Build 12.1.0.69587
12.1.0.69497 → 12.1.0.69587
Build 12.1.0.69497
12.1.0.69465 → 12.1.0.69497
Build 12.1.0.69465
12.1.0.69404 → 12.1.0.69465
Build 12.1.0.69404
12.1.0.69382 → 12.1.0.69404
虚空变形现在不受时间速率修正影响;描述与数值没有改变,具体战斗场景仍需同Build验证。
技术说明与挖掘依据
虚空变形新增“不受时间速率修正影响”属性。技能描述和数值均未改变;静态属性可以确认其不再随时间速率效果加快或减慢,但具体覆盖哪些当前战斗场景仍需同Build实测。
- Push 111530 · SpellMisc 764187 · Spell 471306 Attributes[6]: 0 -> 16 (0x00000010)
- Project attribute evidence catalog maps Attributes[6] bit 4 to SPELL_ATTR6_IGNORE_FOR_MOD_TIME_RATE using the TrinityCore community enum
- The client tooltip, coefficient fields and duration records did not change
Build 12.1.0.69382
12.1.0.69299 → 12.1.0.69382
缓存回填确认:4件套要求的灵魂残片数量由8个降低至2个,收割的额外伤害由20%降低至10%。
技术说明与挖掘依据
缓存回填确认:4件套要求的灵魂残片数量由8个降低至2个,收割的额外伤害由20%降低至10%。
- Current local Retail post-login hotfix cache; Push 111212
- This active record first appeared in the local cache on 2026-08-19; the client cache does not establish its original server activation date.
噬灭恶魔猎手的所有技能伤害提高14%。客户端隐藏伤害端点由21%变为38%;端点只作为实现证据。
技术说明与挖掘依据
噬灭恶魔猎手的所有技能伤害提高14%。客户端隐藏伤害端点由21%变为38%;端点只作为实现证据。
- Current local Retail post-login hotfix cache; Push 111212
- This active record first appeared in the local cache on 2026-08-19; the client cache does not establish its original server activation date.
- Official class-tuning note effective 2026-08-18: https://eu.forums.blizzard.com/en/wow/t/class-tuning-incoming-18-august/625879
- Current client hotfix endpoint confirms the implementation channel; it is not treated as the immediately preceding active online baseline.
根除的伤害降低12%:两组主目标SP系数分别由632.8%/814%降低至557%/716.3%;次要目标比例由85%提高至90%,但最终次要目标系数仍由537.88%/691.9% SP降低至501.3%/644.67% SP。
技术说明与挖掘依据
根除的伤害降低12%:两组主目标SP系数分别由632.8%/814%降低至557%/716.3%;次要目标比例由85%提高至90%,但最终次要目标系数仍由537.88%/691.9% SP降低至501.3%/644.67% SP。
- Current local Retail post-login hotfix cache; Push 110140, 111212
- This active record first appeared in the local cache on 2026-08-19; the client cache does not establish its original server activation date.
收割的伤害降低12%,SP系数由632.8%降低至557%。
技术说明与挖掘依据
收割的伤害降低12%,SP系数由632.8%降低至557%。客户端变化位于Spell 1225823的伤害载荷,版本记录归回可见技能收割。
- Push 111212 · Spell 1225823 Effect 1 · EffectBonusCoefficient: 6.328 -> 5.57
- Official class-tuning note effective 2026-08-18: https://eu.forums.blizzard.com/en/wow/t/class-tuning-incoming-18-august/625879
剔除的伤害降低12%,SP系数由814%降低至716.3%;剔除是隐藏变体,本条归在可见技能收割下。
技术说明与挖掘依据
剔除的伤害降低12%,SP系数由814%降低至716.3%。剔除是收割在对应状态下使用的隐藏变体,资料库把本条版本记录挂到可见技能收割。
- Push 111212 · Spell 1245455 Effect 1 · EffectBonusCoefficient: 8.14 -> 7.163
- Official class-tuning note effective 2026-08-18: https://eu.forums.blizzard.com/en/wow/t/class-tuning-incoming-18-august/625879
Build 12.1.0.69299
12.1.0.69273 → 12.1.0.69299
Build 12.1.0.69214
12.0.7.68887 → 12.1.0.69214
套装效果已更换。12.0:虚空射线的伤害提高10%;12.1:使用收割收集4个或更多灵魂残片有20%的几率使你的下一次吞噬变为瞬发,并引发灵魂爆发,对附近的敌人造成600.00% SP点宇宙伤害。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:虚空射线的伤害提高10%。12.1:使用收割收集4个或更多灵魂残片有20%的几率使你的下一次吞噬变为瞬发,并引发灵魂爆发,对附近的敌人造成600.00% SP点宇宙伤害。
- Retail 12.0 endpoint: Void Ray damage increased by 10%.
