法师 · 正式服 12.1

奥术法师改动汇总

Arcane Mage

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7已记录Build
41玩家可见改动
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37被动项目
最新记录2026-09-03

Build 12.1.0.69587

12.1.0.6949712.1.0.69587

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-26

Build 12.1.0.69497

12.1.0.6946512.1.0.69497

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-25

Build 12.1.0.69465

12.1.0.6940412.1.0.69465

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-22

Build 12.1.0.69404

12.1.0.6938212.1.0.69404

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-18

Build 12.1.0.69382

12.1.0.6929912.1.0.69382

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2件套装效果-奥术法师被动数值客户端Build同 Build 热修 · 2026-08-18

奥术法师2件套对奥术飞弹的额外伤害加成由20%降低至5%;额外发射1枚飞弹的效果不变。

技术说明与挖掘依据

奥术法师2件套使奥术飞弹造成的额外伤害由20%降低至5%;额外发射1枚飞弹的效果没有改变。

  • Push 111058 · SpellEffect 1319720 · Spell 1296581 Effect 2 · EffectBasePointsF: 20 -> 5
  • Spell 1296581 Effect 1 still grants one additional Arcane Missiles missile
4件套装效果-奥术法师被动数值派生影响同 Build 热修 · 2026-08-18

奥术法师4件套每波奥术飞弹提供的伤害加成由5%降低至3%;8层上限不变,最大加成由40%降低至24%

技术说明与挖掘依据

奥术法师4件套每波奥术飞弹提供的下次法术伤害加成由5%降低至3%;8层上限不变,因此最大加成由40%降低至24%。

  • Push 111058 · SpellEffect 1319740 · hidden carrier Spell 1296930 Effect 1 · EffectBasePointsF: 5 -> 3
  • Visible set Spell 1296582 retains an eight-stack cap; resolved description changes from 5%/40% to 3%/24%
伤害效果被动数值客户端Build同 Build 热修 · 2026-08-18

奥术法师的所有技能伤害提高3%。客户端隐藏光环端点由8%变为11%;端点只用于确认实现,不再用1.11/1.08推算本次调优。

技术说明与挖掘依据

奥术法师的所有技能伤害提高3%。客户端隐藏光环端点由8%变为11%;端点只用于确认实现,不再用1.11/1.08推算本次调优。

  • Push 111058 · Spell 137021 Effects 1-4 · EffectBasePointsF: 8 -> 11
  • Effects 1-2 are the Arcane specialization damage modifier paths used by the specialization-aura panel; Effects 3-4 changed to the same value
  • Official class-tuning note effective 2026-08-18: https://eu.forums.blizzard.com/en/wow/t/class-tuning-incoming-18-august/625879
  • Current client hotfix endpoint confirms the implementation channel; it is not treated as the immediately preceding active online baseline.
2026-08-15

Build 12.1.0.69299

12.1.0.6927312.1.0.69299

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该Build没有发现属于此专精的玩家可见职业改动。
2026-08-12

Build 12.1.0.69214

12.0.7.6888712.1.0.69214

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2件套装效果-奥术法师被动机制客户端BuildBuild 初始数据 · 2026-08-12

套装效果已更换。12.0:每层奥术充能使你的爆击几率提高1%;12.1:奥术飞弹额外发射1枚飞弹,造成的伤害提高20%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:每层奥术充能使你的爆击几率提高1%。12.1:奥术飞弹额外发射1枚飞弹,造成的伤害提高20%。

  • Retail 12.0 endpoint: Each Arcane Charge increases your critical strike chance by 1%.
  • Retail 12.1 endpoint: Arcane Missiles fires 1 additional Missile and deals 20% increased damage.
  • Direct changed fields: {"mechanic": ["behaviorKind", "descriptionSkeleton", "tags"], "numeric": ["descriptionNumbers"], "structure": ["setId", "spellId"]}
  • Cross-Build entity entity-9cf718bd5b2c02e3 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
4件套装效果-奥术法师被动机制客户端BuildBuild 初始数据 · 2026-08-12

套装效果已更换。12.0:你的奥术法术的爆击伤害提高10%;12.1:每波奥术飞弹使你的下一次奥术冲击、奥术脉冲或棱彩飞弹的伤害提高5%,最多叠加至40%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你的奥术法术的爆击伤害提高10%。12.1:每波奥术飞弹使你的下一次奥术冲击、奥术脉冲或棱彩飞弹的伤害提高5%,最多叠加至40%。

  • Retail 12.0 endpoint: The critical strike damage of your Arcane spells is increased by 10%.
  • Retail 12.1 endpoint: Each wave of Arcane Missiles increases the damage of your next Arcane Blast, Arcane Pulse, or Prismatic Bolt by 5%, up to 40%.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton", "tags"], "numeric": ["descriptionNumbers"], "structure": ["setId", "spellId"]}
  • Cross-Build entity entity-3b18e147d5c0109b (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
安东尼达斯的魔典被动结构客户端BuildBuild 初始数据 · 2026-08-12

