法师 · 正式服 12.1

冰霜法师改动汇总

Frost Mage

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7已记录Build
23玩家可见改动
3主动项目
20被动项目
最新记录2026-09-03

Build 12.1.0.69587

12.1.0.6949712.1.0.69587

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伤害效果被动数值派生影响Build 初始数据 · 2026-09-03

冰霜法师的伤害提高约6%;专精光环端点由12%提高至19%

技术说明与挖掘依据

冰霜法师的伤害提高约6%;专精光环端点由12%提高至19%。

  • Push 111748 · Spell 137020 Effects 1-4 · EffectBasePointsF: 12 -> 19 (same-layer multiplier +6.25%)
2026-08-26

Build 12.1.0.69497

12.1.0.6946512.1.0.69497

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暴风雪主动数值派生影响Build 初始数据 · 2026-08-26

暴风雪的伤害提高约10%;载荷系数由0.4428 SP提高至0.488 SP。

技术说明与挖掘依据

暴风雪的伤害提高约10%;载荷系数由0.4428 SP提高至0.488 SP。

  • Push 111507 · carrier Spell 190357 Effect 1 · EffectBonusCoefficient: 0.4428 -> 0.488
冰霜撕咬:碎裂被动数值派生影响Build 初始数据 · 2026-08-26

冰霜撕咬的碎裂范围伤害提高约10%;载荷系数由0.225 SP提高至0.248 SP。

技术说明与挖掘依据

冰霜撕咬的碎裂范围伤害提高约10%;载荷系数由0.225 SP提高至0.248 SP。

  • Push 111507 · carrier Spell 1246949 Effect 1 · EffectBonusCoefficient: 0.225 -> 0.248
等温之核:流星被动数值派生影响Build 初始数据 · 2026-08-26

等温之核触发的流星伤害提高25%;运行载荷系数由5.0 SP提高至6.25 SP。客户端天赋正文仍引用通用流星说明,因此该改动通过隐藏载荷确认。

技术说明与挖掘依据

等温之核触发的流星伤害提高25%;运行载荷系数由5.0 SP提高至6.25 SP。客户端天赋正文仍引用通用流星说明,因此该改动通过隐藏载荷确认。

  • Push 111507 · hidden carrier Spell 438607 Effect 1 · EffectBonusCoefficient: 5 -> 6.25
寒冰护体主动数值客户端BuildBuild 初始数据 · 2026-08-26

寒冰护体的吸收上限由最大生命值的30%提高至35%

技术说明与挖掘依据

寒冰护体的吸收上限由最大生命值的30%提高至35%。

  • Push 111507 · Spell 11426 Effect 1 · EffectBasePointsF: 30 -> 35
2026-08-25

Build 12.1.0.69465

12.1.0.6940412.1.0.69465

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-22

Build 12.1.0.69404

12.1.0.6938212.1.0.69404

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-18

Build 12.1.0.69382

12.1.0.6929912.1.0.69382

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-15

Build 12.1.0.69299

12.1.0.6927312.1.0.69299

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-12

Build 12.1.0.69214

12.0.7.6888712.1.0.69214

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2件套装效果-冰霜法师被动机制客户端BuildBuild 初始数据 · 2026-08-12

套装效果已更换。12.0:冰风暴的伤害提高10%,并且有10%的几率使你获得寒冰指的效果;12.1:每碎裂一层冰冻有4%的几率生成一枚冰刺。冰川尖刺的伤害提高20%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:冰风暴的伤害提高10%,并且有10%的几率使你获得寒冰指的效果。12.1:每碎裂一层冰冻有4%的几率生成一枚冰刺。冰川尖刺的伤害提高20%。

  • Retail 12.0 endpoint: Flurry damage increased by 10% and Flurry has a 10% chance to grant Fingers of Frost.
  • Retail 12.1 endpoint: Each stack of Freezing Shattered has a 4% chance to generate an Icicle. Glacial Spike damage increased by 20%.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"], "structure": ["setId", "spellId"]}
  • Cross-Build entity entity-bf39e5b0dfe251b1 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
4件套装效果-冰霜法师被动机制客户端BuildBuild 初始数据 · 2026-08-12

套装效果已更换。12.0:寒冰指使碎裂的伤害提高15%;12.1:施放冰川尖刺有几率在1秒内快速生成5枚冰刺。碎冰伤害提高5%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:寒冰指使碎裂的伤害提高15%。12.1:施放冰川尖刺有几率在1秒内快速生成5枚冰刺。碎冰伤害提高5%。

