning-incoming-18-august/625879
- Current client hotfix endpoint confirms the implementation channel; it is not treated as the immediately preceding active online baseline.
恢复德鲁伊的所有治疗效果提高4%。客户端隐藏治疗端点由-4%变为0%;端点只作为实现证据。
技术说明与挖掘依据
恢复德鲁伊的所有治疗效果提高4%。客户端隐藏治疗端点由-4%变为0%;端点只作为实现证据。
- Current local Retail post-login hotfix cache; Push 111009
- This active record first appeared in the local cache on 2026-08-19; the client cache does not establish its original server activation date.
- Official class-tuning note effective 2026-08-18: https://eu.forums.blizzard.com/en/wow/t/class-tuning-incoming-18-august/625879
- Current client hotfix endpoint confirms the implementation channel; it is not treated as the immediately preceding active online baseline.
Build 12.1.0.69299
12.1.0.69273 → 12.1.0.69299
Build 12.1.0.69214
12.0.7.68887 → 12.1.0.69214
套装效果已更换。12.0:野性成长的治疗效果提高25%;12.1:回春术有15%的几率触发源生,自然迅捷有100%的几率触发源生,使你的所有持续治疗效果提高15%,持续8秒。该效果可重叠。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:野性成长的治疗效果提高25%。12.1:回春术有15%的几率触发源生,自然迅捷有100%的几率触发源生,使你的所有持续治疗效果提高15%,持续8秒。该效果可重叠。
- Retail 12.0 endpoint: Wild Growth healing increased by 25%.
- Retail 12.1 endpoint: Rejuvenation has a 15% chance to grant Genesis, causing all your heal over time effects to heal for 15% more for 8 sec. Multiple applications may overlap.
- Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["behaviorKind", "descriptionSkeleton", "mechanicsTextEn", "procTypes", "specialRuleTypes", "tags"], "numeric": ["descriptionNumbers"], "structure": ["setId", "spellId"]}
- Cross-Build entity entity-345dae39387abf37 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
套装效果已更换。12.0:野性成长的冷却时间缩短2秒,法力消耗降低10%;12.1:自然迅捷、宁静和万灵之召有100%的几率赋予源生,并且源生的持续时间延长4秒。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:野性成长的冷却时间缩短2秒,法力消耗降低10%。12.1:自然迅捷、宁静和万灵之召有100%的几率赋予源生,并且源生的持续时间延长4秒。
- Retail 12.0 endpoint: Wild Growth cooldown reduced by 2 sec, and mana cost reduced by 10%.
- Retail 12.1 endpoint: Nature's Swiftness, Tranquility, and Convoke the Spirits have a 100% chance to grant Genesis, and Genesis duration is increased by 4 sec.
- Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["behaviorKind", "descriptionSkeleton", "mechanicsTextEn", "procTypes", "tags"], "numeric": ["descriptionNumbers"], "structure": ["setId", "spellId"]}
- Cross-Build entity entity-8563c15395b3ff7c (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
治疗效果由-9%调整为-4%。
技术说明与挖掘依据
仅比较正式服Build 12.0.7.68887与12.1.0.69214。12.0:-9%。12.1:-4%。
- Retail 12.0 semantic metadata: {"effects":[{"auraType":108,"effectIndex":1,"propertyType":0,"sourceSpellId":137012,"valuePercent":-9.0},{"auraType":108,"effectIndex":2,"propertyType":22,"sourceSpellId":137012,"valuePercent":-9.0}],"id":"healing","kind":"healing","panelPercentPerMasteryPoint":null,"spellId":137012,"summaryNumbers":[],"summarySkeleton":"","valuePercent":-9.0}
- Retail 12.1 semantic metadata: {"effects":[{"auraType":108,"effectIndex":1,"propertyType":0,"sourceSpellId":137012,"valuePercent":-4.0},{"auraType":108,"effectIndex":2,"propertyType":22,"sourceSpellId":137012,"valuePercent":-4.0}],"id":"healing","kind":"healing","panelPercentPerMasteryPoint":null,"spellId":137012,"summaryNumbers":[],"summarySkeleton":"","valuePercent":-4.0}
精通:相生的描述数值由1.1% → 1.3%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你在目标身上的每个恢复系持续治疗效果都会使你的治疗效果提高1.1%,每多一个治疗效果就会降低效果。12.1:你在目标身上的每个恢复系持续治疗效果都会使你的治疗效果提高1.3%,每多一个治疗效果就会降低效果。
- Retail 12.0 endpoint: Your healing is increased by 1.1% for each of your Restoration heal over time effects on the target, reduced by each additional effect.