安东尼达斯的魔典在天赋树中的位置或归属发生调整。

受影响专精及天赋树位置

奥术原位置:职业天赋 7-4安东尼达斯的魔典当前位置:职业天赋 7-5安东尼达斯的魔典
火焰原位置:职业天赋 7-4安东尼达斯的魔典当前位置:职业天赋 7-5安东尼达斯的魔典
冰霜原位置:职业天赋 7-4安东尼达斯的魔典当前位置:职业天赋 7-5安东尼达斯的魔典
技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:急速提高2%。12.1:急速提高2%。

  • Retail 12.0 endpoint: Increases Haste by 2%.
  • Retail 12.1 endpoint: Increases Haste by 2%.
  • Direct changed fields: {"structure": ["talentLocations"]}
  • Cross-Build entity entity-a7766b796679e432 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
奥能动力被动机制客户端BuildBuild 初始数据 · 2026-08-12

奥能动力的机制或效果描述发生变化。12.1当前效果:奥术冲击额外生成一层奥术充能。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:奥术冲击和奥术脉冲额外生成一层奥术充能。12.1:奥术冲击额外生成一层奥术充能。

  • Retail 12.0 endpoint: Arcane Blast and Arcane Pulse generate an additional Arcane Charge.
  • Retail 12.1 endpoint: Arcane Blast generates an additional Arcane Charge.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"]}
  • Cross-Build entity entity-dc7d1b5a9d3dce23 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
奥术冲击主动数值客户端BuildBuild 初始数据 · 2026-08-12

奥术冲击的描述数值由123.90%148.70%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:用能量冲击目标,造成123.90% SP 的奥术伤害。 每层奥术充能使伤害提高60%,消耗的法力提高100%,施法时间缩短8%。 产生1层奥术充能。12.1:用能量冲击目标,造成148.70% SP 的奥术伤害。 每层奥术充能使伤害提高60%,消耗的法力提高100%,施法时间缩短8%。 产生1层奥术充能。

  • Retail 12.0 endpoint: Blasts the target with energy, dealing 123.90% SP Arcane damage. Each Arcane Charge increases damage by 60% and mana cost by 100%, and reduces cast time by 8%. Generates 1 Arcane Charge.
  • Retail 12.1 endpoint: Blasts the target with energy, dealing 148.70% SP Arcane damage. Each Arcane Charge increases damage by 60% and mana cost by 100%, and reduces cast time by 8%. Generates 1 Arcane Charge.
  • Direct changed fields: {"numeric": ["descriptionNumbers", "effectValues"]}
  • Cross-Build entity entity-fd73142fc5a26f14 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
奥术脉冲主动机制客户端BuildBuild 初始数据 · 2026-08-12

奥术脉冲的机制或效果描述发生变化。12.1当前效果:自目标脚下迸发一股奥术魔法,对8码内所有敌人造成600.00% SP 的奥术伤害。超过5个目标时伤害降低。 每击中一名敌人,便产生1层奥术充能。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:自目标脚下迸发一股奥术魔能,在2码内对所有敌人造成91.00% SP 的奥术伤害。超过5个目标后伤害降低。 每层奥术充能使伤害提高60%、半径增加2码、法力消耗提高100%。 产生1层奥术充能。12.1:自目标脚下迸发一股奥术魔法,对8码内所有敌人造成600.00% SP 的奥术伤害。超过5个目标时伤害降低。 每击中一名敌人,便产生1层奥术充能。

  • Retail 12.0 endpoint: A pulse of Arcane magic erupts from underneath your target, dealing 91.00% SP Arcane damage to all enemies within 2 yds. Damage reduced beyond 5 targets. Each Arcane Charge increases damage by 60%, radius by 2 yds, and mana cost by 100%. Generates 1 Arcane Charge.
  • Retail 12.1 endpoint: A pulse of Arcane magic erupts from underneath your target, dealing 600.00% SP Arcane damage to all enemies within 8 yds. Damage reduced beyond 5 targets. Generates 1 Arcane Charge for each enemy struck.
  • Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["descriptionSkeleton", "tags"], "numeric": ["descriptionNumbers", "effectValues", "resource", "timing"]}
  • Cross-Build entity entity-45ed9d60a68359ca (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
奥之回忆被动机制客户端BuildBuild 初始数据 · 2026-08-12

奥之回忆的机制或效果描述发生变化。12.1当前效果:当你的奥术凤凰消失时,它会强化你,使你获得奥术之魂,持续4秒。 奥术之魂: 奥术弹幕会触发节能施法,并产生4层奥术充能。 每次施放奥术弹幕都会获得5层奥术齐射,并且施放奥术弹幕时不会消耗奥术齐射。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:在奥术涌动期间,你获得的法力涌流层数翻倍。 当你的奥术凤凰消失时,它会强化你的能力,使你获得奥术之魂,持续4秒。 奥术之魂: 奥术弹幕会触发节能施法,并产生4层奥术充能。 每次施放奥术弹幕都会获得5层奥术齐射,并且施放奥术弹幕时不会消耗奥术齐射。12.1:当你的奥术凤凰消失时,它会强化你,使你获得奥术之魂,持续4秒。 奥术之魂: 奥术弹幕会触发节能施法,并产生4层奥术充能。 每次施放奥术弹幕都会获得5层奥术齐射,并且施放奥术弹幕时不会消耗奥术齐射。