  • Retail 12.0 endpoint: Fingers of Frost increases Shatter's damage by 15%.
  • Retail 12.1 endpoint: Casting Glacial Spike has a chance to rapidly generate 5 Icicles over 1 sec. Shatter damage increased by 5%.
  • Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["behaviorKind", "descriptionSkeleton", "mechanicsTextEn", "procTypes", "tags"], "numeric": ["descriptionNumbers"], "structure": ["setId", "spellId"]}
  • Cross-Build entity entity-575395bebc5dfdeb (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
伤害效果被动数值客户端BuildBuild 初始数据 · 2026-08-12

伤害效果由5%调整为12%

技术说明与挖掘依据

仅比较正式服Build 12.0.7.68887与12.1.0.69214。12.0:5%。12.1:12%。

  • Retail 12.0 semantic metadata: {"effects":[{"auraType":108,"effectIndex":1,"propertyType":0,"sourceSpellId":137020,"valuePercent":5.0},{"auraType":108,"effectIndex":2,"propertyType":22,"sourceSpellId":137020,"valuePercent":5.0}],"id":"damage","kind":"damage","panelPercentPerMasteryPoint":null,"spellId":137020,"summaryNumbers":[],"summarySkeleton":"","valuePercent":5.0}
  • Retail 12.1 semantic metadata: {"effects":[{"auraType":108,"effectIndex":1,"propertyType":0,"sourceSpellId":137020,"valuePercent":12.0},{"auraType":108,"effectIndex":2,"propertyType":22,"sourceSpellId":137020,"valuePercent":12.0}],"id":"damage","kind":"damage","panelPercentPerMasteryPoint":null,"spellId":137020,"summaryNumbers":[],"summarySkeleton":"","valuePercent":12.0}
安东尼达斯的魔典被动结构客户端BuildBuild 初始数据 · 2026-08-12

安东尼达斯的魔典在天赋树中的位置或归属发生调整。

受影响专精及天赋树位置

奥术原位置:职业天赋 7-4安东尼达斯的魔典当前位置:职业天赋 7-5安东尼达斯的魔典
火焰原位置:职业天赋 7-4安东尼达斯的魔典当前位置:职业天赋 7-5安东尼达斯的魔典
冰霜原位置:职业天赋 7-4安东尼达斯的魔典当前位置:职业天赋 7-5安东尼达斯的魔典
技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:急速提高2%。12.1:急速提高2%。

  • Retail 12.0 endpoint: Increases Haste by 2%.
  • Retail 12.1 endpoint: Increases Haste by 2%.
  • Direct changed fields: {"structure": ["talentLocations"]}
  • Cross-Build entity entity-fccb73c71d2c202d (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
冰川壁垒被动机制客户端BuildBuild 初始数据 · 2026-08-12

冰川壁垒的机制或效果描述发生变化。12.1当前效果:寒冰屏障现在额外获得一层充能,冷却时间缩短30秒。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:寒冰屏障和寒冰护体现在均额外获得一次充能。12.1:寒冰屏障现在额外获得一层充能,冷却时间缩短30秒。

  • Retail 12.0 endpoint: Ice Block and Ice Barrier now have an additional charge.
  • Retail 12.1 endpoint: Ice Block now has an additional charge and its cooldown is reduced by 30 sec.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-cad215510542772a (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
法术冰霜之训被动数值客户端BuildBuild 初始数据 · 2026-08-12

法术冰霜之训的描述数值由0.25 → 0.3。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:冰霜裂片的直接伤害会使寒冰宝珠的冷却时间缩短0.25秒。12.1:冰霜裂片的直接伤害会使寒冰宝珠的冷却时间缩短0.3秒。

  • Retail 12.0 endpoint: Direct damage from Frost Splinters reduces the cooldown of Frozen Orb by 0.25 sec.
  • Retail 12.1 endpoint: Direct damage from Frost Splinters reduces the cooldown of Frozen Orb by 0.3 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-fb7d9115978180c9 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
寒冰之手被动数值客户端BuildBuild 初始数据 · 2026-08-12

寒冰之手的描述数值由1%0.5%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你粉碎的每个冻结敌人都会额外增加1%的几率召唤寒冰之手。 寒冰之手的伤害使你的法术伤害提升1%,持续8秒。多次使用可叠加此效果。12.1:你粉碎的每一层冰冻效果都会使召唤寒冰之手的几率额外提高1%。 寒冰之手造成的伤害会使你的法术伤害提高0.5%,持续8秒。该效果可多次叠加。

