德鲁伊 · 正式服 12.1

守护德鲁伊改动汇总

Guardian Druid

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7已记录Build
23玩家可见改动
6主动项目
17被动项目
最新记录2026-09-03

Build 12.1.0.69587

12.1.0.6949712.1.0.69587

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-26

Build 12.1.0.69497

12.1.0.6946512.1.0.69497

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-25

Build 12.1.0.69465

12.1.0.6940412.1.0.69465

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-22

Build 12.1.0.69404

12.1.0.6938212.1.0.69404

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-18

Build 12.1.0.69382

12.1.0.6929912.1.0.69382

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-15

Build 12.1.0.69299

12.1.0.6927312.1.0.69299

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-12

Build 12.1.0.69214

12.0.7.6888712.1.0.69214

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2件套装效果-守护德鲁伊被动机制客户端BuildBuild 初始数据 · 2026-08-12

套装效果已更换。12.0:重殴和毁灭的伤害提高10%。月火术的伤害提高10%;12.1:痛击有20%的几率使你的下一次裂伤造成的伤害提高100%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:重殴和毁灭的伤害提高10%。月火术的伤害提高10%。12.1:痛击有20%的几率使你的下一次裂伤造成的伤害提高100%。

  • Retail 12.0 endpoint: Maul and Ravage damage increased by 10%. Moonfire damage increased by 10%.
  • Retail 12.1 endpoint: Thrash has a 20% chance to make your next Mangle deal 100% increased damage.
  • Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["behaviorKind", "descriptionSkeleton", "effectShape", "procTypes", "tags"], "numeric": ["descriptionNumbers", "effectValues"], "structure": ["setId", "spellId"]}
  • Cross-Build entity entity-65302a289de8c89f (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
4件套装效果-守护德鲁伊被动机制客户端BuildBuild 初始数据 · 2026-08-12

套装效果已更换。12.0:重殴和毁灭有5%的几率激活星河守护者。月火术的周期性伤害有几率使你的下一次重殴或毁灭以50~%的效能再次发动攻击;12.1:痛击召唤3根荆棘,每根刺穿一个目标造成54.00% AP 的自然伤害,并对附近最多5名敌人造成27.00% AP点额外自然伤害,同时将狂暴的持续时间延长0.5秒,最多延长至5秒。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:重殴和毁灭有5%的几率激活星河守护者。月火术的周期性伤害有几率使你的下一次重殴或毁灭以50~%的效能再次发动攻击。12.1:痛击召唤3根荆棘,每根刺穿一个目标造成54.00% AP 的自然伤害,并对附近最多5名敌人造成27.00% AP点额外自然伤害,同时将狂暴的持续时间延长0.5秒,最多延长至5秒。

  • Retail 12.0 endpoint: Maul and Ravage have a 5% chance to activate Galactic Guardian. Moonfire's periodic damage has a chance to make your next Maul or Ravage strike again at 50~% effectiveness.
  • Retail 12.1 endpoint: Thrash calls up 3 thorns, each impaling a target for 54.00% AP Nature damage and dealing 27.00% AP additional Nature damage to up to 5 nearby enemies, and extends the duration of Berserk by 0.5 sec, up to 5 sec.
  • Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["behaviorKind", "descriptionSkeleton", "effectShape", "mechanicsTextEn", "procTypes", "tags"], "numeric": ["descriptionNumbers", "effectValues"], "structure": ["setId", "spellId"]}
  • Cross-Build entity entity-e00ca6f5508c0c85 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
伤害效果被动数值客户端BuildBuild 初始数据 · 2026-08-12