  • Retail 12.0 endpoint: During Arcane Surge, you gain twice as many stacks of Mana Cascade. When your Arcane Phoenix expires, it empowers you, granting Arcane Soul for 4 sec. Arcane Soul: Arcane Barrage grants Clearcasting and generates 4 Arcane Charges. Each cast of Arcane Barrage grants 5 stacks of Arcane Salvo and casting Arcane Barrage does not consume Arcane Salvo.
  • Retail 12.1 endpoint: When your Arcane Phoenix expires it empowers you, granting Arcane Soul for 4 sec. Arcane Soul: Arcane Barrage grants Clearcasting and generates 4 Arcane Charges. Each cast of Arcane Barrage grants 5 stacks of Arcane Salvo and casting Arcane Barrage does not consume Arcane Salvo.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton", "tags"]}
  • Cross-Build entity entity-43830473f4179560 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
把握天时被动数值客户端BuildBuild 初始数据 · 2026-08-12

把握天时的描述数值由0.4 → 0.8、2 → 2.4。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:当你施放奥术涌动时,每有一个法术火焰宝珠,其持续时间就延长0.4秒,最多2秒。12.1:当你施放奥术涌动时,每有一个法术火焰宝珠,其持续时间就延长0.8秒,最多2.4秒。

  • Retail 12.0 endpoint: When you cast Arcane Surge, its duration is extended by 0.4 sec for each Spellfire Sphere you have, up to 2 sec.
  • Retail 12.1 endpoint: When you cast Arcane Surge, its duration is extended by 0.8 sec for each Spellfire Sphere you have, up to 2.4 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-496ccfa373b67854 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
白炽耀焰被动数值客户端BuildBuild 初始数据 · 2026-08-12

白炽耀焰的描述数值由6 → 5。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:奥术弹幕每消耗6层奥术齐射,就会召唤1颗陨星。 陨星 召唤一颗陨星,3秒后落在目标位置,对击中的所有敌人造成102.00% SP。目标超过8个时对所有敌人造成的伤害降低。12.1:奥术弹幕每消耗5层奥术齐射,就会召唤1颗陨星。 陨星 召唤一颗陨星,3秒后落在目标位置,对击中的所有敌人造成102.00% SP 的火焰伤害。目标超过8个时对所有敌人造成的伤害降低。

  • Retail 12.0 endpoint: Arcane Barrage summons 1 Meteorite for every 6 Arcane Salvo stacks consumed. Meteorite Calls down a meteorite which lands at the target location after 3 sec, dealing 102.00% SP Fire damage to all enemies hit, reduced beyond 8 targets.
  • Retail 12.1 endpoint: Arcane Barrage summons 1 Meteorite for every 5 Arcane Salvo stacks consumed. Meteorite Calls down a meteorite which lands at the target location after 3 sec, dealing 102.00% SP Fire damage to all enemies hit, reduced beyond 8 targets.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-544b9616c653d49c (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
超凡专家被动机制客户端BuildBuild 初始数据 · 2026-08-12

超凡专家的机制或效果描述发生变化。12.1当前效果:奥术充能使奥术冲击和奥术弹幕的伤害额外提高10%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:奥术充能使奥术冲击,奥术脉冲和奥术弹幕的伤害额外提高10%。12.1:奥术充能使奥术冲击和奥术弹幕的伤害额外提高10%。

  • Retail 12.0 endpoint: Arcane Charges increase the damage of Arcane Blast, Arcane Pulse, and Arcane Barrage by an additional 10%.
  • Retail 12.1 endpoint: Arcane Charges increase the damage of Arcane Blast and Arcane Barrage by an additional 10%.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton", "rankSkeletons"]}
  • Cross-Build entity entity-fac41b7d8a636bb6 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
挫折而已被动机制客户端BuildBuild 初始数据 · 2026-08-12

挫折而已的机制或效果描述发生变化。12.1当前效果:你的屏障法术提供的增益会在屏障移除后以100%的效果额外持续8秒。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你的屏障法术提供的增益会在屏障移除后额外持续8秒。12.1:你的屏障法术提供的增益会在屏障移除后以100%的效果额外持续8秒。

  • Retail 12.0 endpoint: The bonuses provided by your Barrier spells persist an additional 8 sec after your Barrier is removed.
  • Retail 12.1 endpoint: The bonuses provided by your Barrier spells persist at 100% effectiveness for an additional 8 sec after your Barrier is removed.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-271df888d0aa8fc5 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
大法师之触主动结构客户端BuildBuild 初始数据 · 2026-08-12