- Retail 12.1 endpoint: Harvesting 4 or more Soul Fragments with Reap has a 20% chance to cause your next Consume to be instant cast and explode in a Soulburst, dealing 600.00% SP Cosmic damage to nearby enemies.
- Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["behaviorKind", "descriptionSkeleton", "effectShape", "procTypes", "tags"], "numeric": ["descriptionNumbers", "effectValues"], "structure": ["setId", "spellId"]}
- Cross-Build entity entity-56bb5530d2826ead (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
套装效果已更换。12.0:坍缩之星的伤害提高10%,并且现在产生10点恶魔之怒;12.1:灵魂爆发产生8个灵魂残片,并触发噬欲时刻。收割造成的伤害提高20%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:坍缩之星的伤害提高10%,并且现在产生10点恶魔之怒。12.1:灵魂爆发产生8个灵魂残片,并触发噬欲时刻。收割造成的伤害提高20%。
- Retail 12.0 endpoint: Collapsing Star damage increased by 10% and it now generates 10 Fury.
- Retail 12.1 endpoint: Soulburst generates 8 Soul Fragments and grants Moment of Craving. Reap deals 20% increased damage.
- Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"], "structure": ["setId", "spellId"]}
- Cross-Build entity entity-6996bfc5d168e735 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
伤害效果由-8%调整为21%。
技术说明与挖掘依据
仅比较正式服Build 12.0.7.68887与12.1.0.69214。12.0:-8%。12.1:21%。
- Retail 12.0 semantic metadata: {"effects":[{"auraType":108,"effectIndex":1,"propertyType":0,"sourceSpellId":1213636,"valuePercent":-8.0},{"auraType":108,"effectIndex":2,"propertyType":22,"sourceSpellId":1213636,"valuePercent":-8.0}],"id":"damage","kind":"damage","panelPercentPerMasteryPoint":null,"spellId":1213636,"summaryNumbers":[],"summarySkeleton":"","valuePercent":-8.0}
- Retail 12.1 semantic metadata: {"effects":[{"auraType":108,"effectIndex":1,"propertyType":0,"sourceSpellId":1213636,"valuePercent":21.0},{"auraType":108,"effectIndex":2,"propertyType":22,"sourceSpellId":1213636,"valuePercent":21.0}],"id":"damage","kind":"damage","panelPercentPerMasteryPoint":null,"spellId":1213636,"summaryNumbers":[],"summarySkeleton":"","valuePercent":21.0}
精通:内在恶魔的描述数值由1.2% → 0.4%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:造成的所有宇宙伤害提高1%。 在虚空变形期间,此加成额外提高1.2%。12.1:造成的所有宇宙伤害提高1%。 在虚空变形期间,此加成额外提高0.4%。
- Retail 12.0 endpoint: All Cosmic damage dealt is increased by 1%. While in Void Metamorphosis, this bonus is increased by an additional 1.2%.
- Retail 12.1 endpoint: All Cosmic damage dealt is increased by 1%. While in Void Metamorphosis, this bonus is increased by an additional 0.4%.