伤害效果由0%调整为8%

技术说明与挖掘依据

仅比较正式服Build 12.0.7.68887与12.1.0.69214。12.0:0%。12.1:8%。

  • Retail 12.0 semantic metadata: {"effects":[{"auraType":108,"effectIndex":1,"propertyType":0,"sourceSpellId":137010,"valuePercent":0.0},{"auraType":108,"effectIndex":2,"propertyType":22,"sourceSpellId":137010,"valuePercent":0.0}],"id":"damage","kind":"damage","panelPercentPerMasteryPoint":null,"spellId":137010,"summaryNumbers":[],"summarySkeleton":"","valuePercent":0.0}
  • Retail 12.1 semantic metadata: {"effects":[{"auraType":108,"effectIndex":1,"propertyType":0,"sourceSpellId":137010,"valuePercent":8.0},{"auraType":108,"effectIndex":2,"propertyType":22,"sourceSpellId":137010,"valuePercent":8.0}],"id":"damage","kind":"damage","panelPercentPerMasteryPoint":null,"spellId":137010,"summaryNumbers":[],"summarySkeleton":"","valuePercent":8.0}
艾露恩的青睐被动数值客户端BuildBuild 初始数据 · 2026-08-12

艾露恩的青睐的描述数值由15%18%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:在熊形态下,你能为自己恢复生命值,其数值相当于你所造成奥术伤害的15%。12.1:在熊形态下,你能为自己恢复生命值,其数值相当于你所造成奥术伤害的18%。

  • Retail 12.0 endpoint: While in Bear Form, you are healed for 15% of all Arcane damage done.
  • Retail 12.1 endpoint: While in Bear Form, you are healed for 18% of all Arcane damage done.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-d7f0eba27f8535ae (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
刺藤被动机制客户端BuildBuild 初始数据 · 2026-08-12

刺藤的机制或效果描述发生变化。12.1当前效果:尖锐的刺藤保护着你,每次受到攻击时吸收并反弹最多25.00% AP 的伤害。 当树皮术激活时,刺藤还会每1秒对附近所有敌人造成7.50% AP 的自然伤害。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:尖锐的刺藤保护着你,每次受到攻击时吸收并反弹最多AP × 0.2点伤害。 当树皮术激活时,刺藤每1秒对附近所有敌人造成7.50% AP 的自然伤害。12.1:尖锐的刺藤保护着你,每次受到攻击时吸收并反弹最多25.00% AP 的伤害。 当树皮术激活时,刺藤还会每1秒对附近所有敌人造成7.50% AP 的自然伤害。

  • Retail 12.0 endpoint: Sharp brambles protect you, absorbing and reflecting up to AP × 0.2 damage from each attack. While Barkskin is active, the brambles also deal 7.50% AP Nature damage to all nearby enemies every 1 sec.
  • Retail 12.1 endpoint: Sharp brambles protect you, absorbing and reflecting up to 25.00% AP damage from each attack. While Barkskin is active, the brambles also deal 7.50% AP Nature damage to all nearby enemies every 1 sec.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-23889a72fe1069f0 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
荒野守护者被动机制客户端BuildBuild 初始数据 · 2026-08-12

荒野守护者的机制或效果描述发生变化。12.1当前效果:消耗怒气有10%的几率唤醒一个持续8秒的守护之魂,当你施放痛击或裂伤时,它会对附近的一个敌人造成300.00% AP 的伤害。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:在你施放狂暴或化身:乌索克的守护者后,你可以使用荒野守护者: 荒野守护者: 荒野之魂前来援助,使你接下来2次铁鬃、重殴和狂暴回复的施放以50%的效果产生回响。12.1:消耗怒气有10%的几率唤醒一个持续8秒的守护之魂,当你施放痛击或裂伤时,它会对附近的一个敌人造成300.00% AP 的伤害。

  • Retail 12.0 endpoint: After you cast Berserk or Incarnation: Guardian of Ursoc, you gain access to Wild Guardian: Wild Guardian: Spirits of the wild come to your aid, causing your next 2 casts of Ironfur, Maul, and Frenzied Regeneration to be echoed at 50% effectiveness.
  • Retail 12.1 endpoint: Spending Rage has a 10% chance to awaken a guardian spirit for 8 sec, which attacks a nearby enemy for 300.00% AP when you cast Thrash or Mangle.
  • Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["descriptionSkeleton", "effectShape", "procTypes", "tags"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-b6adde0a0cc326ed (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
荒野守护者被动机制客户端BuildBuild 初始数据 · 2026-08-12