大法师之触在天赋树中的位置或归属发生调整。

受影响专精及天赋树位置

奥术原位置:奥术专精天赋 6-2大法师之触当前位置:奥术专精天赋 6-3大法师之触
技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:对你当前的目标施加大法师之触,将你在12秒内对目标造成伤害的20%积累起来,然后发生爆炸,对目标造成相当于积累量的奥术伤害,并对所有附近的敌人造成较少的伤害。 产生4层奥术充能.。12.1:对你当前的目标施加大法师之触,将你在12秒内对目标造成伤害的20%积累起来,然后发生爆炸,对目标造成相当于积累量的奥术伤害,并对所有附近的敌人造成较少的伤害。 产生4层奥术充能.。

  • Retail 12.0 endpoint: Applies Touch of the Magi to your current target, accumulating 20% of the damage you deal to the target for 12 sec, and then exploding for that amount of Arcane damage to the target and reduced damage to all nearby enemies. Generates 4 Arcane Charges.
  • Retail 12.1 endpoint: Applies Touch of the Magi to your current target, accumulating 20% of the damage you deal to the target for 12 sec, and then exploding for that amount of Arcane damage to the target and reduced damage to all nearby enemies. Generates 4 Arcane Charges.
  • Direct changed fields: {"structure": ["talentLocations"]}
  • Cross-Build entity entity-55281bedc8a1cfd9 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
法力涌流被动机制客户端BuildBuild 初始数据 · 2026-08-12

法力涌流的机制或效果描述发生变化。12.1当前效果:施放奥术冲击、奥术脉冲、奥术弹幕或棱彩飞弹使你获得0.5%的急速,持续6秒。多次效果可重叠。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:施放奥术冲击或奥术弹幕使你的急速提高0.5%,持续10秒。最多叠加10次。多次施加可以重叠生效。12.1:施放奥术冲击、奥术脉冲、奥术弹幕或棱彩飞弹使你获得0.5%的急速,持续6秒。多次效果可重叠。

  • Retail 12.0 endpoint: Casting Arcane Blast or Arcane Barrage grants you 0.5% Haste for 10 sec. Stacks up to 10 times. Multiple instances may overlap.
  • Retail 12.1 endpoint: Casting Arcane Blast, Arcane Pulse, Arcane Barrage, or Prismatic Bolt grants you 0.5% Haste for 6 sec. Multiple applications may overlap.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-615c4285bca75396 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
法球精通被动机制客户端BuildBuild 初始数据 · 2026-08-12

法球精通的机制或效果描述发生变化。12.1当前效果:施放奥术宝珠会额外发射2个奥术宝珠,效果为原来的50%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:在拥有节能施法时施放奥术宝珠,则会额外发射2个100%效能的奥术宝珠。 施放奥术宝珠现在消耗节能施法。12.1:施放奥术宝珠会额外发射2个奥术宝珠,效果为原来的50%。

  • Retail 12.0 endpoint: Casting Arcane Orb while you have Clearcasting causes you to fire 2 additional Arcane Orbs at 100% effectiveness. Casting Arcane Orb now consumes Clearcasting.
  • Retail 12.1 endpoint: Casting Arcane Orb fires 2 additional Arcane Orbs at 50% effectiveness.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-11dddbe8c50dad96 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
法术冰霜之训被动数值客户端BuildBuild 初始数据 · 2026-08-12

法术冰霜之训的描述数值由0.25 → 0.3。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:奥术裂片的直接伤害会使奥术宝珠的冷却时间缩短0.25秒。12.1:奥术裂片的直接伤害会使奥术宝珠的冷却时间缩短0.3秒。

  • Retail 12.0 endpoint: Direct damage from Arcane Splinters reduces the cooldown of Arcane Orb by 0.25 sec.
  • Retail 12.1 endpoint: Direct damage from Arcane Splinters reduces the cooldown of Arcane Orb by 0.3 sec.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-1e13735a8e0bb506 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
法术火焰宝珠被动机制客户端BuildBuild 初始数据 · 2026-08-12

法术火焰宝珠的描述数值由12%6%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:施放伤害法术有12%的几率召唤一颗法术火焰宝珠。 脱离战斗时,你会缓慢地自动召唤法术火焰宝珠。 法术火焰宝珠 你的法术伤害提高1%,最多叠加3次。12.1:施放伤害性法术有6%的几率召唤一颗法术火焰宝珠。 脱离战斗时,你会随着时间缓慢地召唤法术火焰宝珠。 法术火焰宝珠 你的法术伤害提高1%,最多叠加3次。

  • Retail 12.0 endpoint: Casting a damaging spell has a 12% chance to conjure a Spellfire Sphere. While you're out of combat, you will slowly conjure Spellfire Spheres over time. Spellfire Sphere Increases your spell damage by 1%. Stacks up to 3 times.
  • Retail 12.1 endpoint: Casting a damaging spell has a 6% chance to conjure a Spellfire Sphere. While you're out of combat, you will slowly conjure Spellfire Spheres over time. Spellfire Sphere Increases your spell damage by 1%. Stacks up to 3 times.
  • Direct changed fields: {"mechanic": ["mechanicsTextEn", "procTypes", "tags"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-fd03d02d7941754c (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
幻形幻象被动机制客户端BuildBuild 初始数据 · 2026-08-12

幻形幻象的机制或效果描述发生变化。12.1当前效果:你的镜像额外召唤1个复制体。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:你的镜像额外召唤1个复制体。12.1:你的镜像额外召唤1个复制体。

