唤魔师 · 正式服 12.1

恩护唤魔师改动汇总

Preservation Evoker

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7已记录Build
30玩家可见改动
9主动项目
21被动项目
最新记录2026-09-03

Build 12.1.0.69587

12.1.0.6949712.1.0.69587

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回溯主动机制客户端BuildBuild 初始数据 · 2026-09-03

回溯的实际施法载荷新增多项允许状态属性,社区枚举指向骑乘、潜行、隐形、昏迷、恐惧、迷惑、魅惑及放逐类状态;仍有两个属性位未解析,实际可用范围需客户端验证。

技术说明与挖掘依据

回溯的实际施法载荷新增多项允许状态属性,社区枚举指向骑乘、潜行、隐形、昏迷、恐惧、迷惑、魅惑及放逐类状态;仍有两个属性位未解析,实际可用范围需客户端验证。

  • Push 111874 · action carrier Spell 363558 · Attributes[0/1/2/5/8/9/10/11] changed
  • Attribute evidence: eight community-reference meanings, two unresolved bits
2026-08-26

Build 12.1.0.69497

12.1.0.6946512.1.0.69497

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活化烈焰(治疗)主动数值派生影响Build 初始数据 · 2026-08-26

恩护专精的活化烈焰治疗组件提高20%;专精同层端点由25%提高至50%,对应倍率由1.25提高至1.50。伤害组件未改。

技术说明与挖掘依据

恩护专精的活化烈焰治疗组件提高20%;专精同层端点由25%提高至50%,对应倍率由1.25提高至1.50。伤害组件未改。

  • Push 111493 · specialization carrier Spell 356810 Effect 22 · EffectBasePointsF: 25 -> 50
梦境幻影被动数值客户端BuildBuild 初始数据 · 2026-08-26

梦境幻影对青翠之拥的治疗加成由30%提高至40%

技术说明与挖掘依据

梦境幻影对青翠之拥的治疗加成由30%提高至40%。

  • Push 111493 · Spell 1241669 Effect 1 · EffectBasePointsF: 30 -> 40
青翠之拥主动数值派生影响Build 初始数据 · 2026-08-26

青翠之拥的治疗效果提高25%;载荷系数由13.754 SP提高至17.19 SP。

技术说明与挖掘依据

青翠之拥的治疗效果提高25%;载荷系数由13.754 SP提高至17.19 SP。

  • Push 111493 · carrier Spell 361195 Effect 1 · EffectBonusCoefficient: 13.754 -> 17.19
2026-08-25

Build 12.1.0.69465

12.1.0.6940412.1.0.69465

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-22

Build 12.1.0.69404

12.1.0.6938212.1.0.69404

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-18

Build 12.1.0.69382

12.1.0.6929912.1.0.69382

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-15

Build 12.1.0.69299

12.1.0.6927312.1.0.69299

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-12

Build 12.1.0.69214

12.0.7.6888712.1.0.69214

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2件套装效果-恩护唤魔师被动机制客户端BuildBuild 初始数据 · 2026-08-12

套装效果已更换。12.0:青翠之拥的治疗效果提高20%,冷却时间缩短2秒;12.1:消耗精华迸发时会以100%的效果向你的目标发射一道活化烈焰,若目标生命值已满,则改为攻击附近一名受伤的目标。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:青翠之拥的治疗效果提高20%,冷却时间缩短2秒。12.1:消耗精华迸发时会以100%的效果向你的目标发射一道活化烈焰,若目标生命值已满,则改为攻击附近一名受伤的目标。

  • Retail 12.0 endpoint: Verdant Embrace healing increased by 20% and cooldown reduced by 2 sec.
  • Retail 12.1 endpoint: Consuming Essence Burst sends forth a Living Flame at your target at 100% effectiveness, or a nearby injured target if they are full health.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"], "structure": ["setId", "spellId"]}
  • Cross-Build entity entity-8d7b2d3a6a83fb44 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
4件套装效果-恩护唤魔师被动机制客户端BuildBuild 初始数据 · 2026-08-12

套装效果已更换。12.0:青翠之拥在你的目标身上绽放一道效果为100%的翡翠之花;12.1:绿龙法术额外恢复5%的生命值,青翠之拥有100%的几率使你获得精华迸发。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:青翠之拥在你的目标身上绽放一道效果为100%的翡翠之花。12.1:绿龙法术额外恢复5%的生命值,青翠之拥有100%的几率使你获得精华迸发。