荒野守护者的机制或效果描述发生变化。12.1当前效果:裂伤、重殴和毁灭在12秒内额外造成20%的自然伤害。你的精通提高3%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:精通提高3%。 你施放荒野守护者时,获得1层梦境向导充能。12.1:裂伤、重殴和毁灭在12秒内额外造成20%的自然伤害。你的精通提高3%。

  • Retail 12.0 endpoint: Mastery increased by 3%. When you cast Wild Guardian, you gain 1 charges of Dream Guide.
  • Retail 12.1 endpoint: Mangle, Maul and Ravage deal 20% additional Nature damage over 12 sec. Your Mastery is increased by 3%.
  • Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["behaviorKind", "descriptionSkeleton", "effectShape", "mechanicsTextEn", "procTypes", "rankSkeletons", "tags"], "numeric": ["descriptionNumbers", "effectValues", "rankNumbers"]}
  • Cross-Build entity entity-ef58ba0423412120 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
荒野守护者被动机制客户端BuildBuild 初始数据 · 2026-08-12

荒野守护者的机制或效果描述发生变化。12.1当前效果:当一个灵魂被唤醒时,痛击和裂伤的冷却时间将被重置,并且在灵魂伴随你期间,它们造成的伤害提高30%。灵魂每次攻击时,你会额外产生8点怒气。 施放狂暴后,获得1层荒野守护者充能: 荒野守护者: 你的下一次重殴或毁灭必定会唤醒一个灵魂。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:荒野守护者的回响现在以200%的效果施放,并且在8秒内每个回响会额外施放2次。 重殴始终获得强化,并可在12秒内额外造成40%的自然伤害。12.1:当一个灵魂被唤醒时,痛击和裂伤的冷却时间将被重置,并且在灵魂伴随你期间,它们造成的伤害提高30%。灵魂每次攻击时,你会额外产生8点怒气。 施放狂暴后,获得1层荒野守护者充能: 荒野守护者: 你的下一次重殴或毁灭必定会唤醒一个灵魂。

  • Retail 12.0 endpoint: Wild Guardian's echoes are now cast at 200% effectiveness, and each echo 2 additional times over 8 sec. Maul is always empowered and deals 40% additional Nature damage over 12 sec.
  • Retail 12.1 endpoint: When a spirit is awakened, the cooldowns of Thrash and Mangle are reset, and they deal 30% increased damage while the spirit is with you. Each time a spirit attacks, you generate 8 additional Rage. After casting Berserk, gain 1 charge of Wild Guardian: Wild Guardian: Your next cast of Maul or Ravage is guaranteed to awaken a spirit.
  • Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["descriptionSkeleton", "effectShape", "tags"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-71b76da3b8623aa2 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
激活主动机制客户端BuildBuild 初始数据 · 2026-08-12

激活的机制或效果描述发生变化。12.1当前效果:向一名友善的治疗者注入能量,使其在8秒内恢复20%的最大法力值。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:向一位友方治疗者注入能量,使其可以无需消耗法力值来施放法术,持续8秒。12.1:向一名友善的治疗者注入能量,使其在8秒内恢复20%的最大法力值。

  • Retail 12.0 endpoint: Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 8 sec.
  • Retail 12.1 endpoint: Infuse a friendly healer with energy, causing them to regenerate 20% of their maximum mana over 8 sec.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-ad034a64946c6b85 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
皎月洞察被动数值客户端BuildBuild 初始数据 · 2026-08-12

皎月洞察的描述数值由20%8%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:月火术造成的伤害提高20%。 赤红之月造成的伤害提高30%。12.1:月火术造成的伤害提高8%。 赤红之月造成的伤害提高30%。