- Direct changed fields: {"numeric": ["descriptionNumbers"]}
- Cross-Build entity entity-8b013727db9cb339 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
精通:内在恶魔发生变化。12.0:造成的所有宇宙伤害提高1%。 在虚空变形期间,此加成额外提高1.2%;12.1:造成的所有宇宙伤害提高1%。 在虚空变形期间,此加成额外提高0.4%。
技术说明与挖掘依据
仅比较正式服Build 12.0.7.68887与12.1.0.69214。12.0:造成的所有宇宙伤害提高1%。 在虚空变形期间,此加成额外提高1.2%。12.1:造成的所有宇宙伤害提高1%。 在虚空变形期间,此加成额外提高0.4%。
- Retail 12.0 semantic metadata: {"effects":[{"auraType":108,"effectIndex":1,"percentPerMasteryPoint":1.0,"propertyType":0,"ratingPerOnePercent":46.0,"sourceSpellId":1238855,"valuePercent":1.0},{"auraType":108,"effectIndex":2,"percentPerMasteryPoint":1.0,"propertyType":22,"ratingPerOnePercent":46.0,"sourceSpellId":1238855,"valuePercent":1.0},{"auraType":219,"effectIndex":3,"percentPerMasteryPoint":1.2,"propertyType":32,"ratingPerOnePercent":38.333333333333336,"sourceSpellId":1238855,"valuePercent":1.2},{"auraType":219,"effectIndex":4,"percentPerMasteryPoint":1.2,"propertyType":33,"ratingPerOnePercent":38.333333333333336,"sourceSpellId":1238855,"valuePercent":1.2}],"id":"mastery","kind":"mastery","panelPercentPerMasteryPoint":1.0,"ratingPerMasteryPoint":46.0,"spellId":1238855,"summaryNumbers":["1%","1.2%"],"summarySkeleton":"造成的所有宇宙伤害提高{n}。 在虚空变形期间,此加成额外提高{n}。","valuePercent":null}
- Retail 12.1 semantic metadata: {"effects":[{"auraType":108,"effectIndex":1,"percentPerMasteryPoint":1.0,"propertyType":0,"ratingPerOnePercent":46.0,"sourceSpellId":1238855,"valuePercent":1.0},{"auraType":108,"effectIndex":2,"percentPerMasteryPoint":1.0,"propertyType":22,"ratingPerOnePercent":46.0,"sourceSpellId":1238855,"valuePercent":1.0},{"auraType":219,"effectIndex":3,"percentPerMasteryPoint":0.4,"propertyType":32,"ratingPerOnePercent":115.0,"sourceSpellId":1238855,"valuePercent":0.4},{"auraType":219,"effectIndex":4,"percentPerMasteryPoint":0.4,"propertyType":33,"ratingPerOnePercent":115.0,"sourceSpellId":1238855,"valuePercent":0.4}],"id":"mastery","kind":"mastery","panelPercentPerMasteryPoint":1.0,"ratingPerMasteryPoint":46.0,"spellId":1238855,"summaryNumbers":["1%","0.4%"],"summarySkeleton":"造成的所有宇宙伤害提高{n}。 在虚空变形期间,此加成额外提高{n}。","valuePercent":null}
根除的描述数值由673.20% → 632.80%、673.20% → 537.88%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:完整引导虚空射线后,你的收割升级为根除。 根除 用你的镰刀猛击地面,对主要目标造成673.20% SP点宇宙伤害,并对你前方25码锥形范围内的所有其他敌人造成673.20% SP点伤害。目标数量超过5个时造成的伤害降低。 根除最多可以收集4个附近的灵魂。12.1:完整引导虚空射线后,你的收割升级为根除。 根除 用你的镰刀猛击地面,对主要目标造成632.80% SP点宇宙伤害,并对你前方25码锥形范围内的所有其他敌人造成537.88% SP点伤害。目标数量超过5个时造成的伤害降低。 根除最多可以收集4个附近的灵魂。
- Retail 12.0 endpoint: Fully channeling Void Ray upgrades your Reap to Eradicate. Eradicate Slam your Scythe to the ground, dealing 673.20% SP Cosmic damage to your primary target and 673.20% SP to all other enemies within a 25 yd cone in front of you. Damage reduced beyond 5 targets. Eradicate gathers up to 4 nearby souls.
- Retail 12.1 endpoint: Fully channeling Void Ray upgrades your Reap to Eradicate. Eradicate Slam your Scythe to the ground, dealing 632.80% SP Cosmic damage to your primary target and 537.88% SP to all other enemies within a 25 yd cone in front of you. Damage reduced beyond 5 targets. Eradicate gathers up to 4 nearby souls.
- Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
- Cross-Build entity entity-08a25af4d830cad3 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
混乱打击的描述数值由69.43% → 73.60%、109.12% → 115.67%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:挥砍目标,造成(69.43% AP+109.12% AP)点混乱伤害。混乱打击有(min(20,100))%的几率返还20点恶魔之怒。12.1:挥砍目标,造成(73.60% AP+115.67% AP)点混乱伤害。混乱打击有(min(20,100))%的几率返还20点恶魔之怒。
- Retail 12.0 endpoint: Slice your target for (69.43% AP+109.12% AP) Chaos damage. Chaos Strike has a (min(20,100))% chance to refund 20 Fury.
- Retail 12.1 endpoint: Slice your target for (73.60% AP+115.67% AP) Chaos damage. Chaos Strike has a (min(20,100))% chance to refund 20 Fury.
- Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
- Cross-Build entity entity-17fbf016a6935fd2 (exact-entry-key / authoritative)
- Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
火缚的描述数值由50% → 125%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:饥渴斩击的半径提高2码,并且额外提高50%爆击伤害。12.1:饥渴斩击的半径提高2码,并且额外提高125%爆击伤害。
- Retail 12.0 endpoint: Hungering Slash has 2 yd increased radius and 50% increased critical strike damage bonus.
- Retail 12.1 endpoint: Hungering Slash has 2 yd increased radius and 125% increased critical strike damage bonus.
- Direct changed fields: {"numeric": ["descriptionNumbers"]}
- Cross-Build entity entity-4cd1da27fcf5d917 (exact-entry-key / authoritative)
- Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
苦难修行的描述数值由8 → 4、5 → 2。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:虚空射线会对你施加苦难修行,精通提高(8 × 精通缩放).1%,并且每2秒产生5点恶魔之怒,持续6秒。12.1:虚空射线会对你施加苦难修行,精通提高(4 × 精通缩放).1%,并且每2秒产生2点恶魔之怒,持续6秒。
- Retail 12.0 endpoint: Void Ray applies Student of Suffering to you, increasing Mastery by (8 × Mastery scaling).1% and granting 5 Fury every 2 sec, for 6 sec.
- Retail 12.1 endpoint: Void Ray applies Student of Suffering to you, increasing Mastery by (4 × Mastery scaling).1% and granting 2 Fury every 2 sec, for 6 sec.
- Direct changed fields: {"numeric": ["descriptionNumbers"]}
- Cross-Build entity entity-f4fd7fb71055f6c7 (exact-entry-key / authoritative)
- Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
收割的描述数值由673.20% → 632.80%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:在现实的构造上切开一个空洞,向你的目标发射一道集中的宇宙物质箭,造成673.20% SP点宇宙伤害。 收割最多可以收集4个附近的灵魂。12.1:在现实的构造上切开一个空洞,向你的目标发射一道集中的宇宙物质箭,造成632.80% SP点宇宙伤害。 收割最多可以收集4个附近的灵魂。
- Retail 12.0 endpoint: Cut a hole in the fabric of reality, sending a concentrated bolt of cosmic matter towards your target, dealing 673.20% SP Cosmic damage. Reap gathers up to 4 nearby souls.
- Retail 12.1 endpoint: Cut a hole in the fabric of reality, sending a concentrated bolt of cosmic matter towards your target, dealing 632.80% SP Cosmic damage. Reap gathers up to 4 nearby souls.
- Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
- Cross-Build entity entity-590f9e1430ca4861 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
坍缩之星的描述数值由562.50% → 630.00%、421.88% → 472.50%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:在虚空变形期间,每收集30个灵魂残片即可使用坍缩之星。 坍缩之星 引导磅礴的虚空能量,汇聚成一次猛烈的冲击,对你的目标造成562.50% SP点宇宙伤害,并对所有附近敌人造成421.88% SP点宇宙伤害。目标数量超过8个时造成的伤害降低。 施放坍缩之星时,你的恶魔之怒流失速度会大幅降低。12.1:在虚空变形期间,每收集30个灵魂残片即可使用坍缩之星。 坍缩之星 引导磅礴的虚空能量,汇聚成一次猛烈的冲击,对你的目标造成630.00% SP点宇宙伤害,并对所有附近敌人造成472.50% SP点宇宙伤害。目标数量超过8个时造成的伤害降低。 施放坍缩之星时,你的恶魔之怒流失速度会大幅降低。
- Retail 12.0 endpoint: While in Void Metamorphosis, every 30 Soul Fragments harvested grants access to Collapsing Star. Collapsing Star Channel an immense amount of void energy into a single, cataclysmic blast, dealing 562.50% SP Cosmic damage to your target and 421.88% SP Cosmic damage to all nearby enemies. Damage reduced beyond 8 targets. While casting Collapsing Star, your Fury drain is significantly reduced.
- Retail 12.1 endpoint: While in Void Metamorphosis, every 30 Soul Fragments harvested grants access to Collapsing Star. Collapsing Star Channel an immense amount of void energy into a single, cataclysmic blast, dealing 630.00% SP Cosmic damage to your target and 472.50% SP Cosmic damage to all nearby enemies. Damage reduced beyond 8 targets. While casting Collapsing Star, your Fury drain is significantly reduced.
- Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
- Cross-Build entity entity-34c6a083f07a628a (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
天启将至的描述数值由30% → 20%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你每施放一次坍缩之星,你的下一次坍缩之星的伤害就提高30%。12.1:你每施放一次坍缩之星,你的下一次坍缩之星的伤害就提高20%。
- Retail 12.0 endpoint: Each Collapsing Star you cast increases the damage of your next Collapsing Star by 30%.
- Retail 12.1 endpoint: Each Collapsing Star you cast increases the damage of your next Collapsing Star by 20%.
- Direct changed fields: {"numeric": ["descriptionNumbers"]}
- Cross-Build entity entity-597c05cb0533dcb8 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
吞噬的描述数值由196.70% → 315.00%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:汲取目标的精华,造成196.70% SP点宇宙伤害。 可在移动中施放。 产生8点恶魔之怒。12.1:汲取目标的精华,造成315.00% SP点宇宙伤害。 可在移动中施放。 产生8点恶魔之怒。
- Retail 12.0 endpoint: Drain the essence from your target, dealing 196.70% SP Cosmic damage. Castable while moving. Generates 8 Fury.
- Retail 12.1 endpoint: Drain the essence from your target, dealing 315.00% SP Cosmic damage. Castable while moving. Generates 8 Fury.
- Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
- Cross-Build entity entity-ca8d321808b48616 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
献祭光环的描述数值由36.30% → 33.40%、13.55% → 12.47%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:将自身包裹在烈焰中,立即对8码范围内的敌人造成36.30% AP点火焰伤害,并在6秒内辐射(13.55% AP × 6)点火焰伤害。12.1:将自身包裹在烈焰中,立即对8码范围内的敌人造成33.40% AP点火焰伤害,并在6秒内辐射(12.47% AP × 6)点火焰伤害。
- Retail 12.0 endpoint: Engulf yourself in flames, instantly causing 36.30% AP Fire damage to enemies within 8 yards and radiating (13.55% AP × 6) Fire damage over 6 sec.
- Retail 12.1 endpoint: Engulf yourself in flames, instantly causing 33.40% AP Fire damage to enemies within 8 yards and radiating (12.47% AP × 6) Fire damage over 6 sec.
- Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
- Cross-Build entity entity-ac64e1dce8c50722 (exact-entry-key / authoritative)
- Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
迅疾冲霄的描述数值由15% → 10%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:虚空射线的伤害提高15%。 完整引导虚空射线会使你获得1层虚落。12.1:虚空射线的伤害提高10%。 完整引导虚空射线会使你获得1层虚落。
- Retail 12.0 endpoint: Void Ray damage increased by 15%. Fully channeling Void Ray generates 1 stack of Voidfall.
- Retail 12.1 endpoint: Void Ray damage increased by 10%. Fully channeling Void Ray generates 1 stack of Voidfall.