- Retail 12.1 endpoint: Your healing is increased by 1.3% for each of your Restoration heal over time effects on the target, reduced by each additional effect.
- Direct changed fields: {"numeric": ["descriptionNumbers"]}
- Cross-Build entity entity-29faefd1f090c57f (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
精通:相生每1精通点的面板比例由1.14%调整为1.311%。
技术说明与挖掘依据
仅比较正式服Build 12.0.7.68887与12.1.0.69214。12.0:目标身上的每个恢复系持续治疗效果都会提高你对其造成的治疗;每多一个效果,新增一层的收益会衰减。每 1 点精通使第一层相生提高 1.14% 治疗。12.1:目标身上的每个恢复系持续治疗效果都会提高你对其造成的治疗;每多一个效果,新增一层的收益会衰减。每 1 点精通使第一层相生提高 1.311% 治疗。
- Retail 12.0 semantic metadata: {"effects":[{"auraType":4,"effectIndex":1,"percentPerMasteryPoint":1.14,"propertyType":0,"ratingPerOnePercent":40.35087719298246,"sourceSpellId":77495,"valuePercent":1.14}],"id":"mastery","kind":"mastery","panelPercentPerMasteryPoint":1.14,"ratingPerMasteryPoint":46.0,"spellId":77495,"summaryNumbers":["1","1.14%"],"summarySkeleton":"目标身上的每个恢复系持续治疗效果都会提高你对其造成的治疗;每多一个效果,新增一层的收益会衰减。每 {n} 点精通使第一层相生提高 {n} 治疗。","valuePercent":null}
- Retail 12.1 semantic metadata: {"effects":[{"auraType":4,"effectIndex":1,"percentPerMasteryPoint":1.311,"propertyType":0,"ratingPerOnePercent":35.08771929824562,"sourceSpellId":77495,"valuePercent":1.311}],"id":"mastery","kind":"mastery","panelPercentPerMasteryPoint":1.311,"ratingPerMasteryPoint":46.0,"spellId":77495,"summaryNumbers":["1","1.311%"],"summarySkeleton":"目标身上的每个恢复系持续治疗效果都会提高你对其造成的治疗;每多一个效果,新增一层的收益会衰减。每 {n} 点精通使第一层相生提高 {n} 治疗。","valuePercent":null}
翡翠灌注的机制或效果描述发生变化。12.1当前效果:迅捷治愈不再消耗持续治疗效果。
受影响专精及天赋树位置
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:迅捷治愈不再消耗一个持续治疗效果,并使你在目标身上的持续治疗效果的持续时间延长8秒。12.1:迅捷治愈不再消耗持续治疗效果。
- Retail 12.0 endpoint: Swiftmend no longer consumes a heal over time effect, and extends the duration of your heal over time effects on the target by 8 sec.
- Retail 12.1 endpoint: Swiftmend no longer consumes a heal over time effect.
- Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"], "structure": ["talentLocations"]}
- Cross-Build entity entity-5926960fe5e90ef4 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
丰饶的机制或效果描述发生变化。12.1当前效果:当你有至少5个激活的回春术时,愈合的消耗降低60%,爆击几率提高60%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:每一个激活的回春术可使你的愈合的消耗降低8%,爆击几率提高8%,最多96%。12.1:当你有至少5个激活的回春术时,愈合的消耗降低60%,爆击几率提高60%。
- Retail 12.0 endpoint: For each Rejuvenation you have active, Regrowth's cost is reduced by 8% and critical effect chance is increased by 8%, up to a maximum of 96%.
- Retail 12.1 endpoint: While you have at least 5 Rejuvenations active, Regrowth's cost is reduced by 60% and critical chance is increased by 60%.
- Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["descriptionSkeleton", "effectShape", "tags"], "numeric": ["descriptionNumbers", "effectValues"]}
- Cross-Build entity entity-079d3b8762ea30f7 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
过度生长的机制或效果描述发生变化。12.1当前效果:自然迅捷使你下一个愈合为盟友施加生命绽放、回春术和野性成长效果。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:自然迅捷对愈合的治疗加成提高35%。12.1:自然迅捷使你下一个愈合为盟友施加生命绽放、回春术和野性成长效果。
- Retail 12.0 endpoint: The healing bonus to Regrowth from Nature's Swiftness is increased by 35%.
- Retail 12.1 endpoint: Nature's Swiftness causes your next Regrowth to apply Lifebloom, Rejuvenation, and Wild Growth effects to an ally.
- Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"], "structure": ["nameEn", "spellId"]}
- Cross-Build entity entity-e4fc6295b6c343bd (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
化身:生命之树的机制或效果描述发生变化。12.1当前效果:进入生命之树形态,立即对附近3个受伤的盟友施放愈合,治疗效果提高10%,护甲值提高120%,并免疫变形效果。得到强化的法术:回春术、野性成长、愈合、纠缠根须和愤怒。 持续30秒。你可以在持续期间在其他形态与生命之树之间切换。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:进入生命之树形态,治疗效果提高10%,护甲值提高120%,并免疫变形效果。得到强化的法术:回春术、野性成长、愈合、纠缠根须和愤怒。 持续30秒。你可以在持续期间在其他形态与生命之树之间切换。12.1:进入生命之树形态,立即对附近3个受伤的盟友施放愈合,治疗效果提高10%,护甲值提高120%,并免疫变形效果。得到强化的法术:回春术、野性成长、愈合、纠缠根须和愤怒。 持续30秒。你可以在持续期间在其他形态与生命之树之间切换。
- Retail 12.0 endpoint: Shapeshift into the Tree of Life, increasing healing done by 10%, increasing armor by 120%, and granting protection from Polymorph effects. Functionality of Rejuvenation, Wild Growth, Regrowth, Entangling Roots, and Wrath is enhanced. Lasts 30 sec. You may shapeshift in and out of this form for its duration.
- Retail 12.1 endpoint: Shapeshift into the Tree of Life, instantly Regrowthing 3 nearby injured allies, increasing healing done by 10%, increasing armor by 120%, and granting protection from Polymorph effects. Functionality of Rejuvenation, Wild Growth, Regrowth, Entangling Roots, and Wrath is enhanced. Lasts 30 sec. You may shapeshift in and out of this form for its duration.
- Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"]}
- Cross-Build entity entity-eb80a1e8fbd39ab2 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
激活的机制或效果描述发生变化。12.1当前效果:向一名友善的治疗者注入能量,使其在8秒内恢复20%的最大法力值。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:向一位友方治疗者注入能量,使其可以无需消耗法力值来施放法术,持续8秒。12.1:向一名友善的治疗者注入能量,使其在8秒内恢复20%的最大法力值。
- Retail 12.0 endpoint: Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 8 sec.
- Retail 12.1 endpoint: Infuse a friendly healer with energy, causing them to regenerate 20% of their maximum mana over 8 sec.
- Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"]}
- Cross-Build entity entity-9df15477ec97790d (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
季节变迁的描述数值由12 → 15。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:自然迅捷的冷却时间缩短12秒。12.1:自然迅捷的冷却时间缩短15秒。
- Retail 12.0 endpoint: Nature's Swiftness's cooldown is reduced by 12 sec.
- Retail 12.1 endpoint: Nature's Swiftness's cooldown is reduced by 15 sec.
- Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
- Cross-Build entity entity-bc3879966971b540 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
狂野生长在天赋树中的位置或归属发生调整。
受影响专精及天赋树位置
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:野性成长的治疗效果随时间衰减的幅度降低30%。12.1:野性成长的治疗效果随时间衰减的幅度降低30%。
- Retail 12.0 endpoint: Wild Growth's healing falls off 30% less over time.
- Retail 12.1 endpoint: Wild Growth's healing falls off 30% less over time.