  • Retail 12.0 endpoint: Each stack of Freezing you Shatter increases your chance to summon a Hand of Frost by an additional 1%. Damage from Hand of Frost increases your spell damage by 1% for 8 sec. Multiple applications may overlap.
  • Retail 12.1 endpoint: Each stack of Freezing you Shatter increases your chance to summon a Hand of Frost by an additional 1%. Damage from Hand of Frost increases your spell damage by 0.5% for 8 sec. Multiple applications may overlap.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "rankNumbers"]}
  • Cross-Build entity entity-6be9b2623bdf4485 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
幻形幻象被动机制客户端BuildBuild 初始数据 · 2026-08-12

幻形幻象的机制或效果描述发生变化。12.1当前效果:你的镜像额外召唤1个复制体。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你的镜像额外召唤1个复制体。12.1:你的镜像额外召唤1个复制体。

  • Retail 12.0 endpoint: Your Mirror Image summons 1 extra clone.
  • Retail 12.1 endpoint: Your Mirror Image summons 1 extra copy of you.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"]}
  • Cross-Build entity entity-cc1b568ea435f82f (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
镜像主动机制客户端BuildBuild 初始数据 · 2026-08-12

镜像的机制或效果描述发生变化。12.1当前效果:在你身边召唤3个持续15秒的镜像,可以施放法术并攻击你的敌人。镜像激活期间,你产生的仇恨值大幅降低。 受到直接伤害将导致你的一个镜像消散。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:在你身边召唤3个持续15秒的镜像,可以施放法术并攻击你的敌人。镜像激活期间,你产生的仇恨值大幅降低。 受到直接伤害将导致你的一个镜像消散。12.1:在你身边召唤3个持续15秒的镜像,可以施放法术并攻击你的敌人。镜像激活期间,你产生的仇恨值大幅降低。 受到直接伤害将导致你的一个镜像消散。

  • Retail 12.0 endpoint: Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat. Taking direct damage will cause one of your images to dissipate
  • Retail 12.1 endpoint: Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat. Taking direct damage will cause one of your images to dissipate.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"]}
  • Cross-Build entity entity-7a1f69c514368a0f (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
裂片宝珠被动数值客户端BuildBuild 初始数据 · 2026-08-12

裂片宝珠的描述数值由25%40%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:受到你的冰霜宝珠伤害的敌人会召唤出1个冰霜裂片,最多4个。 冰霜宝珠的伤害提高25%。12.1:受到你的冰霜宝珠伤害的敌人会召唤出1个冰霜裂片,最多4个。 冰霜宝珠的伤害提高40%。

  • Retail 12.0 endpoint: Enemies damaged by your Frozen Orb conjure 1 Frost Splinter, up to 4. Frozen Orb damage is increased by 25%.
  • Retail 12.1 endpoint: Enemies damaged by your Frozen Orb conjure 1 Frost Splinter, up to 4. Frozen Orb damage is increased by 40%.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-3082d52580472395 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
强化寒冰护体被动机制客户端BuildBuild 初始数据 · 2026-08-12

强化寒冰护体的机制或效果描述发生变化。12.1当前效果:寒冰护体额外获得一层充能,并使你受到的物理伤害降低10%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:寒冰护体使你受到的物理伤害降低10%,并额外吸收相当于你最大生命值5%的伤害。12.1:寒冰护体额外获得一层充能,并使你受到的物理伤害降低10%。

  • Retail 12.0 endpoint: Ice Barrier reduces your physical damage taken by 10% and absorbs an additional 5% of your maximum health.
  • Retail 12.1 endpoint: Ice Barrier gains an additional charge and reduces your physical damage taken by 10%.
  • Direct changed fields: {"mechanic": ["behaviorKind", "descriptionSkeleton", "tags"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-a64fd99098734ee5 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
强化结界被动结构客户端BuildBuild 初始数据 · 2026-08-12

12.1新增该项目。当前效果:受到的范围攻击伤害降低4%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:无该项目。12.1:受到的范围攻击伤害降低4%。

  • Retail 12.0 endpoint: [entry absent]
  • Retail 12.1 endpoint: Damage taken from area of effect attacks reduced by 4%.
  • Direct changed fields: {"structure": ["added"]}
  • Cross-Build entity entity-efecc10365045a7a (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
时光重组被动机制客户端BuildBuild 初始数据 · 2026-08-12