  • Retail 12.0 endpoint: Moonfire deals 20% increased damage. Red Moon deals 30% increased damage.
  • Retail 12.1 endpoint: Moonfire deals 8% increased damage. Red Moon deals 30% increased damage.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-1821f6ca511b4aea (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
明月普照主动机制客户端BuildBuild 初始数据 · 2026-08-12

明月普照的机制或效果描述发生变化。12.1当前效果:在你的目标位置召唤一道月光,每秒对你的目标造成40.00% AP 的奥术伤害,并对8码内最多5名其他敌人造成40.00% AP 的伤害。 明月普照还使你的精通提高(14 × 精通缩放)%,并在8秒内为你恢复(350.00% AP × 8)点生命值。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:在你的目标位置召唤一道月光,每秒对你的目标造成40.00% AP 的奥术伤害,并对光束内最多5名其他敌人造成40.00% AP 的伤害。 明月普照还使你的精通提高(14 × 精通缩放)%,并在8秒内为你治疗(280.00% AP × 8)点生命值。12.1:在你的目标位置召唤一道月光,每秒对你的目标造成40.00% AP 的奥术伤害,并对8码内最多5名其他敌人造成40.00% AP 的伤害。 明月普照还使你的精通提高(14 × 精通缩放)%,并在8秒内为你恢复(350.00% AP × 8)点生命值。

  • Retail 12.0 endpoint: Summons a beam of lunar light at your target's location, dealing 40.00% AP Arcane damage each second to your target and 40.00% AP to up to 5 other enemies within the beam. Lunar Beam also increases your mastery by (14 × Mastery scaling)%, and heals you for (280.00% AP × 8) over 8 sec.
  • Retail 12.1 endpoint: Summons a beam of lunar light at your target's location, dealing 40.00% AP Arcane damage each second to your target and 40.00% AP to up to 5 other enemies within 8 yd. Lunar Beam also increases your mastery by (14 × Mastery scaling)%, and heals you for (350.00% AP × 8) over 8 sec.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-8f9724cdb53441a4 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
蓬乱毛皮被动数值客户端BuildBuild 初始数据 · 2026-08-12

蓬乱毛皮的描述数值由1500.00%2343.75%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:当你使用树皮术或生存本能时,获得吸收1500.00% AP × (1 + 全能) 的伤害的护盾,持续15秒。12.1:当你使用树皮术或生存本能时,获得吸收2343.75% AP × (1 + 全能) 的伤害的护盾,持续15秒。

  • Retail 12.0 endpoint: When you use Barkskin or Survival Instincts, absorb 1500.00% AP × (1 + Versatility) damage for 15 sec.
  • Retail 12.1 endpoint: When you use Barkskin or Survival Instincts, absorb 2343.75% AP × (1 + Versatility) damage for 15 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "rankNumbers"]}
  • Cross-Build entity entity-80284f6908253b1b (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
强化变形被动数值客户端BuildBuild 初始数据 · 2026-08-12

强化变形的描述数值由10%16%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:狂暴回复可以在猎豹形态下施放,消耗40点能量。 熊形态可以使你受到的魔法伤害降低6%。 撕碎、横扫的伤害提高10%,裂伤的伤害提高25%。12.1:狂暴回复可以在猎豹形态下施放,消耗40点能量。 熊形态可以使你受到的魔法伤害降低6%。 撕碎、横扫的伤害提高16%,裂伤的伤害提高25%。

  • Retail 12.0 endpoint: Frenzied Regeneration can be cast in Cat Form for 40 Energy. Bear Form reduces magic damage you take by 6%. Shred and Swipe damage increased by 10%. Mangle damage increased by 25%.
  • Retail 12.1 endpoint: Frenzied Regeneration can be cast in Cat Form for 40 Energy. Bear Form reduces magic damage you take by 6%. Shred and Swipe damage increased by 16%. Mangle damage increased by 25%.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-30d3cf171efaf948 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
强化狂奔怒吼被动机制客户端BuildBuild 初始数据 · 2026-08-12