  • Retail 12.0 endpoint: Verdant Embrace grows an Emerald Blossom on your target at 100% effectiveness.
  • Retail 12.1 endpoint: Green spells restore 5% more health, and Verdant Embrace has a 100% chance to grant Essence Burst.
  • Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["behaviorKind", "descriptionSkeleton", "procTypes", "tags"], "numeric": ["descriptionNumbers"], "structure": ["setId", "spellId"]}
  • Cross-Build entity entity-57b21a22f569963d (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
肺活猛增被动数值客户端BuildBuild 初始数据 · 2026-08-12

肺活猛增的描述数值由30%20%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:火焰吐息的持续性伤害提高30%。梦境吐息的持续性治疗效果30%。12.1:火焰吐息的持续性伤害提高30%。梦境吐息的持续性治疗效果提高20%。

  • Retail 12.0 endpoint: Fire Breath's damage over time is increased by 30%. Dream Breath's heal over time is increased by 30%.
  • Retail 12.1 endpoint: Fire Breath's damage over time is increased by 30%. Dream Breath's heal over time is increased by 20%.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-773df94bb9eb3939 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
回荡被动数值客户端BuildBuild 初始数据 · 2026-08-12

回荡的描述数值由60%40%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:青翠之拥在8秒内额外产生60%的治疗量。12.1:青翠之拥在8秒内额外产生40%的治疗量。

  • Retail 12.0 endpoint: Verdant Embrace heals for an additional 60% over 8 sec.
  • Retail 12.1 endpoint: Verdant Embrace heals for an additional 40% over 8 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-4a6f4533a5a50f9f (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
活化烈焰主动数值客户端BuildBuild 初始数据 · 2026-08-12

活化烈焰的描述数值由600.00%780.00%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:向你的目标投出一道跃动的火焰,为一个盟友恢复600.00% SP 的生命值,或者对一个敌人造成232.00% SP 的火焰伤害。12.1:向你的目标投出一道跃动的火焰,为一个盟友恢复780.00% SP 的生命值,或者对一个敌人造成232.00% SP 的火焰伤害。

  • Retail 12.0 endpoint: Send a flickering flame towards your target, healing an ally for 600.00% SP or dealing 232.00% SP Fire damage to an enemy.
  • Retail 12.1 endpoint: Send a flickering flame towards your target, healing an ally for 780.00% SP or dealing 232.00% SP Fire damage to an enemy.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-b7ca67746c97b646 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
精神澄澈被动数值客户端BuildBuild 初始数据 · 2026-08-12

精神澄澈的描述数值由10 → 6。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:梦境吐息的冷却时间缩短10秒。12.1:梦境吐息的冷却时间缩短6秒。

  • Retail 12.0 endpoint: Dream Breath's cooldown is reduced by 10 sec.
  • Retail 12.1 endpoint: Dream Breath's cooldown is reduced by 6 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-f49d75e6c0532506 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
烈焰导体被动数值客户端BuildBuild 初始数据 · 2026-08-12

烈焰导体的描述数值由15%10%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:对生命值高于50%的目标的爆击几率提高15%。12.1:对生命值高于50%的目标的爆击几率提高10%。

  • Retail 12.0 endpoint: Critical strike chance against targets above 50% health increased by 15%.
  • Retail 12.1 endpoint: Critical strike chance against targets above 50% health increased by 10%.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-b2a94f931f3bc97b (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
孪生烈焰被动数值客户端BuildBuild 初始数据 · 2026-08-12

孪生烈焰的描述数值由390.00%312.00%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:消耗精华迸发会发射一道孪生烈焰,治疗目标390.00% SP 的生命值。12.1:消耗精华迸发会发射一道孪生烈焰,治疗目标312.00% SP 的生命值。

  • Retail 12.0 endpoint: Consuming Essence Burst fires a twin flame, healing your target for 390.00% SP.
  • Retail 12.1 endpoint: Consuming Essence Burst fires a twin flame, healing your target for 312.00% SP.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-a4fc7e4402f2e864 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
麦琳瑟拉的祝福被动数值客户端BuildBuild 初始数据 · 2026-08-12