- Direct changed fields: {"structure": ["talentLocations"]}
- Cross-Build entity entity-fb245d35f31f63f6 (exact-entry-key / authoritative)
- Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
萌芽的机制或效果描述发生变化。12.1当前效果:你可以对同一目标施加两次回春术。
受影响专精及天赋树位置
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你可以对同一个目标施加两个回春术。回春术的持续时间延长2秒。12.1:你可以对同一目标施加两次回春术。
- Retail 12.0 endpoint: You can apply Rejuvenation twice to the same target. Rejuvenation's duration is increased by 2 sec.
- Retail 12.1 endpoint: You can apply Rejuvenation twice to the same target.
- Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"], "structure": ["talentLocations"]}
- Cross-Build entity entity-a948e4c5bcf937e1 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
12.1新增该项目。当前效果:通过节能施法施放的愈合能够额外造成40%的治疗效果。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:无该项目。12.1:通过节能施法施放的愈合能够额外造成40%的治疗效果。
- Retail 12.0 endpoint: [entry absent]
- Retail 12.1 endpoint: Clearcast Regrowths heal for an additional 40%.
- Direct changed fields: {"structure": ["added"]}
- Cross-Build entity entity-d5337f59dca9a483 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
宁静的机制或效果描述发生变化。12.1当前效果:在6秒内为40码范围内的所有盟友恢复5099.60% SP点生命值。超过5个目标时治疗效果降低。 引导时根须缠绕周身,吸收相当于你生命值60%的伤害,并防止被击退。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:在6秒内为40码范围内的所有盟友恢复5099.60% SP点生命值。 超过5个目标时治疗效果降低。12.1:在6秒内为40码范围内的所有盟友恢复5099.60% SP点生命值。超过5个目标时治疗效果降低。 引导时根须缠绕周身,吸收相当于你生命值60%的伤害,并防止被击退。
- Retail 12.0 endpoint: Heals all allies within 40 yards for 5099.60% SP over 6 sec. Healing decreased beyond 5 targets.
- Retail 12.1 endpoint: Heals all allies within 40 yards for 5099.60% SP over 6 sec. Healing decreased beyond 5 targets. Roots form around you while channeling, absorbing up to 60% of your health in damage and preventing knockbacks.
- Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers", "effectValues"]}
- Cross-Build entity entity-221a9a2f8834062e (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
蓬乱毛皮的描述数值由1560.00% → 2437.50%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:当你使用树皮术或生存本能时,获得吸收1560.00% SP × (1 + 全能) 的伤害的护盾,持续15秒。12.1:当你使用树皮术或生存本能时,获得吸收2437.50% SP × (1 + 全能) 的伤害的护盾,持续15秒。
- Retail 12.0 endpoint: When you use Barkskin or Survival Instincts, absorb 1560.00% SP × (1 + Versatility) damage for 15 sec.
- Retail 12.1 endpoint: When you use Barkskin or Survival Instincts, absorb 2437.50% SP × (1 + Versatility) damage for 15 sec.
- Direct changed fields: {"numeric": ["descriptionNumbers", "rankNumbers"]}
- Cross-Build entity entity-685f6c3d3a67510e (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
12.1移除该项目。12.0效果:宁静的冷却时间缩短30秒。 引导宁静时,你受到的伤害降低20%,而且你免疫击退效果。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:宁静的冷却时间缩短30秒。 引导宁静时,你受到的伤害降低20%,而且你免疫击退效果。12.1:已移除。
- Retail 12.0 endpoint: Reduces the cooldown of Tranquility by 30 sec. While channeling Tranquility, you take 20% reduced damage and are immune to knockbacks.
- Retail 12.1 endpoint: [entry absent]
- Direct changed fields: {"structure": ["removed"]}
- Cross-Build entity entity-4528e50452cd1d09 (new-entity / authoritative)
- Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
强化狂奔怒吼的机制或效果描述发生变化。12.1当前效果:狂奔怒吼的冷却时间缩短60秒。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:冷却时间缩短60秒。12.1:狂奔怒吼的冷却时间缩短60秒。
- Retail 12.0 endpoint: Cooldown reduced by 60 sec.
- Retail 12.1 endpoint: Stampeding Roar's cooldown is reduced by 60 sec.