  • Retail 12.0 endpoint: Your Mirror Image summons 1 extra clone.
  • Retail 12.1 endpoint: Your Mirror Image summons 1 extra copy of you.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"]}
  • Cross-Build entity entity-eed98f8a6b6787b0 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
辉圆火咒被动机制客户端BuildBuild 初始数据 · 2026-08-12

辉圆火咒的机制或效果描述发生变化。12.1当前效果:生成法术火焰宝珠的几率提高6%。 法术火焰宝珠额外提供1%法术伤害。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:法术火焰宝珠现在最多可以叠加5次。12.1:生成法术火焰宝珠的几率提高6%。 法术火焰宝珠额外提供1%法术伤害。

  • Retail 12.0 endpoint: Spellfire Spheres can now stack up to 5 times.
  • Retail 12.1 endpoint: Your chance to generate a Spellfire Sphere is increased by 6%. Spellfire Spheres grant an additional 1% spell damage.
  • Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["behaviorKind", "descriptionSkeleton", "mechanicsTextEn", "procTypes", "tags"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-f2b97737d5606560 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
节能施法被动数值客户端BuildBuild 初始数据 · 2026-08-12

节能施法的描述数值由10%12%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:施放奥术法术有10%的几率获得奥术飞弹,或使你的下一个魔爆术不消耗法力值。12.1:施放奥术法术有12%的几率获得奥术飞弹,或使你的下一个魔爆术不消耗法力值。

  • Retail 12.0 endpoint: Casting Arcane spells has a 10% chance to grant access to Arcane Missiles or make your next Arcane Explosion free.
  • Retail 12.1 endpoint: Casting Arcane spells has a 12% chance to grant access to Arcane Missiles or make your next Arcane Explosion free.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-7b2ab2108c33d8ff (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
镜像主动机制客户端BuildBuild 初始数据 · 2026-08-12

镜像的机制或效果描述发生变化。12.1当前效果:在你身边召唤3个持续15秒的镜像,可以施放法术并攻击你的敌人。镜像激活期间,你产生的仇恨值大幅降低。 受到直接伤害将导致你的一个镜像消散。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:在你身边召唤3个持续15秒的镜像,可以施放法术并攻击你的敌人。镜像激活期间,你产生的仇恨值大幅降低。 受到直接伤害将导致你的一个镜像消散。12.1:在你身边召唤3个持续15秒的镜像,可以施放法术并攻击你的敌人。镜像激活期间,你产生的仇恨值大幅降低。 受到直接伤害将导致你的一个镜像消散。

  • Retail 12.0 endpoint: Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat. Taking direct damage will cause one of your images to dissipate
  • Retail 12.1 endpoint: Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat. Taking direct damage will cause one of your images to dissipate.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"]}
  • Cross-Build entity entity-c21fd4c1bb5a0f87 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
聚能魔宠被动机制客户端BuildBuild 初始数据 · 2026-08-12

聚能魔宠的机制或效果描述发生变化。12.1当前效果:在奥术涌动期间,你的奥术魔宠会发射4道魔法箭矢,而不是1道。 你的奥术魔宠造成的伤害有6%的几率为你恢复最大法力值的2%

受影响专精及天赋树位置

奥术原位置:奥术专精天赋 6-3聚能魔宠当前位置:奥术专精天赋 6-4聚能魔宠
技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:在奥术涌动期间,你的魔宠会发射4道魔法箭矢,而不是1道。 你的奥术魔宠造成的伤害有6%几率为你恢复最大法力值的2%。12.1:在奥术涌动期间,你的奥术魔宠会发射4道魔法箭矢,而不是1道。 你的奥术魔宠造成的伤害有6%的几率为你恢复最大法力值的2%。

  • Retail 12.0 endpoint: During Arcane Surge, your Familiar fires 4 bolts instead of 1. Damage from your Arcane Familiar has a 6% chance to grant you up to 2% of your maximum mana.
  • Retail 12.1 endpoint: During Arcane Surge, your Arcane Familiar fires 4 bolts instead of 1. Damage from your Arcane Familiar has a 6% chance to restore 2% of your maximum mana.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "structure": ["talentLocations"]}
  • Cross-Build entity entity-c557cba31f1bd576 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
棱彩飞弹被动机制客户端BuildBuild 初始数据 · 2026-08-12

棱彩飞弹的机制或效果描述发生变化。12.1当前效果:奥术弹幕每消耗一层奥术齐射,就有1%的几率将你的下一次奥术冲击替换为棱彩飞弹。 棱彩飞弹 以压倒性的能量摧垮目标,对其造成3200.00% SP 的奥术伤害,并对附近的其他敌人造成2500.00% SP 的奥术伤害。超过5个目标时造成的伤害降低。 产生4层奥术充能。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:大法师之触使你对目标造成的伤害提高15%。12.1:奥术弹幕每消耗一层奥术齐射,就有1%的几率将你的下一次奥术冲击替换为棱彩飞弹。 棱彩飞弹 以压倒性的能量摧垮目标,对其造成3200.00% SP 的奥术伤害,并对附近的其他敌人造成2500.00% SP 的奥术伤害。超过5个目标时造成的伤害降低。 产生4层奥术充能。