麦琳瑟拉的祝福的描述数值由250.00%225.00%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:精华技能有几率使你下一次逆转注入绿龙军团的力量,将其升级为麦琳瑟拉的祝福: 麦琳瑟拉的祝福 从你的目标处绽放生命之花,为其和30码内最多4名其他盟友治疗250.00% SP 的生命值。如果附近没有受伤的盟友,绽放可能会多次治疗你的主要目标。12.1:精华技能有几率使你下一次逆转注入绿龙军团的力量,将其升级为麦琳瑟拉的祝福: 麦琳瑟拉的祝福 从你的目标处绽放生命之花,为其和30码内最多4名其他盟友治疗225.00% SP 的生命值。如果附近没有受伤的盟友,绽放可能会多次治疗你的主要目标。

  • Retail 12.0 endpoint: Essence abilities have a chance to infuse your next Reversion with the power of the Green Dragonflight, upgrading it to Merithra's Blessing: Merithra's Blessing Spring a bloom of life from your target, healing them and up to 4 other allies within 30 yards for 250.00% SP. Blooms may heal your primary target multiple times if no nearby injured allies are present.
  • Retail 12.1 endpoint: Essence abilities have a chance to infuse your next Reversion with the power of the Green Dragonflight, upgrading it to Merithra's Blessing: Merithra's Blessing Spring a bloom of life from your target, healing them and up to 4 other allies within 30 yards for 225.00% SP. Blooms may heal your primary target multiple times if no nearby injured allies are present.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-098a66ba53b50d79 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
麦琳瑟拉的祝福被动机制客户端BuildBuild 初始数据 · 2026-08-12

麦琳瑟拉的祝福的机制或效果描述发生变化。12.1当前效果:梦境吐息的治疗量提高60%,并且梦境吐息有100%的几率提供麦琳瑟拉的祝福。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:梦境吐息的直接治疗效果提高250%,并且梦境吐息有100%的几率获得麦琳瑟拉的祝福。12.1:梦境吐息的治疗量提高60%,并且梦境吐息有100%的几率提供麦琳瑟拉的祝福。

  • Retail 12.0 endpoint: Dream Breath's instant healing is increased by 250% and Dream Breath has a 100% chance to grant Merithra's Blessing.
  • Retail 12.1 endpoint: Dream Breath's healing is increased by 60% and Dream Breath has a 100% chance to grant Merithra's Blessing.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-f976ac1c3085dbc1 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
梦境同调被动数值客户端BuildBuild 初始数据 · 2026-08-12

梦境同调的描述数值由2%3%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:造成和受到的治疗效果提高2%。12.1:造成和受到的治疗效果提高3%。

  • Retail 12.0 endpoint: Your healing done and healing received are increased by 2%.
  • Retail 12.1 endpoint: Your healing done and healing received are increased by 3%.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "rankNumbers"]}
  • Cross-Build entity entity-d4851645edc14985 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
梦境吐息主动机制客户端BuildBuild 初始数据 · 2026-08-12

梦境吐息的描述数值由184.32%92.16%30.72%53.52%184.32%92.16%30.72%53.52%245.76%199.20%30.72%53.52%307.20%306.24%30.72%53.52%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:吸一口气,积聚梦境的力量,然后喷吐而出,为你和你前方40码锥形范围内的5名受伤盟友恢复(184.32% SP+30.72% SP × 8+0)点生命值。 I:立即恢复184.32% SP 的生命值,并在16+0秒内恢复(30.72% SP × 8+0)点生命值。 II:立即恢复245.76% SP 的生命值,并在12+0秒内恢复(30.72% SP × 6+0)点生命值。 III:立即恢复307.20% SP 的生命值,并在8+0秒内恢复(30.72% SP × 4+0)点生命值。12.1:吸一口气,积聚梦境的力量,然后喷吐而出,为你和你前方40码锥形范围内的5名受伤盟友恢复(92.16% SP+53.52% SP × 8+0)点生命值。 I:立即恢复92.16% SP 的生命值,并在16+0秒内恢复(53.52% SP × 8+0)点生命值。 II:立即恢复199.20% SP 的生命值,并在12+0秒内恢复(53.52% SP × 6+0)点生命值。 III:立即恢复306.24% SP 的生命值,并在8+0秒内恢复(53.52% SP × 4+0)点生命值。