- Direct changed fields: {"numeric": ["descriptionNumbers"]}
- Cross-Build entity entity-a63ab80bd9f5bfd5 (exact-entry-key / authoritative)
- Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
迅捷抹消的描述数值由2% → 1%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:每一层虚落都使急速提高2%。12.1:每一层虚落都使急速提高1%。
- Retail 12.0 endpoint: Each stack of Voidfall grants 2% Haste.
- Retail 12.1 endpoint: Each stack of Voidfall grants 1% Haste.
- Direct changed fields: {"numeric": ["descriptionNumbers"]}
- Cross-Build entity entity-a1b69b50425ec565 (exact-entry-key / authoritative)
- Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
异界专注的描述数值由35% → 30%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:当坍缩之星和虚落流星仅击中一个目标时,造成的伤害提高35%。 每多击中一个目标,该加成降低5%。12.1:当坍缩之星和虚落流星仅击中一个目标时,造成的伤害提高30%。 每多击中一个目标,该加成降低5%。
- Retail 12.0 endpoint: Collapsing Star and Voidfall meteors deal 35% increased damage when striking a single target. Each additional target reduces this bonus by 5%.
- Retail 12.1 endpoint: Collapsing Star and Voidfall meteors deal 30% increased damage when striking a single target. Each additional target reduces this bonus by 5%.
- Direct changed fields: {"numeric": ["descriptionNumbers"]}
- Cross-Build entity entity-c6470fa1c6880ac6 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
自发献祭的描述数值由4% → 6%。
技术说明与挖掘依据
本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:击杀一名可以使你获得经验值或荣誉值的敌人时,灵魂献祭会在其持续时间内额外为你恢复4%的生命值,并重置其冷却时间。12.1:灵魂献祭在其持续时间内额外为你恢复6%的生命值,并在你击杀一名可获得经验值或荣誉值的敌人后重置冷却时间。
- Retail 12.0 endpoint: Soul Immolation heals for an additional 4% of your health over its duration and its cooldown is reset upon killing an enemy that yields experience or honor.
- Retail 12.1 endpoint: Soul Immolation heals for an additional 6% of your health over its duration and its cooldown is reset upon killing an enemy that yields experience or honor.
- Direct changed fields: {"numeric": ["descriptionNumbers"]}
- Cross-Build entity entity-51ad45baeddf3b22 (exact-entry-key / authoritative)
- Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
暴雪说明根除伤害降低6%,但两个打包Build间的基础公式和已知专精修正没有可隔离变化,暂不改写基础系数。
技术说明与挖掘依据
暴雪说明根除伤害降低6%,但两个打包Build间的基础公式和已知专精修正没有可隔离变化,暂不改写基础系数。
- Build-scoped official catalog: snapshots/12.1.0.68824/official-runtime-patch-changes.json
- Official runtime patch note; current static client data does not independently isolate this change.
- This official PTR entry remains relevant to the final 12.1 rule and is not independently expressible by the Retail static endpoint diff.
暴雪说明坍缩之星伤害提高12%,但两个打包Build间的基础公式和已知专精修正没有可隔离变化;异世专注35%降至30%则有独立静态证据。
技术说明与挖掘依据
暴雪说明坍缩之星伤害提高12%,但两个打包Build间的基础公式和已知专精修正没有可隔离变化;异世专注35%降至30%则有独立静态证据。
- Build-scoped official catalog: snapshots/12.1.0.68824/official-runtime-patch-changes.json
- Official runtime patch note; current static client data does not independently isolate this change.
- This official PTR entry remains relevant to the final 12.1 rule and is not independently expressible by the Retail static endpoint diff.
虚坠的增益持续时间由8秒缩短至6秒。
技术说明与挖掘依据
虚坠的增益持续时间由8秒缩短至6秒。
- Official PTR development notes, published 2026-07-31.
- The current local static DB2 comparison and loaded hotfix overlay do not independently isolate this runtime tuning.
- Build-scoped official catalog: snapshots/12.1.0.68914/official-runtime-patch-changes.json
- Official PTR development notes, published 2026-07-31.
- The current local static DB2 comparison and loaded hotfix overlay do not independently isolate this runtime tuning.
- This official PTR entry remains relevant to the final 12.1 rule and is not independently expressible by the Retail static endpoint diff.