  • Retail 12.0 endpoint: Touch of the Magi increases the damage your target receives from you by 15%.
  • Retail 12.1 endpoint: Arcane Barrage has a 1% chance per stack of Arcane Salvo consumed to replace your next Arcane Blast with Prismatic Bolt. Prismatic Bolt Devastates the target with overwhelming energy, dealing 3200.00% SP Arcane damage to them and 2500.00% SP Arcane damage to other nearby enemies. Damage reduced beyond 5 targets. Generates 4 Arcane Charges.
  • Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["behaviorKind", "descriptionSkeleton", "effectShape", "procTypes", "tags"], "numeric": ["descriptionNumbers", "effectValues", "targeting"], "structure": ["nameEn", "spellId"]}
  • Cross-Build entity entity-683c89a768b9f005 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
棱彩飞弹被动机制客户端BuildBuild 初始数据 · 2026-08-12

棱彩飞弹的机制或效果描述发生变化。12.1当前效果:棱彩飞弹有50%的几率触发节能施法。 奥术飞弹的伤害提高15%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:奥术充能使奥术冲击、奥术脉冲和奥术弹幕的伤害进一步提高15%。 奥术飞弹的伤害提高10%。12.1:棱彩飞弹有50%的几率触发节能施法。 奥术飞弹的伤害提高15%。

  • Retail 12.0 endpoint: Arcane Charges further increase the damage of Arcane Blast, Arcane Pulse, and Arcane Barrage by 15%. Arcane Missiles damage increased by 10%.
  • Retail 12.1 endpoint: Prismatic Bolt has a 50% chance to grant Clearcasting. Arcane Missiles damage increased by 15%.
  • Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["behaviorKind", "descriptionSkeleton", "procTypes", "rankSkeletons", "tags"], "numeric": ["descriptionNumbers", "rankNumbers"], "structure": ["nameEn", "spellId"]}
  • Cross-Build entity entity-a1541c2343833183 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
棱彩飞弹被动机制客户端BuildBuild 初始数据 · 2026-08-12

棱彩飞弹的机制或效果描述发生变化。12.1当前效果:每消耗一层奥术齐射,获得棱彩飞弹的几率提高1%。 奥术弹幕的伤害提高15%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:大法师之触爆炸时在目标位置留下一个脉冲符文,在6秒内对附近的敌人造成其伤害的75%。对初始大法师之触的目标造成的伤害额外提高50%。12.1:每消耗一层奥术齐射,获得棱彩飞弹的几率提高1%。 奥术弹幕的伤害提高15%。

  • Retail 12.0 endpoint: When Touch of the Magi explodes, it leaves behind a pulsing rune on its target, dealing 75% of its damage over 6 sec to nearby enemies. Damage is increased by 50% on your initial Touch of the Magi target.
  • Retail 12.1 endpoint: Increases the chance to gain Prismatic Bolt by 1% per stack of Arcane Salvo consumed. Arcane Barrage damage increased by 15%.
  • Direct changed fields: {"evidence": ["fieldEvidence"], "mechanic": ["descriptionSkeleton", "effectShape", "procTypes", "tags"], "numeric": ["descriptionNumbers", "effectValues", "targeting"], "structure": ["nameEn", "spellId"]}
  • Cross-Build entity entity-94356456ae6e74bd (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
裂片宝珠被动数值客户端BuildBuild 初始数据 · 2026-08-12

裂片宝珠的描述数值由25%50%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:受到你的奥术宝珠伤害的敌人会召唤出2个奥术裂片,最多4个。 奥术宝珠的伤害提高25%。12.1:受到你的奥术宝珠伤害的敌人会召唤出2个奥术裂片,最多4个。 奥术宝珠的伤害提高50%。

  • Retail 12.0 endpoint: Enemies damaged by your Arcane Orb conjure 2 Arcane Splinter, up to 4. Arcane Orb damage is increased by 25%.
  • Retail 12.1 endpoint: Enemies damaged by your Arcane Orb conjure 2 Arcane Splinter, up to 4. Arcane Orb damage is increased by 50%.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-fb7ab7f61aeb16a1 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
灵感灰烬被动机制客户端BuildBuild 初始数据 · 2026-08-12

灵感灰烬的机制或效果描述发生变化。12.1当前效果:每次你的凤凰施放法术时,获得1层法力涌流。 特殊法术额外提供1层。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:当你的奥术凤凰消失时,将为你提供弱效时间扭曲,持续6秒。 弱效时间扭曲 扭曲时间的流动,使你的急速提高15%。12.1:每次你的凤凰施放法术时,获得1层法力涌流。 特殊法术额外提供1层。

  • Retail 12.0 endpoint: When your Arcane Phoenix expires, it grants you Lesser Time Warp for 6 sec. Lesser Time Warp Warp the flow of time, increasing your haste by 15%.
  • Retail 12.1 endpoint: Each time your Phoenix casts a spell, gain 1 stack of Mana Cascade. Exceptional spells grant 1 additional stack.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-664ddf55f35b8140 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
磨砺专注被动数值客户端BuildBuild 初始数据 · 2026-08-12