时光重组的机制或效果描述发生变化。12.1当前效果:生命值降至25%以下时,你过去的自己会修正你的时间线,施放操控时间,立即为你恢复20%的最大生命值,并在6秒内额外为你恢复30%生命值。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:生命值低于25%时,你过去的自己会修正时间线,施放操控时间,并立刻恢复你最大生命值的50%。12.1:生命值降至25%以下时,你过去的自己会修正你的时间线,施放操控时间,立即为你恢复20%的最大生命值,并在6秒内额外为你恢复30%生命值。

  • Retail 12.0 endpoint: Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 50% of your maximum health.
  • Retail 12.1 endpoint: Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-242f5c4fe2d4e9bc (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
碎冰被动数值客户端BuildBuild 初始数据 · 2026-08-12

碎冰的描述数值由80%50%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你的冰风暴和寒冰箭法术会以80%的效果额外击中1个目标。12.1:你的冰风暴和寒冰箭法术会以50%的效果额外击中1个目标。

  • Retail 12.0 endpoint: Your Flurry and Frostbolt spells strike 1 additional target at 80% effectiveness.
  • Retail 12.1 endpoint: Your Flurry and Frostbolt spells strike 1 additional target at 50% effectiveness.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-f5d28712effde321 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
碎裂寒冰被动数值客户端BuildBuild 初始数据 · 2026-08-12

碎裂寒冰的描述数值由100%50%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:冰枪术以100%的效果额外攻击1个目标,会优先攻击携带更多冻结层数的敌人。12.1:冰枪术以50%的效果额外攻击1个目标,会优先攻击携带更多冻结层数的敌人。

  • Retail 12.0 endpoint: Ice Lance strikes 1 additional target at 100% effectiveness, preferring enemies with more stacks of Freezing.
  • Retail 12.1 endpoint: Ice Lance strikes 1 additional target at 50% effectiveness, preferring enemies with more stacks of Freezing.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-0cb84d75bcc6f3aa (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
逃脱大师被动结构客户端BuildBuild 初始数据 · 2026-08-12

逃脱大师在天赋树中的位置或归属发生调整。

受影响专精及天赋树位置

奥术原位置:职业天赋 7-6逃脱大师当前位置:职业天赋 7-7逃脱大师
火焰原位置:职业天赋 7-6逃脱大师当前位置:职业天赋 7-7逃脱大师
冰霜原位置:职业天赋 7-6逃脱大师当前位置:职业天赋 7-7逃脱大师
技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:隐形术的冷却时间缩短60秒。12.1:隐形术的冷却时间缩短60秒。

  • Retail 12.0 endpoint: Reduces the cooldown of Invisibility by 60 sec.
  • Retail 12.1 endpoint: Reduces the cooldown of Invisibility by 60 sec.
  • Direct changed fields: {"structure": ["talentLocations"]}
  • Cross-Build entity entity-0ad2bd99dbfe5254 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
迅捷祈咒被动结构客户端BuildBuild 初始数据 · 2026-08-12

迅捷祈咒在天赋树中的位置或归属发生调整。

受影响专精及天赋树位置

奥术原位置:职业天赋 7-5迅捷祈咒当前位置:职业天赋 7-6迅捷祈咒
火焰原位置:职业天赋 7-5迅捷祈咒当前位置:职业天赋 7-6迅捷祈咒
冰霜原位置:职业天赋 7-5迅捷祈咒当前位置:职业天赋 7-6迅捷祈咒
技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:隐形术使你的移动速度提高20%,持续6秒。12.1:隐形术使你的移动速度提高20%,持续6秒。

  • Retail 12.0 endpoint: Invisibility increases your movement speed by 20% for 6 sec.
  • Retail 12.1 endpoint: Invisibility increases your movement speed by 20% for 6 sec.
  • Direct changed fields: {"structure": ["talentLocations"]}
  • Cross-Build entity entity-794e327b93926de9 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
掌控时间被动机制客户端BuildBuild 初始数据 · 2026-08-12

掌控时间的机制或效果描述发生变化。12.1当前效果:使你的失控类技能的冷却时间缩短5秒。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:使你的失控类技能的冷却时间缩短5秒。12.1:使你的失控类技能的冷却时间缩短5秒。

  • Retail 12.0 endpoint: The cooldown of your loss of control spells are reduced by 5 sec.
  • Retail 12.1 endpoint: The cooldowns of your loss of control spells are reduced by 5 sec.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"]}
  • Cross-Build entity entity-35a8ef44904df95c (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.