  • Retail 12.0 endpoint: Inhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for (184.32% SP+30.72% SP × 8+0). I: Heals 184.32% SP instantly and (30.72% SP × 8+0) over 16+0 sec. II: Heals 245.76% SP instantly and (30.72% SP × 6+0) over 12+0 sec. III: Heals 307.20% SP instantly and (30.72% SP × 4+0) over 8+0 sec.
  • Retail 12.1 endpoint: Inhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for (92.16% SP+53.52% SP × 8+0). I: Heals 92.16% SP instantly and (53.52% SP × 8+0) over 16+0 sec. II: Heals 199.20% SP instantly and (53.52% SP × 6+0) over 12+0 sec. III: Heals 306.24% SP instantly and (53.52% SP × 4+0) over 8+0 sec.
  • Direct changed fields: {"mechanic": ["mechanicsTextEn"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-d68a32c35aea683f (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
魔法之泉被动机制客户端BuildBuild 初始数据 · 2026-08-12

魔法之泉的机制或效果描述发生变化。12.1当前效果:你的蓄力法术等级上限提高1级,且蓄力至最高等级的速度加快20%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你的蓄力法术的蓄力等级上限提高1级。12.1:你的蓄力法术等级上限提高1级,且蓄力至最高等级的速度加快20%。

  • Retail 12.0 endpoint: Your empower spells' maximum level is increased by 1.
  • Retail 12.1 endpoint: Your empower spells' maximum level is increased by 1, and they reach maximum empower level 20% faster.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton", "tags"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-aa55b6b4a1288a4b (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
青翠之拥主动数值客户端BuildBuild 初始数据 · 2026-08-12

青翠之拥的描述数值由1058.00%1375.40%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:飞向一个盟友,为其恢复1058.00% SP 的生命值,或为你恢复等量的生命值。12.1:飞向一个盟友,为其恢复1375.40% SP 的生命值,或为你恢复等量的生命值。

  • Retail 12.0 endpoint: Fly to an ally and heal them for 1058.00% SP, or heal yourself for the same amount.
  • Retail 12.1 endpoint: Fly to an ally and heal them for 1375.40% SP, or heal yourself for the same amount.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-ce748d7ee4622abb (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
深呼吸主动机制客户端BuildBuild 初始数据 · 2026-08-12

深呼吸的描述数值由400.00%520.00%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:深深地吸一口气,飞向目标地点。向你的路径上的敌人喷吐熔火余烬,对其造成400.00% SP点熔火伤害。 移除所有定身效果。你在飞行时免疫所有的移动限制和失控效果。12.1:深深地吸一口气,飞向目标地点。向你的路径上的敌人喷吐熔火余烬,对其造成520.00% SP点熔火伤害。 移除所有定身效果。你在飞行时免疫所有的移动限制和失控效果。

  • Retail 12.0 endpoint: Take in a deep breath and fly to the targeted location, spewing molten cinders dealing 400.00% SP Volcanic damage to enemies in your path. Removes all root effects. You are immune to movement impairing and loss of control effects while flying.
  • Retail 12.1 endpoint: Take in a deep breath and fly to the targeted location, spewing molten cinders dealing 520.00% SP Volcanic damage to enemies in your path. Removes all root effects. You are immune to movement impairing and loss of control effects while flying.
  • Direct changed fields: {"mechanic": ["mechanicsTextEn"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-2fcb973168d92656 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
生命火花被动机制客户端BuildBuild 初始数据 · 2026-08-12

生命火花的描述数值由50%100%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:逆转的治疗效果有一定几率使你的下一个活化烈焰变为瞬发,并且治疗效果或伤害提高50%。该效果最多可叠加2层。12.1:逆转的治疗效果有一定几率使你的下一个活化烈焰变为瞬发,并且治疗效果或伤害提高100%。该效果最多可叠加2层。

  • Retail 12.0 endpoint: Reversion healing has a chance to cause your next Living Flame to cast instantly and deal 50% increased healing or damage. Stacks up to 2 charges.
  • Retail 12.1 endpoint: Reversion healing has a chance to cause your next Living Flame to cast instantly and deal 100% increased healing or damage. Stacks up to 2 charges.
  • Direct changed fields: {"mechanic": ["mechanicsTextEn"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-8c77ee13f6917efb (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
时光屏障主动数值客户端BuildBuild 初始数据 · 2026-08-12