磨砺专注的描述数值由5 → 3。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:在拥有20层及以上的奥术齐射时,施放奥术弹幕可以返还5层奥术齐射。 奥术弹幕的伤害提高15%。12.1:在拥有20层及以上的奥术齐射时,施放奥术弹幕可以返还3层奥术齐射。 奥术弹幕的伤害提高15%。

  • Retail 12.0 endpoint: Casting Arcane Barrage while at 20 or more Arcane Salvo stacks refunds 5 Arcane Salvo stacks. Arcane Barrage damage increased by 15%.
  • Retail 12.1 endpoint: Casting Arcane Barrage while at 20 or more Arcane Salvo stacks refunds 3 Arcane Salvo stacks. Arcane Barrage damage increased by 15%.
  • Direct changed fields: {"numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-b3da179b832d67ef (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
强化节能施法被动结构客户端BuildBuild 初始数据 · 2026-08-12

强化节能施法在天赋树中的位置或归属发生调整。

受影响专精及天赋树位置

奥术原位置:奥术专精天赋 3-2强化节能施法当前位置:奥术专精天赋 3-1强化节能施法
技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:节能施法可以额外叠加2次。12.1:节能施法可以额外叠加2次。

  • Retail 12.0 endpoint: Clearcasting can stack up to 2 additional times.
  • Retail 12.1 endpoint: Clearcasting can stack up to 2 additional times.
  • Direct changed fields: {"structure": ["talentLocations"]}
  • Cross-Build entity entity-b5a23265ac7308a1 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
强化结界被动结构客户端BuildBuild 初始数据 · 2026-08-12

12.1新增该项目。当前效果:受到的范围攻击伤害降低4%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:无该项目。12.1:受到的范围攻击伤害降低4%。

  • Retail 12.0 endpoint: [entry absent]
  • Retail 12.1 endpoint: Damage taken from area of effect attacks reduced by 4%.
  • Direct changed fields: {"structure": ["added"]}
  • Cross-Build entity entity-bb4e03d14fcb0744 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
强化棱光护体被动机制客户端BuildBuild 初始数据 · 2026-08-12

强化棱光护体的机制或效果描述发生变化。12.1当前效果:棱光护体额外获得一层充能,并使受到的魔法伤害进一步降低5%

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:棱光护体使受到的魔法伤害进一步降低10%,有害魔法效果的持续时间缩短15%。12.1:棱光护体额外获得一层充能,并使受到的魔法伤害进一步降低5%。

  • Retail 12.0 endpoint: Prismatic Barrier further reduces magical damage taken by an additional 10% and duration of harmful Magic effects by 15%.
  • Retail 12.1 endpoint: Prismatic Barrier gains an additional charge and further reduces magic damage taken by 5%.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-df77534edd1e6e8e (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
时光重组被动机制客户端BuildBuild 初始数据 · 2026-08-12

时光重组的机制或效果描述发生变化。12.1当前效果:生命值降至25%以下时,你过去的自己会修正你的时间线,施放操控时间,立即为你恢复20%的最大生命值,并在6秒内额外为你恢复30%生命值。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:生命值低于25%时,你过去的自己会修正时间线,施放操控时间,并立刻恢复你最大生命值的50%。12.1:生命值降至25%以下时,你过去的自己会修正你的时间线,施放操控时间,立即为你恢复20%的最大生命值,并在6秒内额外为你恢复30%生命值。

  • Retail 12.0 endpoint: Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 50% of your maximum health.
  • Retail 12.1 endpoint: Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"]}
  • Cross-Build entity entity-7704b9e58ee59889 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
逃脱大师被动结构客户端BuildBuild 初始数据 · 2026-08-12

逃脱大师在天赋树中的位置或归属发生调整。

受影响专精及天赋树位置

奥术原位置:职业天赋 7-6逃脱大师当前位置:职业天赋 7-7逃脱大师
火焰原位置:职业天赋 7-6逃脱大师当前位置:职业天赋 7-7逃脱大师
冰霜原位置:职业天赋 7-6逃脱大师当前位置:职业天赋 7-7逃脱大师
技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:隐形术的冷却时间缩短60秒。12.1:隐形术的冷却时间缩短60秒。

  • Retail 12.0 endpoint: Reduces the cooldown of Invisibility by 60 sec.
  • Retail 12.1 endpoint: Reduces the cooldown of Invisibility by 60 sec.
  • Direct changed fields: {"structure": ["talentLocations"]}
  • Cross-Build entity entity-130b3ddd56e51873 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
心智洞开被动机制客户端BuildBuild 初始数据 · 2026-08-12

心智洞开的机制或效果描述发生变化。12.1当前效果:施放奥术冲击或奥术脉冲可获得2层奥术齐射。 施放奥术宝珠可获得1层奥术齐射。 施放棱彩飞弹可获得4层奥术齐射。