- Direct changed fields: {"mechanic": ["descriptionSkeleton"]}
- Cross-Build entity entity-ce2eb3c6ddce4324 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
强化迅捷治愈在天赋树中的位置或归属发生调整。
受影响专精及天赋树位置
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:迅捷治愈的治疗效果提高30%。12.1:迅捷治愈的治疗效果提高30%。
- Retail 12.0 endpoint: Swiftmend healing increased by 30%.
- Retail 12.1 endpoint: Swiftmend healing increased by 30%.
- Direct changed fields: {"structure": ["talentLocations"]}
- Cross-Build entity entity-a244d442a5e3b2c4 (exact-entry-key / authoritative)
- Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
撕碎的描述数值由223.91% → 246.27%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:撕碎目标,对其造成223.91% SP 的物理伤害。 在潜行状态下,撕碎造成的伤害提高60%,有双倍的几率产生爆击,且能额外生成1个连击点数。 奖励1个连击点数。12.1:撕碎目标,对其造成246.27% SP 的物理伤害。 在潜行状态下,撕碎造成的伤害提高60%,有双倍的几率产生爆击,且能额外生成1个连击点数。 奖励1个连击点数。
- Retail 12.0 endpoint: Shred the target, causing 223.91% SP Physical damage to the target. While stealthed, Shred deals 60% increased damage, has double the chance to critically strike, and generates 1 additional combo point. Awards 1 combo point.
- Retail 12.1 endpoint: Shred the target, causing 246.27% SP Physical damage to the target. While stealthed, Shred deals 60% increased damage, has double the chance to critically strike, and generates 1 additional combo point. Awards 1 combo point.
- Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
- Cross-Build entity entity-f0b04c627fddc9e8 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
欣欣向荣在天赋树中的位置或归属发生调整。
受影响专精及天赋树位置
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:迅捷治愈现在可以使用2次。12.1:迅捷治愈现在可以使用2次。
- Retail 12.0 endpoint: Swiftmend now has 2 charges.
- Retail 12.1 endpoint: Swiftmend now has 2 charges.
- Direct changed fields: {"structure": ["talentLocations"]}
- Cross-Build entity entity-9d6e0771a3ab56a7 (exact-entry-key / authoritative)
- Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
新绿的描述数值由94.87% → 133.00%。
受影响专精及天赋树位置
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:生命绽放进行最终绽放时,可以治疗最多3名拥有你的百花齐放效果的目标,使其恢复94.87% SP 的生命值。12.1:生命绽放进行最终绽放时,可以治疗最多3名拥有你的百花齐放效果的目标,使其恢复133.00% SP 的生命值。
- Retail 12.0 endpoint: When Lifebloom blooms, up to 3 targets within your Efflorescence are healed for 94.87% SP.
- Retail 12.1 endpoint: When Lifebloom blooms, up to 3 targets within your Efflorescence are healed for 133.00% SP.
- Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"], "structure": ["talentLocations"]}
- Cross-Build entity entity-f13f9ba8c51977ff (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
星火术的描述数值由32.55% → 65.10%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:召唤一股爆发能量,对目标造成93.00% SP 的奥术伤害,并对5码范围内的所有其他敌人造成32.55% SP 的奥术伤害。目标超过8名时造成的伤害降低。12.1:召唤一股爆发能量,对目标造成93.00% SP 的奥术伤害,并对5码范围内的所有其他敌人造成65.10% SP 的奥术伤害。目标超过8个时造成的伤害降低。
- Retail 12.0 endpoint: Call down a burst of energy, causing 93.00% SP Arcane damage to the target, and 32.55% SP Arcane damage to all other enemies within 5 yards. Deals reduced damage beyond 8 targets.
- Retail 12.1 endpoint: Call down a burst of energy, causing 93.00% SP Arcane damage to the target, and 65.10% SP Arcane damage to all other enemies within 5 yards. Deals reduced damage beyond 8 targets.