时光屏障的描述数值由900.00%1170.00%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:发出一道时光能量涟漪,吸收900.00% SP 的伤害,以30%的效果为你目标及其40码内最多4名盟友施加回响。12.1:发出一道时光能量涟漪,吸收1170.00% SP 的伤害,以30%的效果为你目标及其40码内最多4名盟友施加回响。

  • Retail 12.0 endpoint: Send out a ripple of temporal energy, absorbing 900.00% SP damage and applying Echo at 30% effectiveness on your target and up to 4 allies within 40 yds.
  • Retail 12.1 endpoint: Send out a ripple of temporal energy, absorbing 1170.00% SP damage and applying Echo at 30% effectiveness on your target and up to 4 allies within 40 yds.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-965d192b4f37e6ae (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
吞噬烈焰被动机制客户端BuildBuild 初始数据 · 2026-08-12

吞噬烈焰的机制或效果描述发生变化。12.1当前效果:青翠之拥造成的治疗会消耗受到治疗的盟友身上4秒的梦境吐息效果,并将其引爆,为其恢复相当于消耗量240%的生命值。 翡翠之花和婆娑幼苗造成的治疗会消耗受到治疗的盟友身上2秒的梦境吐息效果,并将其引爆,为其恢复相当于消耗量240%的生命值。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:青翠之拥造成的治疗会消耗受到治疗的盟友身上4秒的梦境吐息效果,并将其引爆,为其恢复相当于消耗量200%的生命值。 翡翠之花造成的治疗会消耗受到治疗的盟友身上2秒的梦境吐息效果,并将其引爆,为其恢复相当于消耗量200%的生命值。12.1:青翠之拥造成的治疗会消耗受到治疗的盟友身上4秒的梦境吐息效果,并将其引爆,为其恢复相当于消耗量240%的生命值。 翡翠之花和婆娑幼苗造成的治疗会消耗受到治疗的盟友身上2秒的梦境吐息效果,并将其引爆,为其恢复相当于消耗量240%的生命值。

  • Retail 12.0 endpoint: Verdant Embrace healing consumes 4 sec of Dream Breath from allies it heals, detonating it and healing them for 200% of the amount consumed. Emerald Blossom healing consumes 2 sec of Dream Breath from allies it heals, detonating it and healing them for 200% of the amount consumed.
  • Retail 12.1 endpoint: Verdant Embrace consumes 4 sec of Dream Breath from allies it heals, detonating it and healing them for 240% of the amount consumed. Emerald Blossom and Fluttering Seedlings consume 2 sec of Dream Breath from allies they heal, detonating it and healing them for 240% of the amount consumed.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton", "mechanicsTextEn"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-65451fa0f45a3855 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
万应灵药被动数值客户端BuildBuild 初始数据 · 2026-08-12

万应灵药的描述数值由200.00%250.00%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:翡翠之花和青翠之拥在施放时使你立即恢复200.00% SP 的生命值。12.1:翡翠之花和青翠之拥在施放时使你立即恢复250.00% SP 的生命值。

  • Retail 12.0 endpoint: Emerald Blossom and Verdant Embrace instantly heal you for 200.00% SP when cast.
  • Retail 12.1 endpoint: Emerald Blossom and Verdant Embrace instantly heal you for 250.00% SP when cast.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-17d28908d1be3558 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
危急时刻被动数值客户端BuildBuild 初始数据 · 2026-08-12

危急时刻的描述数值由3174.00%4126.20%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:当你或一名盟友的生命值降至30%以下时,另一个时间线中的你会为其恢复3174.00% SP 的生命值。你的另一个自己会在返回其时间线前继续治疗,持续8秒。 此效果每60秒只能触发一次。12.1:当你或一名盟友的生命值降至30%以下时,另一个时间线中的你会为其恢复4126.20% SP 的生命值。你的另一个自己会在返回其时间线前继续治疗,持续8秒。 此效果每60秒只能触发一次。

  • Retail 12.0 endpoint: When you or an ally fall below 30% health, a version of yourself enters your timeline and heals them for 3174.00% SP. Your alternate self continues healing for 8 sec before returning to their timeline. May only occur once every 60 sec.
  • Retail 12.1 endpoint: When you or an ally fall below 30% health, a version of yourself enters your timeline and heals them for 4126.20% SP. Your alternate self continues healing for 8 sec before returning to their timeline. May only occur once every 60 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-1b9e16f9a3b9c48b (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
心灵之火被动数值客户端BuildBuild 初始数据 · 2026-08-12