受影响专精及天赋树位置

奥术原位置:奥术专精天赋 6-4心智洞开当前位置:奥术专精天赋 6-5心智洞开
技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:施放奥术冲击或奥术脉冲会产生2层奥术齐射。 施放奥术宝珠会产生2层奥术齐射。12.1:施放奥术冲击或奥术脉冲可获得2层奥术齐射。 施放奥术宝珠可获得1层奥术齐射。 施放棱彩飞弹可获得4层奥术齐射。

  • Retail 12.0 endpoint: Casting Arcane Blast or Arcane Pulse grants 2 stacks of Arcane Salvo. Casting Arcane Orb grants 2 stacks of Arcane Salvo.
  • Retail 12.1 endpoint: Casting Arcane Blast or Arcane Pulse grants 2 stacks of Arcane Salvo. Casting Arcane Orb grants 1 stack of Arcane Salvo. Casting Prismatic Bolt grants 4 stacks of Arcane Salvo.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"], "numeric": ["descriptionNumbers"], "structure": ["talentLocations"]}
  • Cross-Build entity entity-2f153da857b2f302 (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
迅捷祈咒被动结构客户端BuildBuild 初始数据 · 2026-08-12

迅捷祈咒在天赋树中的位置或归属发生调整。

受影响专精及天赋树位置

奥术原位置:职业天赋 7-5迅捷祈咒当前位置:职业天赋 7-6迅捷祈咒
火焰原位置:职业天赋 7-5迅捷祈咒当前位置:职业天赋 7-6迅捷祈咒
冰霜原位置:职业天赋 7-5迅捷祈咒当前位置:职业天赋 7-6迅捷祈咒
技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:隐形术使你的移动速度提高20%,持续6秒。12.1:隐形术使你的移动速度提高20%,持续6秒。

  • Retail 12.0 endpoint: Invisibility increases your movement speed by 20% for 6 sec.
  • Retail 12.1 endpoint: Invisibility increases your movement speed by 20% for 6 sec.
  • Direct changed fields: {"structure": ["talentLocations"]}
  • Cross-Build entity entity-9e90f285869713c6 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
增效被动结构客户端BuildBuild 初始数据 · 2026-08-12

增效在天赋树中的位置或归属发生调整。

受影响专精及天赋树位置

奥术原位置:奥术专精天赋 3-1增效当前位置:奥术专精天赋 6-2增效
技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:奥术飞弹额外发射2枚飞弹。12.1:奥术飞弹额外发射2枚飞弹。

  • Retail 12.0 endpoint: Arcane Missiles fires 2 additional missiles.
  • Retail 12.1 endpoint: Arcane Missiles fires 2 additional missiles.
  • Direct changed fields: {"structure": ["talentLocations"]}
  • Cross-Build entity entity-da1ac3b30d2f58f2 (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
掌控时间被动机制客户端BuildBuild 初始数据 · 2026-08-12

掌控时间的机制或效果描述发生变化。12.1当前效果:使你的失控类技能的冷却时间缩短5秒。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:使你的失控类技能的冷却时间缩短5秒。12.1:使你的失控类技能的冷却时间缩短5秒。

  • Retail 12.0 endpoint: The cooldown of your loss of control spells are reduced by 5 sec.
  • Retail 12.1 endpoint: The cooldowns of your loss of control spells are reduced by 5 sec.
  • Direct changed fields: {"mechanic": ["descriptionSkeleton"]}
  • Cross-Build entity entity-31f8ead603b5164e (exact-entry-key / authoritative)
  • Publication evidence: direct Retail endpoint description, structure, or set-threshold change.
折射镜像被动结构客户端BuildBuild 初始数据 · 2026-08-12

12.1新增该项目。当前效果:你承受的伤害的10%改为在8秒内造成。施放镜像会使该效果提高至30%,持续15秒。

技术说明与挖掘依据

本条只比较正式服Build 12.0.7.68887与12.1.0.69214,不展开PTR中间过程。12.0:无该项目。12.1:你承受的伤害的10%改为在8秒内造成。施放镜像会使该效果提高至30%,持续15秒。

  • Retail 12.0 endpoint: [entry absent]
  • Retail 12.1 endpoint: 10% of damage you would take is instead dealt over 8 sec. Casting Mirror Image increases this effect to 30% for 15 sec.
  • Direct changed fields: {"structure": ["added"]}
  • Cross-Build entity entity-2b299605c11d8adb (exact-entry-key / authoritative)
  • Related PTR history was previously reviewed; publication is still determined from the two Retail endpoints.
白炽耀焰被动数值官方运行时官方运行时说明 · 2026-07-31

修正陨星未能提供节能施法的问题。

技术说明与挖掘依据

修正陨星未能提供节能施法的问题。

  • Official PTR development notes, published 2026-07-31.
  • The current local static DB2 comparison and loaded hotfix overlay do not independently isolate this runtime tuning.
  • Build-scoped official catalog: snapshots/12.1.0.68914/official-runtime-patch-changes.json
  • This official PTR entry remains relevant to the final 12.1 rule and is not independently expressible by the Retail static endpoint diff.