- Direct changed fields: {"mechanic": ["effectShape"], "numeric": ["descriptionNumbers", "effectValues"]}
- Cross-Build entity entity-d10fdf6a680e076b (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
迅捷治愈的机制或效果描述发生变化。12.1当前效果:吞噬一个愈合、野性成长或回春术效果,立即为一名盟友恢复1037.00% SP 的生命值。治疗效果提高,数值相当于被吞噬的持续治疗效果剩余总量的40%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:消耗愈合、野性成长或回春术效果时,立即为一名盟友恢复1037.00% SP 的生命值。12.1:吞噬一个愈合、野性成长或回春术效果,立即为一名盟友恢复1037.00% SP 的生命值。治疗效果提高,数值相当于被吞噬的持续治疗效果剩余总量的40%。
- Retail 12.0 endpoint: Consume a Regrowth, Wild Growth, or Rejuvenation effect to instantly heal an ally for 1037.00% SP.
- Retail 12.1 endpoint: Consume a Regrowth, Wild Growth, or Rejuvenation effect to instantly heal an ally for 1037.00% SP. Healing is increased by 40% of the consumed heal over time effect.
- Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers", "effectValues"]}
- Cross-Build entity entity-b57c829f8cf6c34b (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
野性成长的描述数值由254.87% → 305.90%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:治疗目标周围30码范围内最多5个受伤的盟友,为其在7秒内恢复254.87% SP 的生命值。初始治疗量较高并随着时间的流逝逐步降低。12.1:治疗目标周围30码范围内最多5个受伤的盟友,为其在7秒内恢复305.90% SP 的生命值。初始治疗量较高并随着时间的流逝逐步降低。
- Retail 12.0 endpoint: Heals up to 5 injured allies within 30 yards of the target for 254.87% SP over 7 sec. Healing starts high and declines over the duration.
- Retail 12.1 endpoint: Heals up to 5 injured allies within 30 yards of the target for 305.90% SP over 7 sec. Healing starts high and declines over the duration.
- Direct changed fields: {"mechanic": ["mechanicsTextEn"], "numeric": ["descriptionNumbers", "effectValues", "resource"]}
- Cross-Build entity entity-c2a393e0ae0522a9 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
野性之心的描述数值由1366.20% → 1458.00%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:根据你当前激活的变形形态施放强大的其他职责技能。 猎豹形态: 释放强效野性狂乱,用你的利爪向目标发动5次扫击,造成847.50% SP 的物理伤害,并在6秒内额外造成5097.00% SP点流血伤害。获得5个连击点数。 枭兽形态: 召唤强效流星,轰击40码范围内的敌人,在8秒内造成1366.20% SP点星辰伤害。 熊形态: 使你的最大生命值提高30%,持续20秒。12.1:根据你当前激活的变形形态施放强大的其他职责技能。 猎豹形态: 释放强效野性狂乱,用你的利爪向目标发动5次扫击,造成847.50% SP 的物理伤害,并在6秒内额外造成5097.00% SP点流血伤害。获得5个连击点数。 枭兽形态: 召唤强效流星,轰击40码范围内的敌人,在8秒内造成1458.00% SP点星辰伤害。 熊形态: 使你的最大生命值提高30%,持续20秒。
- Retail 12.0 endpoint: Perform a powerful off-role ability depending on your currently active shapeshift form. Cat Form: Unleash an empowered Feral Frenzy, clawing your target 5 times for 847.50% SP Physical damage and an additional 5097.00% SP Bleed damage over 6 sec. Awards 5 combo points. Moonkin Form: Call down waves of empowered falling stars upon enemies within 40 yds, dealing 1366.20% SP Astral damage over 8 sec. Bear Form: Increase your maximum health by 30% for 20 sec.
- Retail 12.1 endpoint: Perform a powerful off-role ability depending on your currently active shapeshift form. Cat Form: Unleash an empowered Feral Frenzy, clawing your target 5 times for 847.50% SP Physical damage and an additional 5097.00% SP Bleed damage over 6 sec. Awards 5 combo points. Moonkin Form: Call down waves of empowered falling stars upon enemies within 40 yds, dealing 1458.00% SP Astral damage over 8 sec. Bear Form: Increase your maximum health by 30% for 20 sec.