强化狂奔怒吼的机制或效果描述发生变化。12.1当前效果:狂奔怒吼的冷却时间缩短60秒。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:冷却时间缩短60秒。12.1:狂奔怒吼的冷却时间缩短60秒。

  • Retail 12.0 endpoint: Cooldown reduced by 60 sec.
  • Retail 12.1 endpoint: Stampeding Roar's cooldown is reduced by 60 sec.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"]}
  • Cross-Build entity entity-e0522c8a01bce37e (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
朔望被动机制客户端BuildBuild 初始数据 · 2026-08-12

朔望的机制或效果描述发生变化。12.1当前效果:明月普照的冷却时间缩短20秒。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你的奥术技能使明月普照的冷却时间缩短3秒。12.1:明月普照的冷却时间缩短20秒。

  • Retail 12.0 endpoint: Your Arcane abilities reduce the cooldown of Lunar Beam by 3 sec.
  • Retail 12.1 endpoint: Lunar Beam's cooldown is reduced by 20 sec.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-306e1d5ebf67dbe2 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
撕碎主动数值客户端BuildBuild 初始数据 · 2026-08-12

撕碎的描述数值由215.30%236.80%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:撕碎目标,对其造成215.30% AP 的物理伤害。 在潜行状态下,撕碎造成的伤害提高60%,有双倍的几率产生爆击,且能额外生成1个连击点数。 奖励1个连击点数。12.1:撕碎目标,对其造成236.80% AP 的物理伤害。 在潜行状态下,撕碎造成的伤害提高60%,有双倍的几率产生爆击,且能额外生成1个连击点数。 奖励1个连击点数。

  • Retail 12.0 endpoint: Shred the target, causing 215.30% AP Physical damage to the target. While stealthed, Shred deals 60% increased damage, has double the chance to critically strike, and generates 1 additional combo point. Awards 1 combo point.
  • Retail 12.1 endpoint: Shred the target, causing 236.80% AP Physical damage to the target. While stealthed, Shred deals 60% increased damage, has double the chance to critically strike, and generates 1 additional combo point. Awards 1 combo point.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-e8fe4e502d7ab498 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
天涯共银辉被动数值客户端BuildBuild 初始数据 · 2026-08-12

天涯共银辉的描述数值由10%12%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:明月普照 明月普照现在使你能够吸取生命值,数值相当于光束内敌人受到所有伤害的10%。 艾露恩之怒 艾露恩之怒结束时产生一道闪现的能量,轰击周围的敌人,造成207.67% AP点星界伤害。 [艾露恩之怒 艾露恩之怒结束时产生一道闪现的能量,轰击周围的敌人,造成207.67% AP点星界伤害。 满月 满月召唤2个微月,各造成180.96% AP点星界伤害并产生3点星界能量。]。12.1:明月普照 明月普照现在使你能够吸取生命值,数值相当于光束内敌人受到所有伤害的12%。 艾露恩之怒 艾露恩之怒结束时产生一道闪现的能量,轰击周围的敌人,造成207.67% AP点星界伤害。 [艾露恩之怒 艾露恩之怒结束时产生一道闪现的能量,轰击周围的敌人,造成207.67% AP点星界伤害。 满月 满月召唤2个微月,各造成180.96% AP点星界伤害并产生3点星界能量。]。

  • Retail 12.0 endpoint: Lunar Beam Lunar Beam now causes you to leech life equal to 10% of all damage dealt to enemies within the beam. Fury of Elune Fury of Elune now ends with a flash of energy, blasting nearby enemies for 207.67% AP Astral damage. [ Fury of Elune Fury of Elune now ends with a flash of energy, blasting nearby enemies for 207.67% AP Astral damage. Full Moon Full Moon calls down 2 Minor Moons that deal 180.96% AP Astral damage and generate 3 Astral Power.]
  • Retail 12.1 endpoint: Lunar Beam Lunar Beam now causes you to leech life equal to 12% of all damage dealt to enemies within the beam. Fury of Elune Fury of Elune now ends with a flash of energy, blasting nearby enemies for 207.67% AP Astral damage. [ Fury of Elune Fury of Elune now ends with a flash of energy, blasting nearby enemies for 207.67% AP Astral damage. Full Moon Full Moon calls down 2 Minor Moons that deal 180.96% AP Astral damage and generate 3 Astral Power.]
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-99a75637f895879c (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
乌索克之怒被动数值客户端BuildBuild 初始数据 · 2026-08-12