心灵之火的描述数值由60%50%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:在施放梦境飞行或静滞后,你的持续治疗效果提高60%,并且活化烈焰和逆转触发精华迸发的几率提高100%。持续15秒。12.1:在施放梦境飞行或静滞后,你的持续治疗效果提高50%,并且活化烈焰和逆转触发精华迸发的几率提高100%。持续15秒。

  • Retail 12.0 endpoint: Casting Dream Flight or Stasis increases your healing over time by 60% and causes Living Flame and Reversion to have a 100% increased chance to grant Essence Burst. Lasts 15 sec.
  • Retail 12.1 endpoint: Casting Dream Flight or Stasis increases your healing over time by 50% and causes Living Flame and Reversion to have a 100% increased chance to grant Essence Burst. Lasts 15 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-63c1a091c9cc0813 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
迅雷咆哮被动数值客户端BuildBuild 初始数据 · 2026-08-12

迅雷咆哮的描述数值由20%15%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:火焰吐息和梦境吐息造成伤害与治疗的频率提高20%。12.1:火焰吐息和梦境吐息造成伤害与治疗的频率提高15%。

  • Retail 12.0 endpoint: Fire Breath and Dream Breath deal their damage and healing 20% more often.
  • Retail 12.1 endpoint: Fire Breath and Dream Breath deal their damage and healing 15% more often.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-69c44ac413c3cf9b (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
原生抗性被动数值客户端BuildBuild 初始数据 · 2026-08-12

原生抗性的描述数值由2%4%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:受到的魔法伤害降低2%。12.1:受到的魔法伤害降低4%。

  • Retail 12.0 endpoint: Magic damage taken reduced by 2%.
  • Retail 12.1 endpoint: Magic damage taken reduced by 4%.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "rankNumbers"]}
  • Cross-Build entity entity-8ae7baf46b073974 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
翡翠之花主动机制客户端BuildBuild 初始数据 · 2026-08-01

翡翠之花的隐藏投放载体新增“忽略常规视线”,隐藏治疗载体新增“始终使用范围视线判定”。治疗系数、半径和目标数未变;复杂地形下两项规则的组合表现仍需实测。

技术说明与挖掘依据

翡翠之花的隐藏投放载体新增“忽略常规视线”,隐藏治疗载体新增“始终使用范围视线判定”。治疗系数、半径和目标数未变;复杂地形下两项规则的组合表现仍需实测。

  • Client hotfix attribute audit: evidence/attribute-flag-audits/ptr-12.1.0.69111-hotfix.json
  • Attribute meaning catalog: evidence/attribute-flag-catalog.json
  • Observed client PushIDs: 110035, 110070, 110294
  • https://github.com/TrinityCore/TrinityCore/blob/acd6b5d66c2f1aa6bd73f6401d63d90580760def/src/server/game/Miscellaneous/SharedDefines.h
  • https://github.com/wowdev/WoWDBDefs/blob/master/definitions/SpellMisc.dbd
恩惠时刻被动数值官方运行时官方运行时说明 · 2026-07-23

暴雪修复了吞噬烈焰的治疗未受恩惠时刻及同类治疗加成影响的问题;本轮静态差异未隔离出完整的运行时加成链。

技术说明与挖掘依据

暴雪修复了吞噬烈焰的治疗未受恩惠时刻及同类治疗加成影响的问题;本轮静态差异未隔离出完整的运行时加成链。

  • Build-scoped official catalog: snapshots/12.1.0.68914/official-runtime-patch-changes.json
  • Official runtime patch note; current static client data does not independently isolate this change.
  • This official PTR entry remains relevant to the final 12.1 rule and is not independently expressible by the Retail static endpoint diff.
泰坦之赐被动数值官方运行时官方运行时说明 · 2026-07-23

暴雪说明婆娑幼苗的治疗现在也会受到泰坦之赐加成;本轮静态差异未隔离出这一运行时适用关系。

技术说明与挖掘依据

暴雪说明婆娑幼苗的治疗现在也会受到泰坦之赐加成;本轮静态差异未隔离出这一运行时适用关系。

  • Build-scoped official catalog: snapshots/12.1.0.68914/official-runtime-patch-changes.json
  • Official runtime patch note; current static client data does not independently isolate this change.
  • This official PTR entry remains relevant to the final 12.1 rule and is not independently expressible by the Retail static endpoint diff.