- Direct changed fields: {"mechanic": ["mechanicsTextEn"], "numeric": ["descriptionNumbers", "effectValues"]}
- Cross-Build entity entity-61e4aaf60903f541 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
永茂的机制或效果描述发生变化。12.1当前效果:当你施放迅捷治愈时,生命绽放会陷入绽放狂乱,使其快速连续绽放3次。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:生命绽放会在你消耗丛林之魂时产生一次绽放狂乱,使其快速连续绽放3次。12.1:当你施放迅捷治愈时,生命绽放会陷入绽放狂乱,使其快速连续绽放3次。
- Retail 12.0 endpoint: Lifebloom bursts into a Blooming Frenzy when you consume Soul of the Forest, causing it to bloom 3 times in rapid succession.
- Retail 12.1 endpoint: Lifebloom bursts into a Blooming Frenzy when you cast Swiftmend, causing it to bloom 3 times in rapid succession.
- Direct changed fields: {"mechanic": ["descriptionSkeleton"]}
- Cross-Build entity entity-4c7edbef5d16d364 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
栽培的描述数值由60% → 30%。
受影响专精及天赋树位置
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:当回春术治疗一个生命值低于60%的目标时,会立即为其治疗30.50% SP 的生命值。12.1:当回春术治疗一个生命值低于30%的目标时,会立即为其治疗30.50% SP 的生命值。
- Retail 12.0 endpoint: When Rejuvenation heals a target below 60% health, they are instantly healed for 30.50% SP.
- Retail 12.1 endpoint: When Rejuvenation heals a target below 30% health, they are instantly healed for 30.50% SP.
- Direct changed fields: {"mechanic": ["rankSkeletons"], "numeric": ["descriptionNumbers", "effectValues", "rankNumbers"], "structure": ["talentLocations"]}
- Cross-Build entity entity-b1ae0fc95f4ed73a (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
再生心木在天赋树中的位置或归属发生调整。
受影响专精及天赋树位置
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:受到你的铁木树皮保护的盟友也会从你所激活的所有回春术中受到75%的治疗,铁木树皮的持续时间增加4秒。12.1:受到你的铁木树皮保护的盟友也会从你所激活的所有回春术中受到75%的治疗,铁木树皮的持续时间增加4秒。
- Retail 12.0 endpoint: Allies protected by your Ironbark also receive 75% of the healing from each of your active Rejuvenations and Ironbark's duration is increased by 4 sec.
- Retail 12.1 endpoint: Allies protected by your Ironbark also receive 75% of the healing from each of your active Rejuvenations and Ironbark's duration is increased by 4 sec.
- Direct changed fields: {"structure": ["talentLocations"]}
- Cross-Build entity entity-94d3e1a39480f3c4 (exact-entry-key / authoritative)
- Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
回春术的法力消耗降低 10%。该热修比例未在当前静态 Action 记录中隔离为独立字段,因此不改写基础面板。
技术说明与挖掘依据
回春术的法力消耗降低 10%。该热修比例未在当前静态 Action 记录中隔离为独立字段,因此不改写基础面板。
- Build-scoped official catalog: snapshots/12.1.0.68629/official-healer-patch-changes.json
- Official runtime patch note; current static client data does not independently isolate this change.
- This official PTR entry remains relevant to the final 12.1 rule and is not independently expressible by the Retail static endpoint diff.
愈合的法力消耗降低 10%。该热修比例未在当前静态 Action 记录中隔离为独立字段,因此不改写基础面板。
技术说明与挖掘依据
愈合的法力消耗降低 10%。该热修比例未在当前静态 Action 记录中隔离为独立字段,因此不改写基础面板。
- Build-scoped official catalog: snapshots/12.1.0.68629/official-healer-patch-changes.json
- Official runtime patch note; current static client data does not independently isolate this change.
- This official PTR entry remains relevant to the final 12.1 rule and is not independently expressible by the Retail static endpoint diff.
暴雪说明繁盛现在会正确延长丰饶效果。该事件关联和延长行为没有在本轮相邻静态字段中形成可独立归因的变化。
技术说明与挖掘依据
暴雪说明繁盛现在会正确延长丰饶效果。该事件关联和延长行为没有在本轮相邻静态字段中形成可独立归因的变化。
- Build-scoped official catalog: snapshots/12.1.0.68914/official-runtime-patch-changes.json
- Official runtime patch note; current static client data does not independently isolate this change.
- This official PTR entry remains relevant to the final 12.1 rule and is not independently expressible by the Retail static endpoint diff.