乌索克之怒的描述数值由30%35%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:痛击和重殴使你获得一个吸收护盾,吸收量相当于其造成伤害的30%,持续15秒。12.1:痛击和重殴使你获得一个吸收护盾,吸收量相当于其造成伤害的35%,持续15秒。

  • Retail 12.0 endpoint: Thrash and Maul grant you an absorb shield for 30% of the damage dealt for 15 sec.
  • Retail 12.1 endpoint: Thrash and Maul grant you an absorb shield for 35% of the damage dealt for 15 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-ceac7c14494f0169 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
星火术主动机制客户端BuildBuild 初始数据 · 2026-08-12

星火术的描述数值由35 → 70。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:召唤一股爆发能量,对目标造成89.28% AP 的奥术伤害,并对5码范围内的所有其他敌人造成(89.28% AP × 35/100)点奥术伤害。目标超过8名时造成的伤害降低。12.1:召唤一股爆发能量,对目标造成89.28% AP 的奥术伤害,并对5码范围内的所有其他敌人造成(89.28% AP × 70/100)点奥术伤害。目标超过8个时造成的伤害降低。

  • Retail 12.0 endpoint: Call down a burst of energy, causing 89.28% AP Arcane damage to the target, and (89.28% AP × 35/100) Arcane damage to all other enemies within 5 yards. Deals reduced damage beyond 8 targets.
  • Retail 12.1 endpoint: Call down a burst of energy, causing 89.28% AP Arcane damage to the target, and (89.28% AP × 70/100) Arcane damage to all other enemies within 5 yards. Deals reduced damage beyond 8 targets.
  • Direct changed fields: {"mechanic": ["effectShape"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-5443d4ab35cc74be (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
血污毛皮被动机制客户端BuildBuild 初始数据 · 2026-08-12

血污毛皮的机制或效果描述发生变化。12.1当前效果:铁鬃有20%的几率使你的下一次重殴或毁灭不消耗怒气。 重殴和毁灭有10%的几率使你的下一个铁鬃不消耗怒气。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:裂伤有15%的几率使你的下一个铁鬃的怒气消耗降低25%。12.1:铁鬃有20%的几率使你的下一次重殴或毁灭不消耗怒气。 重殴和毁灭有10%的几率使你的下一个铁鬃不消耗怒气。

  • Retail 12.0 endpoint: Mangle has a 15% chance to reduce the Rage cost of your next Ironfur by 25%.
  • Retail 12.1 endpoint: Ironfur has a 20% chance to make your next Maul or Ravage free. Maul and Ravage have a 10% chance to make your next Ironfur free.
  • Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["descriptionSkeleton", "effectShape", "tags"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-56f009b9f698721e (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
野火烧不尽被动数值客户端BuildBuild 初始数据 · 2026-08-12

野火烧不尽的描述数值由600.00%750.00%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你每消耗300点怒气,都会爆发出一股治疗能量,为20码内的最多5名盟友恢复600.00% AP 的生命值。12.1:你每消耗300点怒气,都会爆发出一股治疗能量,为20码内的最多5名盟友恢复750.00% AP 的生命值。

  • Retail 12.0 endpoint: Every 300 Rage you spend causes a burst of restorative energy, healing up to 5 allies within 20 yds for 600.00% AP.
  • Retail 12.1 endpoint: Every 300 Rage you spend causes a burst of restorative energy, healing up to 5 allies within 20 yds for 750.00% AP.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-d4e4b9a9ddfe1280 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
野性成长主动机制客户端BuildBuild 初始数据 · 2026-08-12

野性成长的描述数值由244.68%293.66%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:治疗目标周围30码范围内最多5个受伤的盟友,为其在7秒内恢复244.68% AP 的生命值。初始治疗量较高并随着时间的流逝逐步降低。12.1:治疗目标周围30码范围内最多5个受伤的盟友,为其在7秒内恢复293.66% AP 的生命值。初始治疗量较高并随着时间的流逝逐步降低。

  • Retail 12.0 endpoint: Heals up to 5 injured allies within 30 yards of the target for 244.68% AP over 7 sec. Healing starts high and declines over the duration.
  • Retail 12.1 endpoint: Heals up to 5 injured allies within 30 yards of the target for 293.66% AP over 7 sec. Healing starts high and declines over the duration.
  • Direct changed fields: {"mechanic": ["mechanicsTextEn"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-1639cc65e6ec6660 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
野性之心主动机制客户端BuildBuild 初始数据 · 2026-08-12

野性之心的描述数值由244.68%293.66%、600 → 750、24.29%25.92%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:根据你当前激活的变形形态施放强大的其他职责技能。 非变形形态: 强效野性成长,在7秒内治疗目标30码范围内最多5名受伤的盟友,恢复(244.68% AP × 600/100)点生命值。 猎豹形态: 释放强效野性狂乱,用你的利爪向目标发动5次扫击,造成(5 × 16.30% AP × 1000/100)点物理伤害,并在6秒内额外造成(5 × 1000/100 × 32.67% AP × 6/2)点流血伤害。获得5个连击点数。 枭兽形态: 召唤强效流星,轰击40码范围内的敌人,在8秒内造成(54 × 24.29% AP)点星辰伤害。12.1:根据你当前激活的变形形态施放强大的其他职责技能。 非变形形态: 强效野性成长,在7秒内治疗目标30码范围内最多5名受伤的盟友,恢复(293.66% AP × 750/100)点生命值。 猎豹形态: 释放强效野性狂乱,用你的利爪向目标发动5次扫击,造成(5 × 16.30% AP × 1000/100)点物理伤害,并在6秒内额外造成(5 × 1000/100 × 32.67% AP × 6/2)点流血伤害。获得5个连击点数。 枭兽形态: 召唤强效流星,轰击40码范围内的敌人,在8秒内造成(54 × 25.92% AP)点星辰伤害。

  • Retail 12.0 endpoint: Perform a powerful off-role ability depending on your currently active shapeshift form. Non-shapeshifted: Empowered Wild Growth that heals up to 5 injured allies within 30 yards of the target for (244.68% AP × 600/100) over 7 sec. Cat Form: Unleash an empowered Feral Frenzy, clawing your target 5 times for (5 × 16.30% AP × 1000/100) Physical damage and an additional (5 × 1000/100 × 32.67% AP × 6/2) Bleed damage over 6 sec. Awards 5 combo points. Moonkin Form: Call down waves of empowered falling stars upon enemies within 40 yds, dealing (54 × 24.29% AP) Astral damage over 8 sec.
  • Retail 12.1 endpoint: Perform a powerful off-role ability depending on your currently active shapeshift form. Non-shapeshifted: Empowered Wild Growth that heals up to 5 injured allies within 30 yards of the target for (293.66% AP × 750/100) over 7 sec. Cat Form: Unleash an empowered Feral Frenzy, clawing your target 5 times for (5 × 16.30% AP × 1000/100) Physical damage and an additional (5 × 1000/100 × 32.67% AP × 6/2) Bleed damage over 6 sec. Awards 5 combo points. Moonkin Form: Call down waves of empowered falling stars upon enemies within 40 yds, dealing (54 × 25.92% AP) Astral damage over 8 sec.
  • Direct changed fields: {"mechanic": ["mechanicsTextEn"], "numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-41a68254d2d06736 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.